File Details
Magiculture 2 - 0.8.0.0
- B
- Feb 25, 2022
- 33.52 MB
- 568
- 1.12.2
File Name
Magiculture 2-0.8.0.0.zip
Supported Versions
- 1.12.2
Update 0.8.0.0
After nearly two years, we're back! This update represents the sunsetting of Magiculture 2 - the questbook is nearly feature complete and many long-standing bugs have been squashed. There will be a gradual 0.8.X update cycle that will mainly feature balance changes and bugfixing as a result of playtests. After that, it's version 1.0 at long last baby!
Changelog
Systems Changes:
- Worldgen changes
- Biomes O Plenty & BBOP added
- BBOP heavily tweaked to add custom thaumcraft biome, fix bugs, add foliage
- Few examples: BBOP's coral reefs now actually generate coral, Webbed forests now contain witchery trees, mushroom islands are no longer vanilla and contain giant mushrooms
- Make sure to use the OTG world type "BBOP MC2" for these changes!
- Better Caves mod added
- Movement changes
- Elenai Dodge added
- adds a dodge mechanic, can dodge in any direction by moving and pressing "Alt"
- Aqua Acrobatics added
- Backports future mc swimming mechanics
- Makes exploring ocean temples and sunken ships more interesting
- Better Combat mod added
- LOT of questing updates
- EB Wizardry quest tree added to basics of magic
- Agricraft quest tree added to Agriculture job
- Pizzacraft quests added to Agriculture job
- Twilight Forest quest tree added to Adventurer job
- Grimoire of Gaia quest tree added to Adventurer job
- Thaumcraft quest tree added to Artificing magic discipline
- EnderIO quest tree added to Occultism magic discipline
- Some misc quests fixed, added, tweaked
- End-Game creative quests
- Added custom crafting component items unlocked after finishing all jobs/magic classes
- Nearly every creative item is craftable using these components
- Some are extremely expensive, be warned
- PackModes added, can set PackMode to "NoClass" to grant yourself a no-class tome on world load
- Also makes the tome craft-able
- A shiny new Custom Main Menu with a panorama
- Also features a link to the official discord + hosting sponsor (Check out Akliz hosting today!)
Modlist Changes:
- Nearly every mod updated to latest version as of Feb 2022
- Notable updates
- EB Wizardry has loads of new spells, structures, systems
- EnderIO has a few new machines
- Mystical World has a few new mobs and structures
- Agricraft and Pizzacraft added to pad out Agriculture profession content
- Tweaked recipes and crop mutation to integrate to pack
- Dragon Mounts Sunfork added
- Lets you hatch the ender dragon's egg, as well as some other dragon eggs added
- More likely to find these if you are an adventurer
- Removed Antique Atlas :( added Xaero's Fair Play map w/ some tweaks
- Decision made due to Atlas not understanding OTG's features or biomes. Atlas just became too difficult to work with and did not accurately reflect terrain
- Xaero's is implemented with disabled cave view and mob radar, should be functionally similar to how you would use Atlas before
- Xaero's map is only active when a compass is held or on your hotbar
- Also removed Batty's Coords Hud, as the compass hud shows the same info
- Removed Dynamic Sword Skills
- Mod was rarely used and took up fair amount of resources
- If you miss it, can be re-added to the pack without issue
- Removed Psi and Magical Psi
- Rarely used, non-core mods which add complex systems should be cut
- If you miss it, can be re-added to the pack without issue
- Removed Crayfish Vehicle Mod
- Felt poorly integrated to the pack and did not fit thematically
- If you miss it, can be re-added to the pack without issue
- Removed Atum 2
- Wanted to cut down on dimension load, and Atum 2 did not feel as well integrated as Twilight Forest / The Beneath
- If you miss it, can be re-added to the pack without issue
- Removed Architecture Craft
- Rarely used and added a ton of complex blocks and features
- If you miss it, can be re-added to the pack without issue
- Removed multiple heavy client-only cosmetic mods
- These can be re-added without issue, and are recommended in the "About the Pack" quest
- Full list: Dynamic Surroundings, Ambient Sounds, Better Foliage, Ambient Environment
- Switched Quark for ROTN Quark fork
- Fixes bugs and has continued development
- Has colored backpacks
- Check out the pack Rebirth of the Night for a really cool adventure-focused experience!
- Switched AE2 for AE2 extended life fork
- Fixes bugs and has continued development
More Changes:
- Lots of behind the scenes configuration to get new mods to play nice with eachother
- Lots of small tweaks to loot in nearly every chest pool
- Fixed more bugs than I can remember
- Notably, the infamous witchery salt/silver bug is fixed! Witchery salt is now called "Blessed Salt" and does not get converted
- Bonsai pots require much higher Agriculture skill, produce more slowly, and are locked behind Agriculture profession
- Added portable core sample drill for Immersive Engineering
- Added Roots harvest ritual script by discord user Invader
- Provides harvest ritual and runic shears compat to Animania animals
- Fairy lights mod added (just adds cute lights)
- Backpacks from Quark are now usable as baubles
- Can be crafted by adventurer class, or purchased from villager by any class
- Fishing system backend overhauled
- Fixes bug where non-vanilla biomes would cause fishing to fail
- Rare fish now more commonly caught during weather events

