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Ten Years Later - Zombie Tech Survival

A post-apocalyptic zombie survival experience focused on technology, abandoned cities , firearms, exploration and combat.
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Ten Years Later – Zombie Tech Survival 1.1.zip

File nameTen Years Later – Zombie Tech Survival 1.1.zip
Uploader
Antek_XxxAntek_Xxx
Uploaded
Sep 5, 2026
Downloads
75
Size
10.6 MB
Mod Loaders
Forge
File ID
8816897
Type
R
Release
Supported game versions
  • 1.12.2

What's new

Update 1.1 – Changelog

Main menu

- New background

- The layout of the elements in the menu has changed

- Added the subtitle 'Zombie tech survival'

- Splashes have been removed

- Information has been hidden in the bottom left corner.

- The file "credits.txt" has been updated

World Preset Selection Menu

- The preset logos have been updated and now have better resolution.

- Updated the descriptions of all presets

- Descriptions should not extend beyond the frames at lower GUI scales

- Removed extra information in brackets (except for the vanilla world preset)

- Now the difficulty is displayed next to the preset names

Loading menu tips

- added over 50+ new tips

- some tips were removed and mistakes were fixed

Zombie and npc

- bandits spawn rate has been increased

- The zombie spawn rate has been rebalanced to improve performance and make the game easier

(NEW) faction system

- Added the Custom Mob Targets mod

- From now on, the Army and bandits will start attacking zombies when they encounter them

- zombies can now also attack bandits and the army

- bandits and the army can attack the villagers

- shootouts break out between bandits and the army

*note: applies to all NPCs from Techguns that are connected to the military, like army soldiers, attack helicopters, commandos as well as all types of zombies from TG and vanilla.

The lost cites

all presets

- The maximum building height has been increased to 25 floors

- More highways are appearing

Ten years later world preset

- Overgrowth generation has been improved

- Tall leaf spikes have been fixed and shouldn't show up anymore

- more vines are appearing on the buildings

- The layer of leaf rubble has been increased

- the chance of empty chests in city buildings appearing has been increased

- the chances of buildings appearing without loot have been increased

- The highway could end on this preset.

- The 'ruins' buildings show up more often and are more destroyed

Outbreak world preset

- more leaf blocks appear around the buildings

- a bit more ivy appears on the buildings

- a layer of rubble dirt may appear

- Spawner appearances in the outbreak have been disabled

Ground zero world preset

- more biomes were added to the list of those occurring in this world

- The appearance of empty loot chests has been significantly increased.

- The chances of buildings appearing without loot in the chests have been reduced

Other small changes

- mods updated

- A few minor changes/fixes that shouldn't affect gameplay in any way

This mod has no additional files