Fixes: - Possible crash for Sodium 6.0 - Some resource pack issues for mob icons - Setting max render distance on the server - Biome color lookup. This significantly improves automapping - Issues with checking unused slots was imperfect leading to some slots being ignored - Issues with drop rule override not being properly handled - Issues related to quick equipment being allowed for all accessories even if such is disabled - Issues related to slot attribute methods not returning holder - Issues with Scrollable Widget leading to issues with slots only being cosmetic variants when switching - Issues with being able to equip cosmetic armor quickly - Invalid containers from being gotten leading to possible crashes due to missing slot type - Attempt fix to constant entity clipping into GUI elements - Bug that caused biome borders to be blocky/jarring rather than a more wavy smooth border in Bumblezone - A possible deadlock issue with structure checking in Bumblezone - Disappearing backpack when the allowOnlyEquippedBackpack option is set to true and Trinkets/Accessories is installed - Issue where the backpack in the Accessories cosmetic slot was not being rendered - Dyed backpack rendering bug - Crash with Accessories - Almost Unified Issues - Quests