0.9.8
What's new
Massively faster and smoother distant terrain. Joining the server now shows the full landscape out to the horizon in a few minutes instead of slowly building over a long session, and your computer works far less hard doing it. Distant terrain streams in continuously as you explore, fly, or teleport - no more empty void opening up ahead of you, and terrain keeps up even across long-distance teleports. Looking through a spyglass quickly fills in extra detail exactly where you are looking. A small progress bar appears while larger terrain syncs run and stays out of the way for quick ones. Fixed distant terrain flickering while loading, after toggling shaders, and on world reload. Fixed terrain getting stuck and not updating until you reconnected. Fixed background errors that could slowly degrade terrain updates during long sessions, and reduced the chance of a rare game crash when toggling shaders on Macs.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

