promotional bannermobile promotional banner
header
Exposa Shaders avatar

Exposa Shaders

Description

 

Cinematic Showcase

Description

Hello! This is Exposa! Used to be known as Exposa Unique Shaders. This project is a shaderpack that aims for both a natural and a fantasy style.

Compatibility

It is compatible with Optifine and Iris, unknown about other mods and clients. It is also recommended to be used for versions 1.17x and above. It works well with AMD and NVIDIA and INTEL .

Nether and End support are full ATM. For custom dimensions support, please let me know what dimensions you would like to see supported.

License

For the most, I use the all rights reserved license, but I really wouldn't recommend using my code (I did not intend it for the use of being edited). If you'd like to edit anyway, you can ask me here!

Features

  • rough reflections
  • water reflections
  • shadows
  • motion blur
  • depth of field
  • puddles
  • temporal anti aliasing
  • HDR
  • bloom
  • tonemapping
  • lightshafts
  • volumetric clouds
  • Seasonal Colors (Autumn, Winter, Spring, Summer) 
  • Shooting Stars
  • Proper weather & translucent support
  • Nether & End support
  • Ambient SSS
  • SSAO
  • Directional Lightmaps
  • VL Mist / Smokey Fog!
  • Nether VL Swirly Fog
  • Better TAA
  • Better Puddles

Some Credits

RRe36 (https://www.curseforge.com/members/rre36) - Lots of help with clouds, volumetric fog, bloom and etc. Capt Tatsu (https://www.curseforge.com/members/capttatsu) - Gave me permission to use the reflections functions and even helped me apply them, let me use and modify bloom, motion blur, dof, volumetric fog and etc.

Unicorn Blood (https://www.curseforge.com/members/dakotah2468) - Letting me use and modify fog.

Xenith - Help with shadows method.

Jesse/L - In my older versions, he gave me a tonemap to use.

Belmu - Has helped me set up some things like rough reflections, you can support him here! (https://www.curseforge.com/minecraft/customization/noblert-shaders)

HardTop for the french translation: https://hardtopnet.ovh

Espen for many things (I only remember providing me with the minimum & maximum depth functions): https://modrinth.com/shader/bloop-shaders/versions

Xonk for many things (I only remember SSAO & SSS tricks and reflections LOD trick atm ;_;): https://github.com/X0nk/Bliss-Shader

Zombye for cool TAA tricks: https://github.com/zombye/spectrum/tree/master/shaders/program

Eldeston & Chocapic13 for previous coordinates transformation: https://modrinth.com/user/Eldestonhttps://www.curseforge.com/minecraft/shaders/chocapic13-shaders

Random Noise website: https://www.pcg-random.org/

sRGB & Linear color space conversions: https://www.shadertoy.com/view/4tXcWr