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Ten Years Later - Zombie Tech Survival

A post-apocalyptic zombie survival experience focused on technology, abandoned cities , firearms, exploration and combat.
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Ten Years Later – Zombie Tech Survival 1.2.zip

File nameTen Years Later – Zombie Tech Survival 1.2.zip
Uploader
Antek_XxxAntek_Xxx
Uploaded
Oct 7, 2026
Downloads
51
Size
74.6 MB
Mod Loaders
Forge
File ID
9088026
Type
R
Release
Supported game versions
  • 1.12.2

What's new

Version 1.2 – Metropolis Update

1.     New mods

·       Custom Backgrounds (The classic dirt menu has been changed to stone)

·       Proportional destruction particles

·       Client Tweaks

·       Block Overlay Fix

·       Responsive Shields

·       Entity culling

·       Particle culling

·       RenderLib

·       Spark

·       SleepingOverhaul

·       TickrateChanger

·       CosmicLib

·       Born in a barn

·       JEI integration

·       Villager names

·       Collective

·       Aqua acrobatics

·       Follow Me

·       Atlas Lib

·       FTB Utilites

·       FTB Library

·       Item filters

·       No recipe Book

·       Surge

·       Better biome blend

·       Pickle Tweaks

·       Cucumber library

·       Barrels, drums, storange & More

·       Snow! Real magic

·       Phosphor (forge)

·       Phosphor Crash Fix

·       Serene Seasons

2.     Mods removed

·       Entity Culling Fabric/Forge

·       Animallium

·       Durability tooltip

3.     Main menu

·       Added 21 random backgrounds

·       Menu background changed to stone

4.     Presets & world generation

·       Brand-new preset „Metropolis”

·       Added „Vanilla Superflat” (Added so you don't have to waste time looking for the option in the world settings)

·       New Logo for “Ten years Later”

·       New Logo for “Ground Zero”

·       Difficulty is now displayed in the preset description instead of the preset name.

·       (Ten years later & Ground Zero) highways now require two cities to generate.

·       Increased Leaves rubble layer levels in 10 Years Later.

·       Improved Ground Zero with rebalanced explosion generation and additional biomes and vegetation.

·        Rebalanced Additional Structures generation.

·        Increased Techguns structure generation by approximately 25%.

5.     Zombies & NPC

·       Zombie spawn slowed down

·       The zombies' sight range has been reduced

·       Reduced zombie scent range

·       Reduced spawn rates for Zombie Miners, Zombie Soldiers, Zombie Farmers and Bandits.

·       Slightly reduced zombie hear range.

6.     New additions

·       Removed or added new loading tips

·       Added custom death messages

·       Increased XP requirements for Techguns upgrade bench

7.     New features added by mods (note: Some mods have been configured for the modpack)

·       Seasons – experience a full 96-day year with changing seasons.

·       swimming and crawling mechanics from 1.13+

·       Better and more realistic snow

·       New optimization improvements.

·       New containers for storing fluids

·       Various quality-of-life improvements

·       Sleeping Overhaul : starts dynamic timelapse when you sleep - No more skipping zombie fights by just sleeping all the time

·       An upgrade for villagers - each has its own name and by pressing shift and right-click you can make them follow you

·       New tools from pickle Tweaks

·       Added FTB utilities and multiplayer-focused features.

·       And more…

8.     Fix and other

·        Fixed Zombie Villagers burning in sunlight.

·       A few minor changes and fixes that won't affect gameplay

·       Updated Credits

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