File Details
Saffron V1.13
- R
- Nov 11, 2025
- 13.51 MB
- 1.4K
- 1.21.10+1
File Name
Saffron V1.13.zip
Supported Versions
- 1.21.10
- 1.21.9
Update V1.13
Note(s):
Hi! With this update, I've decided to switch to using Fabulously Optimized instead of OptiFine for this pack, as it allows for way more possibilities for new features.
There still might be a few things to change to make sure everything works correctly in FO, so please report any bugs you spot!
If you still use OptiFine with this pack, please check out Fabulously Optimized for the best experience!
Additions and Changes:
- Updated to 1.21.10
Blocks:
- 3D Copper Bars
- 3D Copper Chains
- Animated Copper Torches
- 3D Cocoa Pod stems
- Remodelled Rails
- Remodelled Ladders
- Remodelled Respawn Anchors
- Retextured and remodelled mushrooms and fungi
- Grass turns a brighter yellow in warm, dry biomes
- Leaves turn yellowish-brown in warm, dry biomes
- End Stone now appears covered in purple grass in End Highlands*
- End Stone Bricks are sometimes covered in purple moss in End Highlands*
- Respawn Anchors now turn red when not in The Nether (inspired by Glowing Obsidian from early versions of Pocket Edition)*
- Added four more Red Mushroom Block textures
- Added a top texture for Mushroom Stems
- Edited the border texture of Item Frames
- Made the glowing part of Glow Item Frames emissive
- Reworked Cactus variants to use a multipart model, so that each side is randomised
- Changed the palettes of Acacia and Crimson Shelves to match their wood colours in the pack
- Retextured Dark Oak Shelves to match the Stripped Dark Oak texture in the pack
- Lily of the Valley stems are no longer shaded
- Decreased the amount of mushroom overlays on Grass Blocks and Mycelium in Mushroom Fields*
Items:
- 3D Copper Armour items
- Retextured Copper Tools
- Copper Tools now oxidise when losing durability
- Copper Golem Spawn Eggs turn upside down when named "Dinnerbone" or "Grumm"
- Changed most tools to be pointed either upwards or downwards in shelves
- Overhauled Potions:
- Each type of potion has a differently-shaped bottle
- Potion bottles turn red when redstone is used to extend their time, and turn gold when glowstone is used to increase their level
- Naming a Potion of Regeneration "Antidote" turns it into the Antidote from Minecraft Education Edition
- Naming a Potion of Strength "Elixir" turns it into the Elixir from Minecraft Education Edition
- Naming a Potion of Night Vision "Eye Drops" turns it into the Eye Drops from Minecraft Education Edition
- Naming a Potion of Healing "Tonic" turns it into the Tonic from Minecraft Education Edition
- Naming any Potion "Beaker", "Flask" or "Jar" turns it into the respective item from Minecraft Education Edition
- Naming any Potion "Test Tube" turns it into a Test Tube based on the Lingering Potions from previous versions
- Naming White Dye "Bleach" turns it into Bleach from Minecraft Education Edition
- Food and drinks now show their eating animations in the inventory
- Buckets of Tropical Fish now show the type of fish inside it
- Item Frames appear in the inventory the same as how they look when placed down
- Made water in Water Buckets translucent
- Water Buckets in the Nether have red, shallower water with smoke particles
- Edited the Chain inventory model
- Cakes are now 3D in the inventory
- Signs and Hanging Signs are now 3D in the inventory
- Chests appear open when selected on the hotbar or carried in the inventory
- Edited the palette of Iron Tools
- The Paper items in the "Saved Hotbars" tab now look like info icons
- Spyglasses are no longer renamed to "Telescope"
- Removed "Copper" Iron tool renames
- Removed the custom Copper Ingot texture
Entities:
- Copper Golems have a 20% chance of having green eyes, matching Copper Lanterns*
- Added open gills to Happy Ghasts*
- Baby Squids and Glow Squids have a new model based on Baby Squids from Minecraft Dungeons*
- Remodelled Cold Pigs to match Temperate and Warm Pigs*
- Added a brown Cold Pig variant*
- Remodelled Warm and Cold Cows to match Temperate Cows*
- Added two Cold Cow variants based on the Wooly Cow and Umbra Cow from Minecraft Earth*
- Added combs and tails to Warm Chickens to match Temperate Chickens*
- Added a Temperate Chicken variant based on their programmer art colours*
- Added 2 new Zombie variants based on some MinecraftEdu skins*
- Retextured Testificate Man's helmet*
- Retextured Savannah Creepers to match the new Savannah colourmap*
- Leather Horse Armour now has parts that aren't dyed
Misc:
- New menu panorama
- Revamped the GUI:
- The GUI is now a bit darker and more square, and has a lighter outline
- The recipe book GUI is now green
- Made the background of sliders in the settings and some GUIs thinner
- The tabs in the creative inventory are now black with outlines matching the colours of the tab's name
- Changed the "Ingredients" tab in the creative inventory to be white
- Changed the "Building Blocks" tab in the creative inventory to be light grey
- Added icons next to the names of each potion effect
- Retextured some statistic icons
- Edited the Swiftness effect icon to look like the Boots of Swiftness from Minecraft Dungeons
- Edited the Strength effect icon to match the palette of Iron Tools
- Edited the Weakness effect icon to turn it into an Oxidised Copper Sword
- Edited the Glowing effect icon to match the look of skeletons, and to make the skeleton's face glow
- Added colour variation to Campfire smoke particles
- Retextured the End Flash to increase its resolution
- Decreased the opacity of rain
- Removed some of the snowflakes from the snowfall texture to make it a bit less obtrusive
- Optimised a bunch of block and item models (most of these changes should little to no effect on visuals)
Fixes:
- Fixed the bottoms of Ancient Enchanting Table items having a missing texture
- Fixed Happy Ghast Spawn Eggs having a red name instead of green
- Fixed armour trims not appearing on armour items
- Fixed some armour items becoming 2D when a trim is applied
- Fixed Violet Elytras having a broken item model
- Fixed one Blue Glow Berries eating frame having emissive stems and leaves
- Fixed Happy Ghast Spawn Eggs not turning upside down when named "Dinnerbone" or "Grumm"
- Fixed Gold and Diamond Horse Armour being spelt "Armor" in languages other than US English
- Fixed Armourers being spelt "Armorer" in languages other than non-US English
- Fixed some Armour Trims not having an emissive texture
- Fixed stage 1 saplings being shaded
- Fixed disabled Crafter slots not matching the dark GUI colours
- Fixed the arrows in the Villager trading UI being impossible to see
- Fixed some Red Mooshroom variants having brown pixels around their pink spots*
- Fixed Mooshrooms not having flipped legs*
- Fixed Hanging Signs on walls clipping into the block above*
- Fixed Diamond Hoes being able to be renamed to Ruby/Sapphire Helmets instead of Hoes
- Fixed Iron Horse Armour not being retextured due to having an outdated name
- Fixed the top half of Birch Doors sometimes having a broken window on one side
- Fixed the top half of Dark Oak doors sometimes not being indented on one side
- Fixed Bed pillows not being rotated in item form
- Fixed Bats not having an outer layer on their body*
- Fixed some Villager professions not overwriting the hat layer when they should*
*Fabulously Optimized required

