Better MC [FORGE] BMC4

Version 1.20.1 | A Proper Vanilla+ Modpack | Don't play Vanilla play this!

File Details

Better MC [FORGE] 1.20.1 v14

  • B
  • Sep 21, 2023
  • 75.76 MB
  • 32.9K
  • 1.20.1
  • Forge

File Name

Better MC [FORGE] 1.20.1 v14.zip

Supported Versions

  • 1.20.1
[Aether Update]
 
Mods:
- Added The Aether (by TheAetherTeam)
- Added YUNG's Better End Island (Forge) (by YUNGNICKYOUNG)
- Added Chef's Delight [Forge] (by redstone3game)
- Added Paxi (Forge) (by YUNGNICKYOUNG)
- Removed Openloader (Replaced)
 
Configs:
- Added Aether Quests
- Updated Resource Pack Overrides
- Updated Panorama
 
Updates:
- Various minor optimizations and code cleanups (Entity Model Features)
- Large rework, reimplementation, and internalisation of animation code and model variant checking (Entity Model Features)
- Block entities fully supported (Entity Model Features)
- Added support for render variables in animations (Entity Model Features)
- Expanded animation model variable support to block entities, seemingly matching OptiFines output for these (Entity Model Features)
- Leaving the config screen now only triggers a resource reload if a setting has been changed (Entity Model Features)
- Mushroom houses added (Additional Structures)
- Obsidian trees added (Additional Structures)
- Suspicious sand patches added (Additional Structures)
- Suspicious gravel patches added (Additional Structures)
- Villager statues added (Additional Structures)
- Spawn overrides in desert tombs added (Additional Structures)
- Added Pearl Blocks (Crabber's Delight)
- Crab trap plays sound when capturing creatures (Crabber's Delight)
- Added new advancement line to give the player a basis for learning how to use the mod (Crabber's Delight)
- Removed Fisherman’s Trap recipes (Crabber's Delight)
- Removed cooking recipes for crab, clawster, and shrimp. Now they must be cooked inside of the cooking pot (Crabber's Delight)
- Added integrations to for Quark & Friends & Foes (Just Enough Breeding)
- Adjusted Structures spawn rate (L_Ender 's Cataclysm)
- Added bloom stone pauldrons (L_Ender 's Cataclysm)
- Added Amethyst Crab (L_Ender 's Cataclysm)
 
Fixes:
- Bug where when a crab trap was broken, it wouldn't drop the items inside (Crabber's Delight)
- Coordinate fighting on crab trap model (Crabber's Delight)
- Issue that lead to a crash when using hoppers on crab trap to insert bait (Crabber's Delight)
- Slot loading on client-only entities (Curios API)
- Mauler related crash (Friends&Foes)
- Structures's spawns (L_Ender 's Cataclysm)
- Prevent a Crash involved with the Aurora Shader (The Twilight Forest)
- A istake in the block entity code causing unnecessary lags (Entity Model Features)
- All occurrences of animation de-sync and fixing animations for all modded/replaced entities/models and block entities (Entity Model Features)
- Should no longer cause `part not found` crashes or model failures (Entity Model Features)
- Various stability fixes to model variants including texture support (Entity Model Features)
- Countless fixes caused by the previous beta not having OptiFine parity (Entity Model Features)
- Server->client desync when claiming rewards for repeatable quests (FTB Quests)
 
To use YUNG's Better End Island on existing worlds either reset the End dimension or run the /end_island reset command.
Using this command while in the End will attempt to reset the dragon fight back to its initial state and replace any previous portal/pillars with the redesigned versions. But this command attempts some major things behind the scenes, so please back up your world before trying!
 
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING