Raw's Hellish RPG-1.06.zip
What's new
Massive boss update.
New custom script that lets many bosses DIG AND BUILD TO YOU.
BOSSES WILL CAN NOW SPAWN UNDERGROUND
The custom passive mob bosses with custom weapon drops
The bigger passive mobs have their range nerfed so you can now
outrange them
cows and chickens set to have lower health, the high health on
those two was unintended.
Custom Slim Jim and Wide Guy Zombies added
More bosses added to the kill token pool, meaning as you kill things
you will have a much greater variety of bosses.
lowered spawning overall for mobs, they were running pretty high.
the custom system for removing afk mobs is working almost too well,
so spawns seem high even though they aren't. I may adjust this again,
and target the spawn frequency instead of mob caps.
made grappling rope recipe alternative that uses more string (rope) instead
of a slime ball.
basic bullets can now be made with iron ingots too
bullets from the main gun mods now stack to 256
dragon armor now requires a diamond base
KNOWN ISSUES
Random fps lag that goes away when switching into creative mode....
This even happens on servers, if anyone can figure it out please let me know
My best guess is some underground mobs derping out, and stopping once their player target is no longer targetable
Crash due to sound mod issue, mod is optional for now.
Rare enough that it may be worth turning on for some
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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