Ten Years Later – Zombie Tech Survival 1.2.zip
What's new
Version 1.2 – Metropolis Update
1. New mods
· Custom Backgrounds (The classic dirt menu has been changed to stone)
· Proportional destruction particles
· Client Tweaks
· Block Overlay Fix
· Responsive Shields
· Entity culling
· Particle culling
· RenderLib
· Spark
· SleepingOverhaul
· TickrateChanger
· CosmicLib
· Born in a barn
· JEI integration
· Villager names
· Collective
· Aqua acrobatics
· Follow Me
· Atlas Lib
· FTB Utilites
· FTB Library
· Item filters
· No recipe Book
· Surge
· Better biome blend
· Pickle Tweaks
· Cucumber library
· Barrels, drums, storange & More
· Snow! Real magic
· Phosphor (forge)
· Phosphor Crash Fix
· Serene Seasons
2. Mods removed
· Entity Culling Fabric/Forge
· Animallium
· Durability tooltip
3. Main menu
· Added 21 random backgrounds
· Menu background changed to stone
4. Presets & world generation
· Brand-new preset „Metropolis”
· Added „Vanilla Superflat” (Added so you don't have to waste time looking for the option in the world settings)
· New Logo for “Ten years Later”
· New Logo for “Ground Zero”
· Difficulty is now displayed in the preset description instead of the preset name.
· (Ten years later & Ground Zero) highways now require two cities to generate.
· Increased Leaves rubble layer levels in 10 Years Later.
· Improved Ground Zero with rebalanced explosion generation and additional biomes and vegetation.
· Rebalanced Additional Structures generation.
· Increased Techguns structure generation by approximately 25%.
5. Zombies & NPC
· Zombie spawn slowed down
· The zombies' sight range has been reduced
· Reduced zombie scent range
· Reduced spawn rates for Zombie Miners, Zombie Soldiers, Zombie Farmers and Bandits.
· Slightly reduced zombie hear range.
6. New additions
· Removed or added new loading tips
· Added custom death messages
· Increased XP requirements for Techguns upgrade bench
7. New features added by mods (note: Some mods have been configured for the modpack)
· Seasons – experience a full 96-day year with changing seasons.
· swimming and crawling mechanics from 1.13+
· Better and more realistic snow
· New optimization improvements.
· New containers for storing fluids
· Various quality-of-life improvements
· Sleeping Overhaul : starts dynamic timelapse when you sleep - No more skipping zombie fights by just sleeping all the time
· An upgrade for villagers - each has its own name and by pressing shift and right-click you can make them follow you
· New tools from pickle Tweaks
· Added FTB utilities and multiplayer-focused features.
· And more…
8. Fix and other
· Fixed Zombie Villagers burning in sunlight.
· A few minor changes and fixes that won't affect gameplay
· Updated Credits
This mod has no additional files

