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Craft to Exile [Dissonance] is a modpack designed around exploration. Mods in Craft to Exile [Dissonance] aim to enhance the players' experience with Mine and Slash - a thorough ARPG mod dedicated to progression. Mine and Slash draws inspiration from popular action RPGs such as Diablo and Path of Exile.
At its core, Craft to Exile turns Minecraft into an action RPG which focuses on exploration, character development, and looting. However, [Dissonance] and [Harmony] are sisters and both have different philosophies regarding their development. Although [Harmony] was released later, it is not 'better'. [Harmony] takes advantage of Age of Exile's intrinsic compatibility with vanilla and other mods. Representative of its namesake, it provides player with an experience more akin to vanilla than [Dissonance]. [Harmony] focuses on smaller excursions and a main base. Every so often, mobs will attack you and try to invade your base. To accompany this, mobs scale with your level in every dimension (including the Overworld). Rather than limit dimensions to a narrow level range, in [Harmony], all dimensions have the potential of reaching max level. On the other hand, [Dissonance] was the first of the two packs and features a more linearalized progression ideology. One of [Dissonance]'s main hallmarks is its thoroughly fleshed out quest log which guides you through the dimensions and provides a clear goal. After all, a resolution can only be found when there is dissonance.
TL;DR - If you're looking for a more streamlined progression system with more in-depth character customization, then I suggest you pick [Dissonance]. If you're looking for a more vanilla-esque experience with strong ARPG elements, or the idea of defending your base from mobs every few nights appeals to you, then pick [Harmony]. It's worth noting that in terms of CPU load, [Harmony] is much lighter.
In the end, you can't really go wrong with either decision and you're welcome to try both! Official servers are provided for both Craft to Exile packs!
Adventure through the Overworld in beautifully generated terrain by TerraForged and encounter structures from Valhelsia Structures, Dungeon Crawl, Traverse: Legacy, Dungeons Plus! Earn your stripes by slaying new mobs from Pandora's Creatures, Rotten Creatures, Nasty Mobs, Better Animals Plus, and many, many more! Travel from important points quickly using Waystones found in Towers of the Wild. Alternatively, travel by foot with your trusty Bufflon mount with an expandable storage, and your also just-as-trusty-ocarina from Dude! Where's my Horse? which can call your mount from anywhere!
Waystones now spawn naturally in the world thanks to Towers of the Wild.
Global waystones intrinsically cost more vanilla XP (not Mine and Slash) and impose an increased cool down if using your warp stone. These can be teleported to regardless of what dimension you're in at a higher cost.
- You can craft teleportation scrolls and the warp stone. The warp stone has a much longer cool down.
- Towers currently spawn in every dimension.
- With TelePass, you can teleport to your friends!
Once you're familiar with the Overworld, take a stab at new dimensions such as The Bumblezone, Atum 2, Midnight, Good Night's Sleep, and Tofu World. Additionally, revisit classics such as The Nether, and The End which have been improved upon with mods such as Extended Nether, Endergetic Expansion, and End: Reborn.
Level up your character and traverse along the unique talent tree (below) - watch your character grow! Allocate your points into 3 places: your stats, your skills, and your talent tree, to fully customize your character. Play as a blood mage, an archer, a summoner, a low-life crit melee berserker, or devote your life to the arcane arts and become an elementalist... the options are endless!
Find various build-enabling uniques, set items, and runewords in Craft to Exile [Dissonance] and push your character to the limit! Will you be the first to find a full set of Tal Rasha's Wrappings? Will you sell your soul to obtain the Stone of Jordan ring? Or better yet - the legendary Headhunter unique. Explore Craft to Exile [Dissonance] and find familiar items from action RPG history!
Uniques & Set Items:
Progression is the main theme of Craft to Exile [Dissonance]. Progress through The Bumblezone, Endergetic Expansion, Atum 2, Good Night's Sleep, Midnight, and Tofu World as you strengthen your character and hone your build. Alternatively, take a break and go to a side dimension such as the Advanced Mining Dimension.
Everything in Craft to Exile [Dissonance] is configured around progression. Crafting weapons in Craft to Exile [Dissonance] is fully integrated with the progression system. Craft a stone sword to help you from levels 4-8, then swap over to an iron sword at level 9. Craft to Exile [Dissonance] takes advantage of data packs and CraftTweaker to customize your Mine and Slash experience!
If you're worried that you'll feel lost, don't fret. Thanks to FTB Quests, there are over 220 quests - players will have focus on what they should do. The quest log will provide you Craft to Exile [Dissonance] 'checkpoints' that guide you from one dimension to the other. Never traveled to the Nether before? The quest log will let you know what there is to do in the Nether and how to 'beat' it in Craft to Exile [Dissonance].
NOTE: team/shared questing is currently not available!
Progression Through Dimensions:
Lv. 1-30 - Overworld
Lv. 14-18 - Bumblezone
Lv. 18-26- Nether
Lv. 26-30- The End
Lv. 30-40- Atum
Lv. 40-45- Good Night's Sleep (Good Dream)
Lv. 40-50- Good Night's Sleep (Nightmare)
Lv. 50-58- Tropicraft or Midnight
Lv. 58-74- Gaia
Lv. 30-99- Maps
Starting at level 30, Mine and Slash's very own dimensions come into play in the form of maps. These are instanced dungeons with bosses which provide great experience and loot.
Fully Supported Summoning System and a Unique Progression-based Introduction to Lycanites:
Lycanites Mobs offers a very unique summoning system which has been specially configured in Craft to Exile [Dissonance]. In Craft to Exile [Dissonance], you won't find Lycanite's Mobs in the Overworld. I found that Lycanites was too daunting for the newer player, and have instead decided to slowly introduce the mobs as you progress through the dimensions. Instead, I've enabled only the summoning aspect of Lycanites from the get-go. The only available summons are the basic elementals (6 in total). You can combine these elementals to make stronger para-elemental summons. This is unique to Craft to Exile [Dissonance] and I hope that you delve into the summoning system to aid you in battle!
Note: most mobs from Lycanites have been completely removed, and harvesting events that spawn mobs on you, such as the geonach from ores have also been set to introduce themselves in later dimensions. Additionally, you will only start with the aegis elemental as your summon - other basic elementals are found in later dimensions.
For players who value "settling down" in a home base, Craft to Exile [Dissonance] includes MineColonies. MineColonies is a powerful mod that lets users oversee development of their own colony. Many tasks can be automated by hiring workers. Personalize your colony as it grows, and defend it from raiding barbarians and pirates!
Included are also various cooking, farming, and fishing mods such as: Simple Farming, Cooking for Blockheads, Pam's HarvestCraft 2, Aquaculture 2. Recipes between the cooking mods has been revamped to support using foods from one mod in another. Additionally, Serene Seasons is included to give farming some more flavor.
Spice of Life: Carrot Edition is also included to encourage farming and cooking. This mod increases your health every time you eat a certain number of unique foods. The increase in health is minor, but adds up once you've eaten a lot of foods!
Lastly, Create and Immersive Engineering are well integrated with each other and have modified recipes to improve the flow of the technology tree. Progression in the technology quest tree goes from Create as a low-tech mod to IE as a low-medium tech mod. Use these mods to automate mundane tasks such as ore excavation. Included is also Create Integration which allows RPM from Create to be converted into RF in Immersive Engineering, and vice-versa.
Quest chapters have been dedicated to showcase the aforementioned mods, and have a sense of progression tied into them. Check out the Homestead chapter for food, farming, fishing, and colony related quests, and check out the Technology chapter to get involved with Create and Immersive Engineering!
Craft to Exile [Dissonance] features custom textures and a fully custom main menu. A lot of inspiration was drawn from Diablo II. Music in Craft to Exile [Dissonance] is also custom and many of the music disc music has been replaced via resource packs. Furthermore, many recipes and loot tables have been altered via data packs and CraftTweaker scripts to allow the mods to come together as one!
Waste no more time - try out Craft to Exile [Dissonance] now!
- View the wiki here.
- I suggest sticking to the Overworld until level 15 to familiarize yourself with Mine and Slash concepts.
- Crafting weapon and armour is possible, but gear from slaying mobs is usually better.
- There are Mine and Slash specific ores and 'currency'. Ores are used in repairs and crafting, and currency is used to re-roll and upgrade equipment.
- Don't worry too much about messing up your skills and talents. There are ways to recover points.
- Make a party to share experience with either '/slash party' and Minecraft's default '/team' (party functionality is split between both commands, unfortunately).
- I highly recommend using the quest log if you're feeling lost.
Recommended RAM Allocation: At least 4GB with Custom Arguments