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Saffron

Adds a new, vibrant and varied style to the game - Fabulously Optimized Required!

File Details

Saffron V1.14.1

  • R
  • Mar 18, 2026
  • 17.13 MB
  • 255
  • 1.21.11

File Name

Saffron V1.14.1.zip

Supported Versions

  • 1.21.11

Update V1.14.1

Note:

If you aren't already using Fabulously Optimized when playing with this pack, please use it with this update and going forward. Previous versions of Saffron, while missing a lot of features, would still work mostly fine without it. However, this update makes a bunch of changes to things like colourmaps, which can only be done with Polytone's features, so playing without FO will cause lots of noticeable issues such as flower stems all being grey. I promise it's worth it!!

Also, thanks so much for 70K downloads! It really really means a lot.

Additions and Changes:

 

Blocks:

Revamped Torches:
- Retextured and remodelled Torches, improving their animations
- Variated Torches with offset animations
Made a lot of changes to colourmaps:
- Added new colourmaps for the following blocks, allowing certain parts of them to smoothly fade between biomes:
    - Flowers
    - Saplings
    - Azalea Leaves and Bushes
    - Cherry Leaves (insides)
    - Sweet Berry Bushes
- Improved the colourmap of Seagrass and Kelp
- Applied the colourmap of Seagrass and Kelp to Lily Pads
- Made Grass in Sunflower Plains more yellow
- Made Leaves in Pale Gardens lighter
Retextured and remodelled Sunflowers
- Sunflowers have a very rare chance of being red, based on the Prado Red Sunflower
Made some changes to Flowering Azalea Leaves and Bushes:
- Retextured flowers on Flowering Azalea Leaves
- Variated Flowering Azalea Bushes
- Azalea flowers turn yellow in Sunflower Plains
- Azalea flowers turn red in some warm biomes
- Azalea flowers turn blue in some cold biomes
- Azalea flowers turn random colours in Flower Forests, Meadows and Jungles
The colour of Spore Blossoms now matches the colour of Azalea flowers in the biome they are placed in
Bricks now use the same sounds as Nether Bricks
Sandstone blocks no longer turn into Soul Sandstone in Soul Sand Valleys

Items:

Edited the texture of Totems of Undying
Naming a Totem of Undying "Ancient Totem of Undying" or "Ancient Totem" turns it into a 3D version of its appearance before the Texture Update
Arrows with a stack size of 16 or over turn into quivers
Changed the appearance of a bunch of items in the inventory

Entities:

Remodelled Parcheds to match other Skeleton models
- Also gave them emissive eyes
Added a Zombie variant based on a skin from MinecraftEdu

Misc:

Added heart icons next to the names of each difficulty

Fixes:

Fixed Tall Birch Saplings having a broken model
Fixed some issues with Tall Grass flowers
Edited some Short Grass and Tall Grass variants to fix z-fighting issues