File Details
[1.18.2-1.19.2] Vanilla Experience+ v1.4
- R
- May 13, 2026
- 1.36 MB
- 78
- 1.19.2+3
File Name
§6§lVanilla Experience+§0.zip
Supported Versions
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
Release 1.4
No content changes.
Release 1.3
No content changes.
Release 1.2
No content changes.
Release 1.1
No content changes.
Release 1.0
Blocks:
- Log tops — slightly rounded texture for all wood types
- Spruce Trapdoor — fixed seam between trapdoors
- Chest — fixed break particles
- Ender Chest — improved texture; animated interior
- Lever — base texture showing on/off state
- Redstone Torch — modern style model; classic item texture
- Iron Bars — fixed z-fighting
- Rails — underwater rust variants; fixed long rail texture
- Walls — fixed texture consistency across sides, top, and bottom
- Nether Bricks — fixed texture consistency with other brick types
- Flower Pot — improved texture
- Lectern, Stonecutter — fixed bottom texture for consistency
- Bee Nests, Beehives — unique front texture based on honey level
- Barrel — texture matching planks
- Scaffolding — hole in top texture for improved visibility
- Furnace, Observer — animated textures
- Sticky Piston — distinctive side texture for easier identification
- Hopper — fixed bottom texture
- Note Block — side texture indicating note pitch
- Enchanting Table — colored particles from bookshelves
- Soul Lantern — fixed texture for consistency with regular lantern
- Soul Campfire — soul sand texture instead of ash
- Fire, Soul Fire — lower position for better visibility
- Cactus — fixed bottom texture for consistency; small growth variants
- Melon & Pumpkin stems — distinct colors per type
- Beetroot, Potato — flowering stages at intermediate growth
- Wheat — top texture at intermediate growth stages for taller appearance
- Big Dripleaf — fixed stem bleeding through the leaf
- Small Dripleaf — fixed stem width
- Gravel, Coarse Dirt, Moss Block & Carpet, Nyliums — random top rotation
- Pumpkins — improved textures with random top variants
- Carved Pumpkins, Jack-o'-Lanterns — varied face designs
- Bricks — subtle brightness variation between individual bricks
- Bookshelves — varied book arrangements
- Red Mushroom Block — multiple white spot patterns
- Brown & Red Mushrooms, Short & Tall Grass, Fungus & Roots — random size variants
Items:
- Tools — durability stages; texture consistency
- Hoes — fixed incorrect pixel colors in handle
- Repeater, Comparator — textures matching placed block appearance
- Waxed Copper — border on all waxed variants for distinction from unwaxed
- Soups — fixed food particles no longer showing the bowl during eating
- Rabbit Stew — fixed item height for consistency with other soups
- Buckets — fixed item height for consistency; animated textures
- Campfire, Echo Shard, Glistering Melon Slice, Glow Ink Sac, Gold Ingot, Golden Carrot, Raw Fish — animated textures
- Netherite Sword & Hoe, Map, Stick, Honeycomb, Slime Ball, Magma Cream, Frogspawn — improved textures
- Boats — squarer textures
- Elytra — wings based on phantom texture style
- Spawn Eggs — unique textures matching mob appearances
- Flowers — full item visuals instead of cropped textures
- Beds, Spore Blossom, Big & Small Dripleafs, Nether Sprouts — flat 2D item textures
- Dyes — unique shapes and base
- Banner Patterns — modern style for better readability
- Debug Stick — unique texture
- Leather Horse Armor — fixed saddle texture affected by dye color
- Helmets — unique design per material; textures consistent with worn models; Golden Helmet as a crown
- Golden items — fixed color palette for consistency
- Totem of Undying, Firework Rocket — reduced size for less screen obstruction
- Shield — lower position in hand for better visibility
- Lantern — unique off-hand holding style
- Hand holding — fixed item alignment with hands
- Axolotl Buckets — true axolotl color variant (requires OptiFine or CIT Resewn)
- Potions — updated colors (requires OptiFine or CIT Resewn)
Entities:
- Ghast, Beacon Beam, End Gateway Beam — fixed pixel inconsistencies
- Blaze — fixed rod bottom texture
- Cats — fixed z-fighting on snout
- Black Cat — fixed top leg texture for consistency
- Cow, Mooshrooms, Zombie Horse — improved textures
- Chicken — fixed temperate variant texture for consistency
- Wolf — biome-based variants (requires OptiFine or ETF)
- Cow, Pig, Chicken — warm and cold regional variants (requires OptiFine or ETF)
- Pigs — muddy swamp variant; detailed bottom texture across variants (requires OptiFine or ETF)
- Iron Golem — variants without flowers and with roses instead of dandelions (requires OptiFine or ETF)
- Turtle — brown shell variant (requires OptiFine or ETF)
Visual Effects:
- Shadows — lower resolution for pixel consistency
- Rain & Snow — higher transparency for better visibility
- Sun & Moon — circular textures
- Stars — twinkling animation
- Pumpkin overlay — lower opacity for better visibility
GUI & HUD:
- HUD elements — improved hotbar, food bar, armor bar, crosshair, and effect icons
- Statistics menu & Spectator mode icons — modern style
- Menu buttons — consistent visual style
- Ping icons — color-coded by connection quality
- Options background — black bricks texture
Icons:
- Potions & Arrows — unique tooltip icon per effect
- Enchantments — tooltip icons for applicable tools and armor
- Enchanting Table & Anvil — icons for level requirements and enchanting cost
- Food — tooltip with hunger values per item
- Settings & Skin customization — icons for on/off toggle, open folder, and body parts
- World List — icons for modes and color-coded labels
- Spawn Eggs — head-based tooltip icons matching mob appearance
- Infested blocks — silverfish tooltip icon for distinguishing from regular blocks
Mods:
- [1.19+] Respackopts — individual features can now be toggled from the pack options menu

