Exposa Shaders

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Hello! This is Exposa! Used to be known as Exposa Unique Shaders. This project is a shaderpack that aims for both a natural and a fantasy style.


It is compatible with Optifine and Iris, unknown about other mods and clients. It is also recommended to be used for versions 1.17x and above. It works well with AMD and NVIDIA, INTEL and APPLE being unknown (Apple is probably not supported due to some of the things that the shaderpack does).

Nether and End support are limited at the moment, so don't expect full compatibility.


For the most, I use the all rights reserved license, but I really wouldn't recommend using my code (I did not intend it for the use of being edited). If you'd like to edit anyway, you can ask me here!


  • rough reflections
  • water reflections
  • shadows
  • motion blur
  • depth of field
  • puddles
  • temporal anti aliasing
  • HDR
  • bloom
  • tonemapping
  • lightshafts
  • volumetric clouds

Some Credits

RRe36 (https://www.curseforge.com/members/rre36) - Lots of help with clouds, volumetric fog, bloom and etc. Capt Tatsu (https://www.curseforge.com/members/capttatsu) - Gave me permission to use the reflections functions and even helped me apply them, let me use and modify bloom, motion blur, dof, volumetric fog and etc.

Unicorn Blood (https://www.curseforge.com/members/dakotah2468) - Letting me use and modify fog.

Xenith - Help with shadows method.

Jesse/L - In my older versions, he gave me a tonemap to use.

Belmu - Has helped me set up some things like rough reflections, you can support him here! (https://www.curseforge.com/minecraft/customization/noblert-shaders)