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Fresh Colonists

Gives MineColonies citizens & settlers a Fresh Animations-style walk cycle, bending knees, and blinking eyes.
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Gang.png

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luka_blink_video.gif

Description

Fresh Colonists

An unofficial Fresh Animations companion for MineColonies

Fresh Colonists brings your MineColonies citizens and settlers to life with smoother, more natural animations — designed to feel right at home alongside Fresh Animations and the FA Player Extension.

Features

  • Natural walk cycle with proper hip/pelvis follow-through — legs now follow the body's forward lean and slight tilt while walking, instead of staying rigid while the torso moves independently.
  • A real, independently bending knee joint — legs are no longer a single rigid piece; the lower leg bends naturally during the walk cycle.
  • Blinking eyes with moving pupils and matching eyebrow motion, active on all 48 default texture variants (24 male, 24 female).
  • Applied consistently across all four base models: male citizen, female citizen, male settler, female settler.
  • Legs now subtly follow the direction you're looking (head yaw coupling), both in rotation and stance.
  • Relaxed toe-out idle stance when standing still, instead of a rigid straight-ahead pose.

Requirements

Installation

  1. Download the .zip file.
  2. Drop it into your resourcepacks folder.
  3. Enable it in the resource pack list.
  4. Press F3+T to reload resources (this reloads resource packs — it is not the same as /reload, which only reloads datapacks), or simply rejoin your world.

Known Limitations

  • Only the four base models are patched so far. The many specialized profession models (blacksmith, baker, etc.) and minecolonies:visitor still use the default animation — broader model support may come in future updates.
  • A very slight foot "sliding" can occur during irregular AI pathing. This is a limitation of how Minecraft's walk animation counter is driven, not a bug specific to this pack.

Feedback & Bug Reports

This pack is still under active development. If you run into odd poses, animation glitches, or compatibility issues with other packs or mods, please leave a comment — real-world feedback across different setups genuinely helps shape future updates.

Credits

  • Geometry exported live from MineColonies using EMF's own export feature.
  • All animation expressions are original work, created as a companion to Fresh Animations by FreshLX.
  • Built on Entity Model Features by Traben.
  • For MineColonies by ldtteam.

The Fresh Colonists Team

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