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KyuSekai

This modpack is a lightweight modpack for Minecraft 1.20.1 mostly consisting of exploration and adventure mods with some industrial tech such as "Create". The world generation consist of Region Unexplored with Terralith will create beautiful world for you

File Details

KyuSekai 1.20.1 A3A

  • R
  • Oct 5, 2023
  • 80.90 MB
  • 98
  • 1.20.1

File Name

KyuSekai-A3.zip

Supported Versions

  • 1.20.1

KyuSekai 

Reuploaded (Hot-Fix)

Ram Minimum 6GB of Ram

(Pre-Generate the World Using Chunky)

Major Update: Terrain revamp by Terralith, can keep current world but for better terrain, recommends new world 

Add 

Vivecraft by Ferri_Arnus

Origin by EdwinMindcraft

Origins++ by QuantumXenon

Fetzi's Asian Decoration by NotFetzi

Replace Rubidium with Embeddium by embeddedt

 

Fix 

Animate Main Menu had been fixed 

 

Updated 

# Vinery 1.4.5 1.20.1

 

  • Added an additional configuration option to the Winemaker armor, allowing you to toggle damage and specify the percentage (by Cristelknight)
  • Partial support for FabricSeasons
  • Implemented a null check for ColorhandlerRegistry to prevent crashes when used with the BetterFoliage Mod (by HadariYao)
  • Added BushyLeaves support for Forge (by Cristelknight)
  • Tweaked Taiga Bushes to avoid Z-Fighting
  • Various bug fixes (by Cristelknight)
  • Sounds - i don’t really remember why they got changed but here they are
  • Fixed the Wine Effect level (by blakmajik)

 

Create 0.5.1e

Changes

  • Addons can now more easily register custom fan processing types
  • Added tags to allow controlling which blocks and fluids act as catalysts for certain fan processing types
  • Fixed unlit campfires providing boiler heat
  • Fixed crash when applying trapdoors to copycat panels
  • Added tag to prevent specific vanilla recipe types from integrating with create
  • Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals
  • Added safety checks for active rollers passing through a portal
  • Fixed rollers in fill mode consuming blocks from a train without placing any
  • Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1
  • Changed title of speed controller advancement
  • Funnels, Chutes and other Create components should now perform a little better when used with large vaults
  • Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan)
  • Spectators can no longer interact with Super Glue and Valve Handles (attackeight)
  • Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR)
  • Fixed Deployers not able to interact with blocks using block-like items (NovaStarter)
  • Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral)
  • Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail)
  • Localisation updates from CrowdIn
  • 1.19, 1.20: Trains can now travel to the Aether
  • 1.20: Fixed some blocks incorrectly treated as non solid
  • 1.20: Fixed crash when other mods query creative tabs server side
  • 1.20: Integrate new vanilla wood types with create (attackeight)
  • 1.20 (Flywheel): Fixed compatibility with Starlight
  • 1.20 (Flywheel): Fixed compatibility with Embeddium

 

 

Terralith v2.4.7

Special thanks to Apollo for spending the time on this massive backend update!

  • Large internal cleanup. Listed below is a small portion of the changes.
    • Around 600 files have been removed, primarily to fix compatibility issues with packs that override vanilla feature files.
    • All unused block tags have been removed, cleaning up the F3 screen somewhat when looking at certain blocks.
    • Generation speed has been increased a bit (it should be 10-20% faster than before).
  • Deep cave biome generation has been shifted a bit. Mantle Caves are a bit more common, and the Tuff Caves should once again generate.
  • Fixed an absurdly rare bug that could cause the Deep Dark to spawn on the surface.
  • Both Terralith and vanilla villages are a bit rarer.
  • Shuffled Terralith structure placement to fix structures consistently colliding with structures from other packs in specific conditions.
  • Lush Caves and Dripstone Caves have a bit more vegetation.
  • A few tags have been fixed, primarily around forest and river biomes.
  • Bamboo no longer generates in Snowy Cherry Grove.

 

Updated other mods: Bug fixed, small adjustment