File Details
Saffron V1.12
- R
- Aug 31, 2025
- 11.89 MB
- 1.1K
- 1.21.8+1
File Name
Saffron V1.12.zip
Supported Versions
- 1.21.8
- 1.21.7
Update V1.12
Additions and Changes:
Updated to 1.21.8
Blocks:
3D Cactus Flowers
3D Bushes
3D and variated Firefly Bushes
Updated Cactus variants to remove the flowers on their tops, and make the flowers on their sides and arms look like the Cactus Flower block
Variated Leaf Litter
Variated Wildflowers
Variated short and tall Dry Grass
Removed leaf overlays on Grass Blocks in Dark Forests and Birch Forests*
Leaf Litter turns orange in Dark Forests*
Leaf Litter turns pink and looks like Birch Leaves in Birch Forests*
Replaced the white and pink daisy overlays on short and tall Grass in Birch Forests with Wildflowers*
Added variated, biome-dependent flowers to Bushes in some biomes
Dry Grass turns red in Badlands biomes*
Retextured Test Blocks to use the textures from my Mixed Test Blocks resource pack
Variated Cobblestone
Retextured Mossy Cobblestone variants to reflect the new Cobblestone variants
Variated Deepslate
Variated Prismarine
Remodeled Composters
Remodeled Nether Brick Fences
Removed dirt from empty Flower Pots
Retextured Anvils
Retextured Smooth Sandstone Slabs
Added Pale Oak Crafting Tables in Pale Gardens*
Cactus Flowers turn reddish-purple in Badlands biomes*
Eyeblossoms turn purple in The End*
Naming an Enchanting Table "[any dye colour] Enchanting Table" changes the colour of its cloth*
Naming an Enchanting Table "Ancient Enchanting Table" gives it a design based on the first design of the Enchanting Table*
Retextured Concrete Powder
Retextured Smooth Stone to be consistent with the sides of Smooth Stone Slabs
Sculk "tendrils" now appear on Sculk Veins instead of Sculk Blocks
Added an emissive layer to Glow Lichen
Added CTM overlay textures for Snow
Edited Sea Lanterns
Edited Diamond Blocks
Pale Oak Planks now connect to other planks*
Edited some blocks to have an emissive layer in vanilla
Added a cooldown texture for Sculk Sensors
Light-emitting blocks no longer have shadows
The light emission of Redstone Dust now matches its power level
Sunflowers are now slightly emissive
Items:
All CIT (excluding armour and elytras) now works in vanilla
- While armour and elytras don't change when worn without OptiFine/CIT Resewn/other alternatives, their items will change textures in vanilla (in the inventory, on the ground, in item frames, etc.)
- Barrel item renames also work in vanilla but only change textures when placed when using CTM mods such as Optifine
- A lot of changes have been made to the rename system, please look at "Custom Renames.txt" to keep up-to-date
Made a bunch of changes to the new Spawn Eggs:
- Recoloured Cod Spawn Eggs to match the appearance of Cod in the pack
- Recoloured Endermite Spawn Eggs to match the appearance of Endermites in the pack
- Recoloured Enderman Spawn Eggs to match the appearance of Endermen in the pack
- Recoloured Mooshroom Spawn Eggs to match the appearance of Mooshrooms in the pack
- Retextured Creeper Spawn Eggs to match the appearance of Creepers in the pack
- Recoloured Skeleton and Skeleton Horse Spawn Eggs to match their appearance in the pack
- Edited Bogged Spawn Eggs to have pink mushroom spots
- Edited Iron Golem Spawn Eggs to give them red flowers
- Edited Snow Golem Spawn Eggs to change the stem to green
- Edited Piglin Brute Spawn Eggs to give them mohawks
- Added emissive layers to some Spawn Eggs*
- Naming any Spawn Egg "Dinnerbone" or "Grumm" turns it upside down
- Naming a Sheep Spawn Egg "jeb_" gives it rainbow colours
- Naming a Vindicator Spawn Egg "Johnny" gives it an axe
- Naming a Rabbit Spawn Egg "Toast" makes it look like Toast the rabbit
Added a custom texture for the "Dennis" painting item
Added some new Bundle, Balloon, Glowstick and Sheep colours available by renaming certain Bundles and Wool blocks, based on the removed Wool colours from classic versions
- Yellow [Item] -> "Chartreuse [Item]"
- Lime [Item] -> "Spring Green [Item]"
- Light Blue [Item] -> "Capri [Item]"
- Blue [Item] -> "Ultramarine [Item]"
- Purple [Item] -> "Violet [Item]"
- Pink [Item] -> "Rose [Item]"
- (these colour names are unofficial and sourced from the Minecraft Wiki)
Naming a Fishing Rod "[any wood type] Fishing Rod" turns it into that wood type
Naming a Carrot on a Stick/Warped Fungus on a Stick "[any wood type] Carrot on a Stick/Warped Fungus on a Stick" turns it into that wood type
Naming a Bow/Crossbow "[any wood type] Bow/Crossbow" turns it into that wood type
Naming a Bow "Snow Bow" turns it into the Snow Bow from Minecraft Dungeons
- Bows carried by Strays turn into Snow Bows
Naming a Bow "Swampy Bow" turns it into a Bow made of mushrooms and vines
- Bows carried by Boggeds turn into Swampy Bows
Naming any gold tool or armour piece "Rose Gold [Tool]" turns it into rose gold
Naming a Golden Axe "Firebrand" turns it into the Firebrand from Minecraft Dungeons
- Golden Axes carried by Piglin Brutes turn into Firebrands
- Naming a Golden Axe "Rose Gold Firebrand" turns it into a Firebrand made of rose gold
Naming any piece of chainmail armour "Shaz[Armour]!" turns it into shaz armour inspired by the Shazboots! from the Craftmine Update
Naming Raw/Cooked Bacon (which replaces Porkchops in this pack) to "Raw/Cooked Porkchop" changes it back to the vanilla Porkchop texture
Naming Glow Berries "Blue Glow Berries" makes them blue, referencing a test texture seen in the Copper Golem announcement video
Naming a Brush "Ancient Brush" gives it a texture based on the Brush texture from Minecraft Live 2020
Naming a Brush "Wide Brush" gives it a texture based on an early Brush texture seen in a video on the Minecraft YouTube channel
Naming a Goat Horn "Copper Horn" turns it into the removed Copper Horn
Naming a Clock "Calendar" turns it into a working calendar that shows the current local date
Retextured Candy Canes (renamed Cookies)
Some items now show their active blockstate when selected on the hotbar or carried in the inventory
Backported the new dye textures from 1.21.9
- Slightly edited the Pink Dye palette to match the colour of pink dyed blocks
Added custom textures for Lodestone Compasses
Animated Firefly Bush items
Retextured "Tears" and "Lava Chicken" Music Discs
Renamed Brown Eggs and Blue Eggs to "Brown Chicken Egg" and "Blue Chicken Egg" respectively
Retextured "Ender Dragon" Elytras
Retextured Pale Oak Sign and Hanging Sign items
Edited the outline textures of infested blocks in the inventory
Added a red outline around Trapped Chests in the inventory
Edited the palette of Flint and Steel to match the palette of Flint
Edited the texture of Chainmail Armour
Entities:
Retextured Temperate Cows and their variants to reflect their new vanilla textures*
Retextured Horse overlays
Added an outer layer to the model of Iron Golems and moved their vines to that layer*
Retextured Ghast variants to match their new resolution*
Added open gills to Ghasts, and made them glow with fire when shooting a Fire Charge*
Edited harnesses to use the Ravager's iron palette on the iron parts
Black harnesses now have black goggles
Edited saddles to use the palette of harness saddles
Added a few Creeper variants and edited some existing ones*:
- Added two Creeper variants found in Lush Caves disguised as Axolotls
- Added a Creeper variant found in biomes where Bee Nests can appear, which is disguised as a Bee Nest and shows more honey the more damage the Creeper takes
- Added a bunch of Creeper variants found in Birch Forests and Meadows disguised as Daisies
- Replaced the pink and white daisies on Oak Treepers in Flower Forests with Wildflowers
Remodeled and retextured Warm Pigs and gave them a few more variants:
- Added a slightly more red Warm Pig variant
- Added a Warm Pig variant based on the Mottled Pig from Minecraft Earth
Added a rare Creaking variant based on one of its concept designs*
Added a few new Enchanter Evoker variants*
Piglin Brutes now have mohawks*
Retextured Armour Stands
Armour Stands change to the wood colour of the biome they are placed in*
Retextured Experience Orbs
Added some new Shulker/Shulker Box colours available by renaming them, based on the removed Wool colours from classic versions*:
- Yellow Shulker Box -> "Chartreuse Shulker Box"
- Lime Shulker Box -> "Spring Green Shulker Box"
- Light Blue Shulker Box -> "Capri Shulker Box"
- Blue Shulker Box -> "Ultramarine Shulker Box"
- Purple Shulker Box -> "Violet Shulker Box"
- Pink Shulker Box -> "Rose Shulker Box"
- (these colour names are unofficial and sourced from the Minecraft Wiki)
Edited Donkeys and Mules to show bits of their manes on both sides of their necks
Edited Pigs, Sheep, Cows and Wolves to have mirrored legs
Llamas can be renamed to the names of any of Santa's reindeer to turn them into Jolly Llamas*
Added a particle texture for Ender Chests
Added two Zombie variants based on the Ghast Pilot and Swimmer Skins from the Chase the Skies Community Challenges*
Bed models now work in vanilla
Misc:
New menu panorama
Added a "Changelog.txt" file to the root folder containing the pack's changelog
Overhauled the text document in the root folder listing all custom items and mob renames
- Renamed "cit and mob renames.txt" to "Custom Renames.txt"
- Improved the organisation and added extra information
- Added a section for renamable blocks
The background colour for the pack loading screen is now always black*
Changed the colours of the pack loading bar to a pink bar with an orange border*
Retextured the magnifying glass in the recipe book search menu to give it the palette of spyglasses
Changed the black background behind the player in the inventory to be translucent
Some item template textures (e.g. Lapis in Enchanting Tables, materials in Smithing Tables) are now coloured like their item counterpart
Retextured falling leaf particles
Animated firefly particles
Added a few new splash messages
Removed Solid Block Transparency Support shaders
Fixes:
Fixed "Sweeping Edge" enchantment not having an icon due to an outdated ID
Fixed Armour Stand heads z-fighting when wearing blocks*
Fixed Birch Leaves colourmap being incorrect in some biomes*
Fixed Oak Planks not connecting to Petrified Oak Planks*
Fixed Chests having a broken texture in vanilla
Fixed Trapped Chests not using the Chest particle texture
Fixed a Bamboo Leaves overlay variant on Grass Blocks not appearing in Bamboo Jungles*
Fixed some Redstone Ore variants not connecting with surrounding Stone types*
Fixed Suspicious Sand and Suspicious Gravel not connecting to surrounding blocks*
Fixed Piglin Skeletons always having an arrow on them*
Fixed some Vindicator variants not appearing naturally*
Fixed attached Melon and Pumpkin stems having a missing particle texture
Fixed a Daisy variant not turning yellow in Sunflower Plains*
Fixed Tipped Arrow bases not matching regular Arrows
Fixed the Pale Lumberjack Zombie having a small texture issue with slim arms*
Fixed Party Hat Pigs sometimes having a missing party hat texture*
Fixed the logo on the loading screen having a tiny hole in the "r". I'll never be able to unsee that.*
Fixed Arrows having UV issues
*OptiFine or similar mods required

