File Details
KyuSekai -1.20.1-A12.zip
- R
- Feb 25, 2024
- 60.04 MB
- 83
- 1.20.1
- Forge
File Name
KyuSekai -1.20.1-A12.zip
Supported Versions
- 1.20.1
KyuSekai 1.20.1 A12
Ram Minimum: 6GB of Ram (Pre-Generate the World Using Chunky)
If running low on FPS, suggest turning off the mini map and F6 to turn off first-person view
Forge 47.2.19
Updated and Hot-Fix
- Snowy creepers will no longer drop disks when fighting strays
- Snowy creepers can now walk on powdered snow
- Changed the spawning of certain creepers to allow for configurability
- Added and updated several translation files
FANCYMENU v3.1.0
- This update marks the end of FancyMenu v3's Public Beta phase! FMv3 is now considered STABLE!
- Lowered minimum required MC 1.20.1 Forge version to 47.1.47
- The "Custom Screen Title" entry in the editor is now disabled for Custom GUIs, since it doesn't work for them anyways
- The "Header/Footer Customizations" entry in the editor is now disabled for Custom GUIs, since Custom GUIs don't have headers/footers
- Reduced amount of sub-menus to set a button/slider background/handle texture
- Improved the rotation logic of cubic panoramas (they should not randomly speed up anymore, but you maybe need to adjust your panorama's speed if it is too slow/fast now)
- It is now possible to pre-load cubic panoramas and slideshows via the resource pre-loader (Customization -> Pre-Load Resources)
- Local sources in the Manage Resource Pre-Load screen now show as short paths (not absolute paths anymore)
- You can now disable the focusability/navigability of custom buttons, custom sliders and custom input fields (navigable = gets focused when using the Tab/Arrow key navigation in screens)
- Added French localization by Mozork01
- Added "start_rotation" property to cubic panoramas to set the rotation angle they should start at (value between 0 and 360)
- Added "Repeat Texture" mode to Image element that lets you render tileable (seamless) images as repeating texture (like the default Minecraft dirt menu background)
- Added "Repeat Texture" mode to Image menu background that lets you render tileable (seamless) images as repeating texture (like the default Minecraft dirt menu background)
- Added "Repeat Texture" mode to menu header/footer that lets you render tileable (seamless) header/footer textures as repeating texture (like the default Minecraft dirt menu background)
- Added "Nine-Slicing" mode to Image element
- Added "Nine-Slicing" mode to Vanilla Button/Slider, Custom Button and Custom Slider elements
- Excluded "Skin Swapper" mod screens from customization
- Fixed [<=1.19.2] layer editor widget looks broken (layers list gets rendered out of widget window when list is long enough to scroll)
- Fixed Choose Resource screen adding "/config/fancymenu/assets/" to non-local sources when editing them in the text editor
- Fixed Custom GUIs showing their identifier as title if no title was set
- Fixed Custom GUIs not correctly applying some of the settings configured in the Build/Edit Custom GUI screen
- Fixed tooltips of buttons and sliders sometimes stay visible after the button/slider vanished
- Fixed "Server MOTD" placeholder not working for MOTDs with only one line
- Fixed unable to hide Customization Overlay in some mod screens
- This fixes the incompatibility with the Pixelmon mod
- This could also fix the "bug" that makes it look like FancyMenu's shortcuts aren't working (they work, but nothing happens, because the overlay stays visible)
- Fixed Input Field element not correctly saving some settings
- Fixed [1.20.4] Custom screen backgrounds not working in screens with scroll lists (like Singleplayer screen; backgrounds still act a bit different there compared to older MC versions, but at least they work)
- Fixed [1.20.4] Scroll lists appear as customizable widgets in the editor
- Fixed conflict with "ukulib" (Fixed on ukulib's side in ukulib v1.1.2)
- Fixed conflict with "Applied Energistics 2 Wireless Terminals" (and maybe base mod as well)
Regions Unexplored (forge/fabric)
+CHANGES: -(1.20.4 ONLY) ported to 1.20.4
-Added missing Alpha wood recipes
-Added more tags for Spires biome
-Fixed Chalk Brick block tags -Fixed Chalk block recipes
-Fixed Apple Leaves no properly decaying
-Fixed Argillite overwriting Bedrock floor
-Fixed Chest Boat inventory disappearing
-Fixed Chest Boat recipes
-Fixed Dead woodset tags
-Fixed Small Oak Log stripping indefinitely
-Fixed Stone/Deepslate blocks not dropping Cobblestone/Cobbled Deepslate
-Fixed crash when bone-mealing Duskmelon with Dispensers
-Fixed players floating above larch boats
-Fixed some Yellow Bioshroom blocks not breaking faster with Axes
-Fixed/added modded Crop Compatibility
-Made Earlight Fruit drop slightly more frequently
-Made modded Nyliums spreadable by bone mealing Netherrack
-Mycotoxic Moss Bonemeal now includes Yellow Bioshrooms instead of Mycotoxic Mushrooms
-Remake Overgrown Bone Block recipes to fix Bone Meal duplication -Reworked Nether Surface Rules
-Remove Alpha Grove from snowy/frozen biome tags
Simply Swords [Fabric & Forge]
Changes:
- Added new unique glaive 'Flamewind'
- Added new unique claymore 'Ribboncleaver'
- Fixed emissive textures not working in some conditions
- Updated zh_cn lang (thanks Rad586)
0.3.6
- 1.20+ - allow setting the biome blend radius to zero again
- 1.20+ - fix crash with certain resource packs (fix ported from Sodium's dev branch)
- 1.20+ - fix duplicate vertex data writes not being ignored (this caused the Cave Compendium from Alex's Caves to render incorrectly)
- 1.20+ - optimize Forge's handling of vanilla multipart models (e.g. fences) to reduce overhead during chunk meshing
- 1.20.1 - improve efficiency of empty Forge model data