BETA-1.4.0-2.zip
What's new
Industrial Rivalry V1.4.0 BETA
This update focuses on refining the modpack's identity, updating important industrial systems, and introducing some seriously destructive new technology.
Added
-
Project Explosives
-
Introduces a variety of powerful explosives and advanced weaponry.
-
Adds missiles and large-scale destruction capabilities.
-
Expands the possibilities for industrial warfare and military infrastructure.
-
Because apparently regular explosives weren't enough.
-
Removed
-
Ars Nouveau
-
Removed to shift the modpack further toward industry, engineering, technology, and warfare.
-
Reduces the emphasis on magic-based progression.
-
-
Apotheosis
-
Removed its RPG-style equipment progression, affixes, gems, and related systems.
-
Apothic Enchanting and Apothic Spawners remain in the modpack, preserving their enchanting and mob-spawner functionality.
-
Updated
-
Create: The Factory Must Grow (TFMG)
-
Finally updated after previous compatibility issues prevented upgrading.
-
Brings newer improvements, bug fixes, and mod features.
-
-
Create: Power Grid
-
Updated alongside TFMG.
-
Includes improvements and compatibility fixes.
-
-
Various other mods
-
General bug fixes, stability improvements, and compatibility updates.
-
Notes
-
This is a BETA release. Additional balancing changes, compatibility fixes, and adjustments may follow.
-
The modpack continues shifting toward a stronger focus on industry, logistics, technology, civilization-building, and warfare.
-
Bug reports and feedback are greatly appreciated.
Build. Trade. Defend. Conquer.
If you need something, build the infrastructure to make it happen.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

