AmbientSounds6R5.zip
What's new
Sound Weights Rebalanced
-
Main sounds (steps, block breaks, default mob sounds):
Adjusted from40 → 30and30 → 25to stay dominant but less overwhelming. -
Rare ambient sounds (birds, owls, crickets, crows, spooky effects, stray seagulls, frogs, wolves):
Increased from2 → 6so they can occasionally blend in more naturally. -
Cave / dripstone / water echo effects:
Increased from5 → 8to appear from time to time, adding depth underground. -
Medium-frequency sounds (10, 15, 20 weights):
Smoothed to10 → 12,15 → 18,20 → 22for better balance. -
Heavy loop ambients (weight 80):
Reduced to60so they don’t drown out other effects.
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