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Material Design HUD

Minimalistic HUD in my vision of Material Design.
item image
item image
Note the filter and config buttons

Note the filter and config buttons

Hotbar + offhand, Wither, hardcore, absorption, horse health + jump

Hotbar + offhand, Wither, hardcore, absorption, horse health + jump

Hotbar + offhand, experience, armor, air (bubbles), lost health and hunger, crosshair + warning

Hotbar + offhand, experience, armor, air (bubbles), lost health and hunger, crosshair + warning

Slimmer bars and adjusted colors

Slimmer bars and adjusted colors

Description

Looking for even sleeker experience? Check out my mod, OneBar!

 

A resource pack that makes your HUD look plain and compact, inspired by Google's (Android) Material Design elements and colors. It is compatible with any other resource packs, as it only changes the menu, hotbar and HUD items.

The colors and elements are chosen to be minimalistic and contextual, therefore it is not just a reskin of the default elements. For example, the hunger bar is the same color as health by default, in order to keep it from drawing attention until you actually get hungry. Similarly, the horse jump bar is dynamically colored and resized to fit under it's health bar. For inspiration, I used the progress indicators subsection of material.io.

 

Credit: icons used with permission from Google and Material Design Icons contributors.

 

Psst! Want to make your inventories pretty too? Check out this beautiful resource pack! (not mine)

Material Design HUD Team

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