My take on how RLCraft should be.
I got a base and equipment, and then nothing to look forward!
Also my gaming friends unjustly pestered me about I am making hard modpacks?!?
Preposterous! I've made their wish into this.
Good news is (everyone) that the mods are running together,
they are giving off the vibes around the story I imagined,
the mod connections via recipes and the mod configurations are done.
Of course this documentation will grow - as my video series about development and test-playthru (like I did with the Rimmerworld modpack) in one of the most cryptic languages Earth has.
Probably auto-translate it to english would suffice. For example my flowery words in Enshrouded were translated mostly keeping the method and intent of them.
Cruical survival information can be gleaned from around this point on the playlist, Mag(i)Tek was the previous name of the pack:
https://youtu.be/Ay9u1ROqf58?list=PLImarbG8ttsLrFVU2vq_20L-Ohubge6w6
Download this only for testing purposes to help me shape this world! Partyless game masters are welcome.
In broad terms, this pack tries to be attentive towards adventurers and builders, be it a beautiful dungeon or a complicated factory.
Traversal and inventory is important in the beginning, which I took care of, so no tedious sorting what to drop while searching for the perfect place.
I've tried to make the dimensions beautiful and interesting - but please be careful with everything.
Not as if I've hidden several terrible apocalypses toned down greatly in this beautiful world.
But if I'd see something horrible, I'd flee away, won't you?
Anyways, you have 3 hearts over your item bar, instead dying one gives you a ghostly form for a few seconds to flee danger.
How to get them back, real easy: [REDACTED], also you have the /sethome /home /back which could be useful in a hasty retreat.
Not as the world is dangerous at night, but better have some shelter before nightfall, and I mean it. Do not do things out of routine.
Be suspicious and keep your base.
Even as I included real world moddable firearms, there shouldn't be anything meaningful to shoot at, also there are some turrets.
Plus campfire regenerates you and prevent natural spawning, igniting mobs already there.
Oh, and the end-goal!
Make your own perfect dimension without the hassle the original ones have.
I've applied gentle nudging in-game for that via environmental storytelling.
Pack and configuration will be changed, mods might be changed if there is some reason for it, be a better mod of same function, or one which really fits into the story.
Oh, and there is no RLCuddle team. Without you.

