File Details
Sprint Racer v1.5.0
- R
- Sep 14, 2022
- 296.78 MB
- 2.2K
- 1.19.2+2
File Name
Sprint Racer v1.5.0.zip
Supported Versions
- 1.19.2
- 1.19.1
- 1.19
v1.5.0
## [New tracks]
- "Mountain Park" (Race) by alyssonjac6
- "Frostbite Caverns" (Race) by ReflectedMantis
- "Retro Synthwave" (Race) by Endermity
- "Shroom Spring" (Race) by MichaelMana
- "Casino Chase" (Race) by MichaelMana
> NOTE: In compliance with COPPA, this track is hidden and inaccessible on Realms.
- "Seaside Joyride" (Race) by MichaelMana, Flamingosaurus, and RedstoneBattery
- "Aldeão Redentor" (Battle) by alyssonjac6
## [Added]
- "Quick Select" menu in the track select area
- Bonus tracks (the ones added after v1.0) now have their own miniature worldmap for track selection
- 6 new cheat codes, hidden on the new tracks
- New (original) music track created by alyssonjac6, used in track "Praia de Abril"
## [Changed]
- alyssonjac6 has completely overhauled their track "Praia de Abril" (Race)
> The old version of this track is now "Praia de Abril Clássico", hidden behind a cheat code
- Moving cars are now custom models
- All black text has been changed to gray for readability
- In battle mode, the KO count of a player is announced alongside their placement when the round ends
- Getting 3 KOs in a 3-Lives Elimination battle will now restore 1 life
- In Time Attack mode, the "Diamond" medal time on a track now shows during gameplay after the "Gold" medal is beaten
- Updated French translation- Updated in-game credits :)
## [Items]
- Throwing an ender pearl through a checkpoint's trigger area now grants you that checkpoint
- Chicken Mines now stand still until they're primed- Invisibility duration has been reduced. (10s -> 8s)
- Thunder Storm item duration has been reduced (30s -> 22s)
- Enchanting table pickups now use a custom model
## [Fixed]
- Game now waits until a valid "player start" node is loaded before trying to start a race or battle
- Fixed tons of lighting errors that cropped up in recent updates
- Minimal HUD mode now works properly in 3-Lives Elimination mode
- Running over a speed boost pad will now refresh your boost state if you're already boosting
- Fixed some item pickups becoming immortal in fringe chunk loading scenarios
- Fixed Last-Place Elimination mode softlocking if too many players disconnect
- Game now remembers your hitsound setting after disconnecting
- Player settings (in inventory) are no longer shown while the player is in spectator mode
- Fixed respawning after death not working properly in Target Attack mode
- Fixed AIs continuing to hold their Totem of Life item after it got consumed, which allowed them to cheat death
- AIs now check for a valid line of sight before chasing boxes or opponents
- AIs are less prone to bunching together at the start of a race
- Fixed villager AIs not chatting upon finishing a race
- Fixed some minor Editor Mode bugs