Fresh Colonists
An unofficial Fresh Animations companion for MineColonies
Fresh Colonists brings your MineColonies citizens and settlers to life with smoother, more natural animations — designed to feel right at home alongside Fresh Animations and the FA Player Extension.
Features
- Natural walk cycle with proper hip/pelvis follow-through — legs now follow the body's forward lean and slight tilt while walking, instead of staying rigid while the torso moves independently.
- A real, independently bending knee joint — legs are no longer a single rigid piece; the lower leg bends naturally during the walk cycle.
- Blinking eyes with moving pupils and matching eyebrow motion, active on all 48 default texture variants (24 male, 24 female).
- Applied consistently across all four base models: male citizen, female citizen, male settler, female settler.
- Legs now subtly follow the direction you're looking (head yaw coupling), both in rotation and stance.
- Relaxed toe-out idle stance when standing still, instead of a rigid straight-ahead pose.
Requirements
Installation
- Download the .zip file.
- Drop it into your
resourcepacks folder.
- Enable it in the resource pack list.
- Press F3+T to reload resources (this reloads resource packs — it is not the same as
/reload, which only reloads datapacks), or simply rejoin your world.
Known Limitations
- Only the four base models are patched so far. The many specialized profession models (blacksmith, baker, etc.) and
minecolonies:visitor still use the default animation — broader model support may come in future updates.
- A very slight foot "sliding" can occur during irregular AI pathing. This is a limitation of how Minecraft's walk animation counter is driven, not a bug specific to this pack.
Feedback & Bug Reports
This pack is still under active development. If you run into odd poses, animation glitches, or compatibility issues with other packs or mods, please leave a comment — real-world feedback across different setups genuinely helps shape future updates.
Credits