The Late Pack

1.12.2, A tiered progression modpack balancing adventure with engineering. It's challenging, but not unfair or tedious.

File Details

The Late Server 1.1.7

  • R
  • Nov 16, 2020
  • 326.81 MB
  • 22
  • 1.12.2

File Name

TheLateServer1.12-1.1.7.zip

Supported Versions

  • 1.12.2

1.1.7 - The Severe Derpitude Patch

    -Added the Exact Spawn Simple mod so that world spawn can be safely indoors.
    -Tinkers Construct and Ice and Fire structures no longer generate in the spectre and compact machine dimensions
    -Fixed my total screwup in configuring custom EnderIO spawner settings. Note that any pack where you can use the powered spawner to spawn a Wither Boss has made the same mistake.
    -Cyclic mining dynamite is disabled... I KNOW it was originally, don't know how it got undone.
    -Cyclic sleeping mat removed for being useless.
    -FINALLY got the Geonach and Vapula ore-splosion exploit resolved.
    -Also finally figured out how to make lycanites not spawn from fake player break/kill events. No more reaper and spriggan hoards due to automated farms!
    -Fixed a long-standing console spam error from 4'th floor roguelike dungeon spawners trying to spawn a disabled lycanites mob. My bad.
    -Reapplied the Simply Jetpack keybindings that accidentally got borked during a previous update.
    -Fixed missing Mechanical Drying Basin, Squeezer, and Energy Interface being disabled due to bad config.
    -Removed necrotic bone in favor of Ice and Fire witherbone and added a hint note to imply tinkers usage.
    -Slightly edited the Recurrent Complex specific loot pools finally. Thanks again to TheDeviantCrafter for curing my stupidity.
    -Added Excavate modifiers to the abandoned mineshaft loot pool.
    -Fixed the coal dupe "better" this time as well as several other dupes found to work via the same method.
    -Banned Thaumcraft golems from being picked up with Carry On to avoid conflicts and a black screen bug.
    -Added dedicated quests to introduce Lycanites summoning and Ice and Fire dragons.
    -Fixed the final quest's detection and a reward that broke from enchant ID shuffling due to mod updates.
    -Made the Emergency supplies more useful in more situations.
    -Tweaked the final challenge reward.
    -Added a description to the End Mining Tier Quest.
    -Properly hid the DE doom ball quest behind the wyvern gear quest.
    -Fixed incorrect uranium ingot given in nuclearcraft intro quest.
    -Noted the coke oven upgrade in the blast furnace upgrade quest.
    -Fixed missing aspects from oak wood, oak planks, rotten flesh, and books.
    -Adjusted some Thaumcraft quests.
    -Processing Aquamarine in the SAG mill now has sand as a secondary rather than cobble for consistancy.