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Frontier Forge

Hunt six apex monsters, carve what you kill, and trade the parts for tech and magic you can't unlock any other way. 342 mods and 839 hand-written quests.
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Frontier Forge 1.0.0 Server Pack

File nameFrontier-Forge-1.0.0-serverpack.zip
Uploader
RulturesRultures
Uploaded
Sep 12, 2026
Downloads
5
Size
1022.0 MB
Mod Loaders
NeoForge
File ID
8864278
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Server pack for Frontier Forge 1.0.0. Minecraft 1.21.1, NeoForge 21.1.250.

Contains 289 of the pack's 342 mods. Client-only mods are stripped, except the handful that register network channels the client requires.

Six mods are not included because their authors do not allow redistribution: TerraBlender, Library Ferret, Stellarity, Structory, Structory: Towers and Awesome Dungeon. You do not need to hunt for them — they are downloaded and checksum-verified automatically. When complete, mods/ holds 295 jars.

SETUP — your own machine or a VPS

  1. Run setup-server.sh (or .bat) once. It installs NeoForge and fetches the six missing mods.
  2. Set eula=true in eula.txt.
  3. Run start.sh (or .bat).

SETUP — rented server (G-Portal, ZAP, BisectHosting, Pterodactyl) Panels will not run scripts for you. Unzip on your own PC, run get-missing-mods.bat (or .sh) there, then upload mods, config, kubejs, defaultconfigs and datapacks by FTP.

IMPORTANT: delete those folders in your file manager BEFORE uploading. Many hosts merge uploads instead of replacing them, and one leftover jar will crash the server or stop players connecting.

REQUIREMENTS

  • Java 21 and 8 GB of RAM (6 GB is the floor)
  • Set max-tick-time=180000 in server.properties, or the watchdog will kill the server during first-time chunk generation
  • First boot takes several minutes while it builds registries for 295 mods

Players install the normal 1.0.0 client pack. Client and server must be the same version, or you get "missing mods" on connect.

Full details in README.txt inside the pack.