Cobblemon Cafe [Serverpack]-0.9.0
What's new
📋 Cobblemon Café — v0.9.0 Changelog
Project Endgame: Phase 3 (Final Phase)
🔹 Overview
Version 0.9.0 marks the completion of Project Endgame and introduces the foundation of the NPC Update, alongside major additions to progression, cosmetics, performance, and world systems.
This update represents a significant step toward the 1.0 release, focusing on long-term engagement and server stability.
🎮 Core Features
NPC Systems (Primary Feature)
- Added Easy NPC
- Added CobblemonNPCs (Battleable NPCs)
Establishes the foundation for future NPC-driven gameplay, quests, and events
🎁 Progression & Reward Systems
- Added GBattlePass (Engagement-based progression system)
🧩 Cobblemon Content & Gameplay
- Added Cobblemon Unchained (Replaces cake-based mechanics)
- Added Z-A Megas
- Added Cobbleloots
- Added Safe Pastures
- Added Pokeblocks
Balance Changes
- Removed crafting recipes for Magnets
- Removed crafting recipes for Stack Upgrades
🎭 Cosmetics & Player Expression
- Added Emotecraft
- Added EmoteTweaks
- Added Styled Nicknames
- Added SimpleHats
- Added Streamotes
- Added Female Gender Mod
🛠️ Performance, Stability & QoL
- Added What Are They Up To (WATUT)
- Added Controlling (Improved keybind management)
- Added Crash Assistant
- Added Lithium
- Added Krypton
- Added Chunky (World pre-generation)
🌐 Media, Building & World Enhancements
- Added Chipped
- Added Macaw’s Suite (Doors, Windows, Roofs)
🎬 Animations & Visual Enhancements
- Added Cobblemotion v1.4.1
- Added Eeveelutions Reimagined
📬 Systems & Miscellaneous
- Added Mighty Mail
- Removed NuVotifier
⚙️ Closing Notes
- Introduces the first phase of NPC integration, with more expansion planned
- Establishes bi-weekly update structure moving forward
- Focused on stability, scalability, and long-term progression systems
🚀 Next Goal: Final stabilization and continued feature expansion toward v1.0
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

