File Details
BRM080.zip
- R
- Jan 8, 2021
- 993.99 KB
- 43
- 1.16.4
File Name
BRM080.zip
Supported Versions
- 1.16.4
=======================================================
Barry's Red Modpack 0.7.3 --> Barry's Red Modpack 0.8.0
=======================================================
Added:
- Addendum
- BannerAdditions
- Better Badlands
- Bloom and Gloom
- Brazier
- Charm Reforged
- Charmonium Reforged
- Creatures and Beasts
- Eidolon
- Enhanced Mushrooms
- Fins and Tails
- Forgery
- Infernal Expansion
- Peculiars
- Seasonals
- Spice of Life: Potato Edition
- The Outer End
- Vein Mining (Forge)
Updated:
Abnormals Core (Abnormals Core 1.16.4 - 3.0.5 --> Abnormals Core 1.16.4 - 3.0.6):
Abnormals Core 1.16.4 - 3.0.6:
* Cleaned up MathUtil
* Added a method for interpolating two Vector3ds
* Added EffectsChangedModifier
* Added method that adds item to jigsaw pool
Aquaculture 2 (Aquaculture-1.16.4-2.1.10.jar --> Aquaculture-1.16.4-2.1.11.jar):
Aquaculture-1.16.4-2.1.11.jar:
* Fixed issues with biomes only added through a data pack
* Some biomes cache changes
* Added gold items to piglin loved tag
Archer's Paradox (archers_paradox-1.16.3-1.1.0.jar --> archers_paradox-1.16.3-1.1.1.jar):
archers_paradox-1.16.3-1.1.1.jar:
Localization updates :)
Architectury (Forge) ([Forge 1.16.4] v1.2.68 --> [Forge 1.16.4] v1.2.70):
[Forge 1.16.4] v1.2.70:
Architectury v1.2.70 for 1.16.4
Updated at 2021-01-07 17:32.
[Click here for changelog](https://www.github.com/architectury/architectury/commits/d3a127f)
* Allow DeferredRegister to be created with just the mod id.
* Add getModId to Registries
* Add license to CriteriaTriggersRegistry
* Adds CriteriaTriggersRegistry
* Limit GuiEvent.DEBUG_TEXT to when f3 menu is enabled.
* Update license header year to include 2021
* Somehow method references are evil
* Limit github actions
* Add DeferredRegister
* Include discord info in README
* Add RegistrySupplier to ease registry delegation
* Add ForgeEventCancellable
* Fix NPE on Fractions caching
* Update architect-plugin
* Fix license, remove unused mixin
* Architectury Update - Cache fractions from -1024 to 1023 - Add BiomeModifications for platform-agnostic biome additions - Add FluidStackHooksForge to convert architectury FluidStacks to forge FluidStacks - Migrate to Forge Loom & Update Architect Plugin - Mark several methods in Mod as NotNull - Add Env as a replacement for EnvType
* Update forge
* Better PlatformMethods errors
* Remove the use of typetools in EventFactory#of and fix license field
* Upload the remap jar for fabric
* Upload the shadow jar for fabric
* Add tooltip events, new events for server starting
* Fix client events, bump version to 1.1, fix FluidStackHooks for fabric.
* Fix FluidStackHooksImpl
* Remove fabric api dependency on the forge mod
* Fix versioning on the forge mod
* Add RecipeUpdateEvent
* Add isFabric and isForge to Platform
* More Platform specific Mod hooks
* Add xp to break block
* Add block break and block place events
* Automatically attach to forge event if the class is annotated with @ForgeEvent.
* Add EventFactory.attachToForge
* Add @ForgeEvent
* Add missing typetools for forge
* Fix buildscript
* Fix buildscript
* Fix buildscript
* Publish to CF
* Update to 1.16.4
* Lazily initialize event invokers
* Update architect-plugin
* Update architect-plugin
* Reorder ToolType variables
* Convert to @ExpectPlatform
* PlayerHooks#closeContainer
* Add byId in ToolType
* Fix TextureStitchEvent
* Add TextureStitchEvent
* Add PackRepositoryHooks and DyeColorHooks
* A few more events
* Proper mods metadata
* More events
* GetEncodeId
* More hooks
* ItemEntityHooks
* Allow only using `getRegistryName`
* Might have forgotten a true here
* PlayerHooks and NetworkChannel
* Nbt types utils
* Hooks for getting buttons in a screen
* Deprecate getId using registry
* Hooks for setting radius for explosion
* Hooks for getting radius for explosion
* ExplosionHooks
* More events and hooks
* Registries#getId should be static
* We forgot to add player into ChatEvent#SERVER
* More events and hooks
* Set gradle memory to 3GB
* Fix compile
* Publish to bintray
* Deprecate LifecycleEvent client events for now since it is not possible atm
* Test for mod annotation for detecting forge
* More hooks for registering keybinds, render types, creative tabs, block entity renderers
* Command registry events and ReloadListenerRegistry
* Fix event proxies
* Initial work
[Forge 1.16.4] v1.2.69:
Architectury v1.2.69 for 1.16.4
Updated at 2021-01-06 17:18.
[Click here for changelog](https://www.github.com/architectury/architectury/commits/f09f23d)
* Adds CriteriaTriggersRegistry
* Limit GuiEvent.DEBUG_TEXT to when f3 menu is enabled.
* Update license header year to include 2021
* Somehow method references are evil
* Limit github actions
* Add DeferredRegister
* Include discord info in README
* Add RegistrySupplier to ease registry delegation
* Add ForgeEventCancellable
* Fix NPE on Fractions caching
* Update architect-plugin
* Fix license, remove unused mixin
* Architectury Update - Cache fractions from -1024 to 1023 - Add BiomeModifications for platform-agnostic biome additions - Add FluidStackHooksForge to convert architectury FluidStacks to forge FluidStacks - Migrate to Forge Loom & Update Architect Plugin - Mark several methods in Mod as NotNull - Add Env as a replacement for EnvType
* Update forge
* Better PlatformMethods errors
* Remove the use of typetools in EventFactory#of and fix license field
* Upload the remap jar for fabric
* Upload the shadow jar for fabric
* Add tooltip events, new events for server starting
* Fix client events, bump version to 1.1, fix FluidStackHooks for fabric.
* Fix FluidStackHooksImpl
* Remove fabric api dependency on the forge mod
* Fix versioning on the forge mod
* Add RecipeUpdateEvent
* Add isFabric and isForge to Platform
* More Platform specific Mod hooks
* Add xp to break block
* Add block break and block place events
* Automatically attach to forge event if the class is annotated with @ForgeEvent.
* Add EventFactory.attachToForge
* Add @ForgeEvent
* Add missing typetools for forge
* Fix buildscript
* Fix buildscript
* Fix buildscript
* Publish to CF
* Update to 1.16.4
* Lazily initialize event invokers
* Update architect-plugin
* Update architect-plugin
* Reorder ToolType variables
* Convert to @ExpectPlatform
* PlayerHooks#closeContainer
* Add byId in ToolType
* Fix TextureStitchEvent
* Add TextureStitchEvent
* Add PackRepositoryHooks and DyeColorHooks
* A few more events
* Proper mods metadata
* More events
* GetEncodeId
* More hooks
* ItemEntityHooks
* Allow only using `getRegistryName`
* Might have forgotten a true here
* PlayerHooks and NetworkChannel
* Nbt types utils
* Hooks for getting buttons in a screen
* Deprecate getId using registry
* Hooks for setting radius for explosion
* Hooks for getting radius for explosion
* ExplosionHooks
* More events and hooks
* Registries#getId should be static
* We forgot to add player into ChatEvent#SERVER
* More events and hooks
* Set gradle memory to 3GB
* Fix compile
* Publish to bintray
* Deprecate LifecycleEvent client events for now since it is not possible atm
* Test for mod annotation for detecting forge
* More hooks for registering keybinds, render types, creative tabs, block entity renderers
* Command registry events and ReloadListenerRegistry
* Fix event proxies
* Initial work
Ars Nouveau (ars_nouveau-1.16.4-1.10.2.jar --> ars_nouveau-1.16.4-1.10.6.jar):
ars_nouveau-1.16.4-1.10.6.jar:
Fixes crash with Sylphs
ars_nouveau-1.16.4-1.10.5.jar:
Sylphs can now accept deny scrolls and no longer dupe tiles.
Fixes Carbuncles not finding gold that isn't on top of them.
Rewrote the Sylph section
More item tag support for woods
Better spell book searching
Buffs the Volcanic Accumulator passive
Updated wand and armor textures
ars_nouveau-1.16.4-1.10.4.jar:
Fixes taming carbuncles
Adds search bar to spell book
ars_nouveau-1.16.4-1.10.3.jar:
Fixes several issues with carbuncles dancing in circles or not picking up items.
Fixes the glyph press costing twice.
Fixes the deny scroll not denying.
Adds a config to change the rate of spawn for Archwood trees.
Adds missing tag for saplings, now they can be burned.
Adds missing localizations
Fixes a place block crash when placing GUI opening blocks like signs.
Assorted Storage (assortedstorage-1.16.4-2.1.2.jar --> assortedstorage-1.16.4-2.1.3.jar):
assortedstorage-1.16.4-2.1.3.jar:
Some texture improvements from WenXin20
Astral Sorcery (AstralSorcery-1.16.4-1.13.8.jar --> AstralSorcery-1.16.4-1.13.9.jar):
AstralSorcery-1.16.4-1.13.9.jar:
Built with:
* Forge: 35.1.28 (Requires 35.0.2+)
* ObserverLib: 1.16.4-1.5.0 (Requires 1.5+)
* Curios: 1.16.4-4.0.2.1 (Requires 4.0.2+)
Additions:
* Re-added Jarsigning, AstralSorcery's jar is signed again
* Added support for Botania block-providing items to be used with Formation and Exchange wand (Credit to Penrif)
Changes:
* Several minor adjustments to tome texts
* Added aevitas mantle sky-walk effect to perk/tool-effect toggle keybind
* Adjusted tool efficiency and tool attackdamage for crystal tools
* Slightly changed Armara and Horologium constellations to fit future design
* Optimized several texture sheets and pixelart textures
* Adjusted several tome texts (Credit to yagoplx)
Fixes:
* Fixed tileentities being visually affected by timestop zone, while not actually being affected
* Fixed performance issue around custom entity collision
* Fixed CME while accessing ObserverLib world data
* Fixed celestial gateway UI crash looking on constellation of granted access
* Fixed NBT tags of amulet holder not being removed after deselection or remaining in inventory
* Fixed vicio mantle with stellar wings still draining starlight while in vicio ritual area
* Fixed configured block and item tag reading not correctly resolving some tags
* Fixed item duplication with curios
Autumnity (Autumnity 1.16.4 - 2.0.0 --> Autumnity 1.16.4 - 2.0.1):
Autumnity 1.16.4 - 2.0.1:
* Added Foul Taste to "How Did We Get Here?" advancement
* Added getEggLayingSound for Turkeys
Caelus API (Forge) (caelus-forge-1.16.4-2.1.0.0.jar --> caelus-forge-1.16.4-2.1.0.2.jar):
caelus-forge-1.16.4-2.1.0.2.jar:
Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.4-2.1.0.2] - 2021.01.06
Fixed
* Fixed enchantment glint not being applied to the render layer
[1.16.4-2.1.0.1] - 2021.01.06
Fixed
* Fixed incorrect mixin injection
[1.16.4-2.1.0.0] - 2020.11.16
Changed
* Updated to 1.16.4
[1.16.3-2.0.0.3] - 2020.09.29
Fixed
* Fixed FML injection crash [#11](https://github.com/TheIllusiveC4/Caelus/issues/11)
[1.16.3-2.0.0.2] - 2020.09.27
Fixed
* Fixed jar build
[1.16.3-2.0.0.1] - 2020.09.27
Changed
* Updated to 1.16.3
[1.16.2-2.0.0.0] - 2020.08.14
Changed
* Updated to 1.16.2
[2.0-beta7] - 2020.08.07
Fixed
* Fixed dedicated server crash [#8](https://github.com/TheIllusiveC4/Caelus/issues/8)
[2.0-beta6] - 2020.08.06
Changed
* Updated to Forge 32.0.101+
* Javascript coremods replaced with mixins
[2.0-beta5] - 2020.07.14
Fixed
* Fixed NoClassDefFoundError
[2.0-beta4] - 2020.06.11
Added
* [API] Added RenderElytraEvent for rendering non-vanilla elytras, including enchantment glow and custom textures
Changed
* Ported to 1.16.1 Forge
Removed
* Removed elytra rendering IMC in favor of bringing back RenderElytraEvent
* Removed all advanced elytra controls (these will return in a separate mod TBA)
Ceramics (Ceramics 1.5.2 for 1.16.x --> Ceramics 1.6.0 for 1.16.x):
Ceramics 1.6.0 for 1.16.x:
Added
Terracotta and porcelain blocks
* All fluid blocks come in terracotta and porcelain variants
* Terracotta does not hold hot fluids well, and will crack over time, eventually breaking. Cracked terracotta can be repaired with raw clay
* Porcelain is heat resistant, but requires quartz to craft.
* Additionally, all blocks are available in raw clay and porcelain variants. These can be placed in world, but serve no functionality.
Cisterns
* Cisterns are the updated barrels from 1.12.
* Instead of crafting extensions and bases separately, cisterns automatically connect to the same color below
* Can hold 4 buckets for terracotta, or 6 for porcelain
* Visually connect to faucets, channels, and gauges.
Gauges
* New block to check the fluid level of a fluid tank such as a cistern
* When right clicked, displays the fluid name and the fluid level of the adjacent tank
Faucets
* Ported from 1.12
* Move fluids from the side or bottom of a block into the block below
* Improved redstone interactions over 1.12, should also be more efficient
Channels
* Ported from 1.12.
* Filled with faucets, pour fluid into adjacent or below blocks.
* Can interact to change connections
* More efficient than the 1.12 version.
Changed
* All fired clay items are now called "Terracotta" for consistency with vanilla.
* Raw clay is universally named "Clay"
* Fired porcelain is called "Porcelain", while unfired will be "Unfired Porcelain" or simply "Unfired"
* Updated dragon bricks textures for 1.16. They were the one variant that never got a texture update.
CoFH Core (cofh_core-1.16.3-1.1.4.jar --> cofh_core-1.16.3-1.1.6.jar):
cofh_core-1.16.3-1.1.6.jar:
Localization updates. :)
Comforts (Forge) (comforts-forge-1.16.4-4.0.0.3.jar --> comforts-forge-1.16.4-4.0.1.0.jar):
comforts-forge-1.16.4-4.0.1.0.jar:
Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.4-4.0.1.0] - 2021.01.02
Added
* Insulated Sleeping Bags config option for Survive mod integration [#46](https://github.com/TheIllusiveC4/Comforts/issues/46)
Fixed
* Fixed broken Morpheus compatibility that caused hammocks to skip to the next day instead of to the night [#50](https://github.com/TheIllusiveC4/Comforts/issues/50)
[1.16.4-4.0.0.3] - 2020.12.19
Added
* Added Swedish localization (thanks heubest!)
[1.16.4-4.0.0.2] - 2020.11.09
Changed
* Updated to Minecraft 1.16.4
[1.16.3-4.0.0.1] - 2020.09.29
Changed
* Updated to Minecraft 1.16.3
[1.16.2-4.0.0.0] - 2020.08.23
Changed
* Updated to Minecraft 1.16.2
[3.0.0.1] - 2020.08.09
Changed
* Hammock recipes now use Forge's string tag for the string item ingredient
[3.0] - 2020.07.08
Changed
* Ported to 1.16.1 Forge
Create (Create - mc1.16.3+4_v0.3b.jar --> Create - mc1.16.3+4_v0.3c.jar):
Create - mc1.16.3+4_v0.3c.jar:
Create v0.3c for Minecraft 1.16.3 and 1.16.4
Hotfix III, let the bugs be free
Fixes and Enhancements
1.16 Specific
* Removed some outdated compat recipes
* Added sawing recipes for Crimson and Warped stems
* Adjusted crushing outputs of nether wart blocks
* Fixed Deployers unable to break leaves and other specific translucent blocks
* Saws and Deforesters can now take down Crimson and Warped fungus
* Compatibility for Eidolon's lead
Inherited from Port
* Fixed honey blocks not acting like slime blocks when assembling contraptions
* Fixed Fluid Tanks not rendering contents when slightly out of view
* Updated zh_cn translation
* Updated ko_kr translation
* Added chocolate and tea fluid tag
* Fixed item drain accepting stacks of items to empty
* Fixed mixers mistakingly ignoring recipes with 4 or 9 equal ingredients
* Fixed schematicannon not able to place glass pipes, encased pipes, belt funnels and encased shafts
* Fixed crash when other mods register spawn eggs
* Belts no longer consume dye
* Tweaked placement constraints and control of cogwheels
* Minecarts can now collide with non-mounted contraptions
* Attempted some optimizations to contraption lighting
* Fixed basins dropping outputs when no spoutput is present
* Lowered overfeeding threshold for blaze cakes
* Brass tunnels no longer distribute in directions against their mounted belt
* Fixed capability issues on millstones
* Fixed incompatibility with The One Probe
* Fan washing now supports up to 12 output stacks. For your textbook skyblock insanity.
* Chance outputs below 1% no longer show 0% in their tooltip
* Fixed creates components picking up dead items (chance of duplication)
* Fixed server-side crash when disassembling contraptions containing a creative crate
* Mixers can no longer process single-item recipes
* Added processing recipes for items in AE2
* Fixed pams harvestcraft recipe catalysts not recycling properly
* Windmill bearings no longer assemble when the attached kinetics update
* Hose pulleys now display additional goggle info when their target fluid body is considered infinite
* Protected the natural scoria model from vertex-format changes made by optifine
* Andesite tunnels now split off single items to side outputs
* Fixed non-interpolated item animation on the Mechanical Saw
* Attempted fix to oriented contraption causing serialization issues
* Fixed mounted contraptions not updating yaw interpolation when stalled
* Fixed "shifting gears" advancement not triggering when using the cogwheel placement assist
* Schematicannons no longer cause pasted kinetic networks to be virtually interconnected
* Added sandstone -> sand; milling/crushing recipe
* Fixed Spouts duplicating container items in some configurations
* Fixed block cutting recipe outputs piling up beyond the gui boundaries
Please submit any Issues you come across on the [Issue Tracker](https://github.com/Creators-of-Create/Create/issues).
DataFixerSlayer (improves RAM usage) (DataFixerSlayer 1.0-2.jar --> DataFixerSlayer 1.0-3.jar):
DataFixerSlayer 1.0-3.jar:
* Fixed a missing mixin manifest causing the mod to actually not do anything outside of dev. (malte0811)
My apologies to the 26k people who downloaded this mod that actually did absolutely nothing, it works now.
Emojiful (emojiful-1.16.3-2.1.1.jar --> emojiful-1.16.4-2.1.2.jar):
emojiful-1.16.4-2.1.2.jar:
Regex patterns are now stored, closes #11
Make sure all exceptions are catched, closes #10
Engineer's Decor (engineersdecor-1.16.4-1.1.6-b1.jar --> engineersdecor-1.16.4-1.1.6-b2.jar):
engineersdecor-1.16.4-1.1.6-b2.jar:
* v1.1.6-b2 [M] Alternative Clinker Brick recipe (swapped Bricks/Nether Bricks) added.
[M] Furnace XP handling simplified (simply stores/releases XP for each smelting process).
[M] Mod devices do not propagate strong Redstone power to adjacent blocks.
[M] Minor "librarizing" changes under the hood.
* v1.1.6-b1 [F] Fixed Metal Crafting Table Hopper access (issue #147, ty umerrr).
[F] Fixed Dark Shingle Roof Chimney placement restriction (issue #149, thx WenXin20).
[F] Door tags added for Wood Door and Metal Sliding Door (issue #150, thx WenXin20).
[A] Electrical Furnace automatically chokes speed and power consumption when the internally
stored power is below 20%.
* v1.1.5 [R] Release build v1.1.5.
[F] Fixed Crafting Table JEI storage slot count.
[F] Fixed Factory Hopper removed item collection dupe bug (issue #146, thx FatheredPuma81).
[F] Increased device GUI access ranges beyond the player block selection range.
[A] Window placement handling improved.
[M] Steel/Wood Pole and Double-T support placement improved (issue #139, thx Biviho).
[M] Metal Sliding Door bottom/top shape when opened added.
* v1.1.4 [R] Release build v1.1.4.
[F] Solar Panel balancing threshold tuned.
[F] Fixed Catwalk default state (issue #140, thx hvdklauw).
[M] Updated lang ru_ru file (PR#137, Smollet777).
[M] Factory Dropper: Added Ignore-External-Redstone mode.
* v1.1.4-b2 [A] Steel Catwalks added (top and bottom aligned).
[A] Steel Railings added.
[F] Fixed Empty Fluid Barrel crafting crash (ty inflamedsebi).
[A] Added Solar Panel power balancing.
[M] GUI Button tooltip delay reduced to 800ms.
[M] Hopper and Placer: Added "Redstone ignored" mode, changed icons from signal-like to Redstone-Torch-like.
[M] Treated Wood Ladder now crafted from Old Industrial Wood, as Treated Wood Sticks now count as normal Sticks.
* v1.1.4-b1 [U] Ported to 1.16.4.
* v1.1.3 [R] Release build v1.1.3.
* v1.1.3-b3 [A] Metal Sliding Door added (double door wing style).
[A] Doors implicitly open/close adjacent wings of double doors.
[A] Disabled injected buttons from other mods in container GUIs.
[A] Mob spawning on Rebar/Gas Concrete inhibited (IE Concrete Compliancy).
[M] Small Tree Cutter chopping improved (loosened tree volume search restrictions).
* v1.1.3-b2 [A] Crafting table shift/ctrl click item move actions tweaked to new metal slot design.
[A] Factory Dropper and Block Placer now also support quick-move-all (shift-ctrl-click).
[F] Fixed Small Lab Furnace speed boost factor (with IE Heater in aux slot).
* v1.1.3-b1 [A] The Factory Block Breaker can insert items into Hoppers underneath it (issue #121, winsrp).
[F] Help tooltips manually wrapped.
[F] Fixed Labeled Crate item name persistence (issue #127, ty inqie).
[F] Help text typo fixed (issue #129, ty Smollet777).
* v1.1.2 [U] Updated to Forge 1.16.3-34.1.0.
[A] Added Factory Hopper insertion/extraction for entities like Minecarts (issue #125, ty boneskull).
* v1.1.2-b8 [F] Fixed Double-T support thick steel pole connection (thx @CastCrafter).
[A] Concrete and Clinker walls connect to windows and glass panes.
* v1.1.2-b7 [U] Ported to MC1.16.3.
[F] Roof lighting improved.
* v1.1.2-b6 [A] Signs added: Generic Caution, Magical Hazard, Radioactive Hazard, Laser Hazard,
Fire Hazard, Caution Hot Surface, Magnetic Field Caution, Frost Warning.
[A] Water Freezer added (generates Ice, Packed Ice, Blue Ice from water).
[F] Mineral Smelter GUI model facing fixed.
[M] Hatch handling improved.
[M] Ladder fast-move improved.
[F] Roof Chimney Trunk shape hollow to allow feeding IE Wire power over the roof into the building.
[A] Roof Chimney added (smoking offset for Dark Shingle Roof Chimney Trunk block).
[A] Metal Bar (ingredient item) added to circumvent recipe collisions with other mods.
[M] Recipes for metallic blocks modified accordingly to depend on Metal Bars.
* v1.1.2-b5 [A] Sandstone Ornamented Clinker Brick added.
[A] Old Industrial Wood Planks/Stairs/Slabs/Slab Slices added.
[A] Old Industrial Wood Door added.
[M] Wood textures made slightly darker.
[F] Milking Machine fluid transfer re-added (thx gebcrafter).
[F] Fluid Barrel status overlay message format fixed.
[F] Fixed missing Dense Grit Dirt loot table (issue #124, thx vaelzan).
* v1.1.2-b4 [F] Mapping adaption to Forge 1.16.2-33.0.22/20200723-1.16.1.
[F] Fixed conditional recipe tag dependency (thx Blu, Cyborgmas).
* v1.1.2-b3 [F] Mapping adaption to Forge 1.16.2-33.0.20.
* v1.1.2-b2 [A] Dark Shingle Roof added.
* v1.1.2-b1 [U] Ported to MC1.16.2.
Enigmatic Legacy (EnigmaticLegacy-2.10.1.jar --> EnigmaticLegacy-2.10.3.jar):
EnigmaticLegacy-2.10.3.jar:
The Changelog:
[Release 2.10.3]:
* Implemented handler that purposefully crashes client whenever any mod attempts to inject unnamed LootPool into any loot table (which is an error state), printing out stacktraces that can be examined to see what mod have done this. Such cases have proven incredibly diffucult to debug on the side of user, so should be a useful feature. Also added config option that allows to turn it off.
[Release 2.10.2]:
* Fixed Encased Lanterns incorrectly rendering underwater (#121).
[Release 2.10.1]:
* Fixed bug where Slayer enchantment applied Slowness debuff to monsters even if item with enchantment was held in offhand;
* Hopefully fixed bug with this mod's enchantments being applicable to items in more than one instance by Enchanting Table;
* Removed Fruit of Ascension from being registered among mod's items;
* Fixed typo in Etherium Pickaxe entry in The Acknowledgment (#107);
* Re-added simplified Chinese localization (thanks FierceManul, #111).
* The Acknowledgment edition raised to 7.
[Release 2.10.0]:
* Corrected name of config option responsible for disabling Extradimensional Vessel;
* Implemented Darkest Scroll (as Bastion Treasure loot), Pact of Infinite Avarice and Essence of Raging Life;
* Changed recipe of Scroll of a Thousand Curses to involve Darkest Scroll;
* Removed options responsible for tweaking World Name Randomizer from client config;
* Added mixin to force dispatch LootTableLoadEvent to Enigmatic Legacy's handler when Forge refuses to do so;
* Fixed Emblem of Bloodstained Valor and Scroll of a Thousand Curses being equippable in more than one instance if player has more than one slot for either;
* The Acknowledgment edition raised to 6;
* Added Build Resource Updater to the project build, because apparently Forge stopped supporting similar feature which existed in the past somewhere after 1.7.10;
* Altered project building to make Eclipse runs properly work.
[Release 2.9.2]:
* This and all subsequent releases will now be marked as 1.16.3-compatible when uploading;
* The Seventh Curse of Ring of the Seven Curses now causes Phantoms to spawn regardless of when player have last visited their bed;
* Excluded next major Minecraft release from being listed as compatible in mods.toml.
[Release 2.9.1]:
* World Name Randomizer once again moved into separate mod: [https://www.curseforge.com/minecraft/mc-mods/world-name-randomizer](https://www.curseforge.com/minecraft/mc-mods/world-name-randomizer)
* Glorified logger wrapper;
* Support of Enum types and filtered string in Omniconfig (yet unused);
* Designed IItemCurio interface to implement on items rather than doing so with ICurio;
* Implemented small compat with Apotheosis to make sure Enchanter's Pearl works with it (#103);
* Some more log output for PermanentItemEntities to indicate when player picks them up;
* Piglins are now affected by the Second Curse of Ring of the Seven Curses;
* Hopefully fixed Pearl of the Void crashes in certain instances when removing multiple potion effects from player;
* Added localization entries on every enchantment for Enchantment Descriptions (#102);
* A bit overhauled Unholy Grail texture;
* Ennobled project building and changelog file format.
[Release 2.9.0]:
* Fixed bug where contents of the inventory of The Architect's Inkwell vanished upon closing it;
* Most accessories are now legitimately enchantable with Curse of Binding. This time for sure!;
* Torrent enchantment is now effective against Ender Dragon;
* Listed Soul Crystal in mod's creative tab, and added tooltip to it indicating it can be used to restore lost crystals by right-clicking with it. Using the crystal as item now also produces particle effect identical to absorption of it's entity form;
* Changed license reference in mods.toml to prompt new license there;
* This and all subsequent modfile releases now include full copy of The Copybruh License document;
* Implemented Enchanter's Pearl, Exquisite Ring and Unholy Stone;
* Changed the implementation of Guide to Animal Companionship to render Hoglins neutral to new one made through Mixin;
* Implemented config option that allows to make it so that the Ring of the Seven Curses will be automatically equipped into one of the player's ring slots when they enter the world for the first time, instead of just being added to their inventory;
* Rollback to previous version of AdvancedSpawnLocationHelper, because new one breaks badly when trying to teleport player to world's spawn point for some reason;
* The Acknowledgment edition raised to 5.
[Release 2.8.0]:
* Pearl of the Void no longer clears Night Vision effects provided by Charm of the Treasure Hunter and Will of the Ocean (#100);
* Black Enigmatic Amulet nerfed to provide only 10% Lifesteal, instead of previous 15%;
* Will of the Ocean once again reduces damage from Drowned, because go screw yourself vanilla logic;
* Added elemental vulnerabilities to Angel's Blessing, Will of the Ocean, Blazing Core and Eye of Nebula (#71);
* At long last, finally properly set up the Mixin connection for further use;
* Implemented three new enchantments: Slayer, Torrent and Wrath;
* Removed wrong third page in The Acknowledgment entry of Ceaseless enchantment;
* The Acknowledgment edition raised to 4.
[Release 2.7.3]:
* Defeated the invasion of Enigmatic Amulets (#95).
[Release 2.7.2]:
* Fixed Ceaseless enchantment STILL requiring arrow in inventory to work, once and for all;
* Fixed arrows shot with Ceaseless enchantment being perfectly pickapable from the ground like nobody's business;
* Creative tab of Enigmatic Legacy now contains all color variations of Enigmatic Amulet;
* Renamed some of the config options for Enigmatic Amulet for the sake of case consistency;
* Added config option to allow simultaneously equipping multiple Enigmatic Amulets (if player somehow has more than one charm slot);
* Added config option to allow simultaneously equipping multiple spellstones if they are different items (if player somehow has more than one spellstone slot).
[Release 2.7.1]:
* Fixed Forbidden Fruit checks crashing players on server if two or more are within render distance of one another (thanks Flynatol, #92);
* Hopefully fixed Ceaseless enchantment still requiring arrow in inventory to work.
[Release 2.7.0]:
* Added option to client config that allows to turn off mod update notifications;
* Slightly overhauled texture of Extradimensional Vessel;
* Ring of the Seven Curses is now accounted for as item with 7 curses by Scroll of a Thousand Curses (#84);
* Scroll of a Thousand Curses and Emblem of Bloodstained Valor now have an indication of current total traits they provide when equipped;
* Scroll of a Thousand Curses now provides +7% mining speed boost by default for every curse;
* Config option for disabling Enigmatic Amulet now actually disables it from being gifted to players upon entering the world (#86);
* Most items in the mod can now be enchanted with Curse of Vanishing. Many couldn't be before;
* Most wearables can now be enchanted with Curse of Binding through Anvil;
* Chance of Netherite Scrap dropping from Piglin Brutes is nerfed from 50% to 20%, and from Wither Skeletons from 20% to 7% when player bears Ring of the Seven Curses;
* Fixed bug where players bearing Ring of the Seven Curses were able to deal full damage to monsters when using crossbow with Sharpshooter enchantment;
* Enigmatic Amulet that player receives when entring the world for the first time will now have randomly chosen one out of seven possible colors, with each color having it's own bonus trait. Amulets that existed before this update will have their color rerolled based on owner's username (#28);
* Ring of The Seven curses no longer angers neutral mobs if bearer is in Spectator mode;
* Ceaseless enchantment no longer demands an arrow in the inventory to shoot basic arrows. Also there is config option to make it required as it was;
* Bees are once again angered agaist bearers of Ring of the Seven Curses by default, in view of Guide to Animal Companionship with it's ability to counter that being introduced;
* Will of the Ocean now includes functionality of Aqua Affinity enchantment, does prevent air bar from rendering and negates gravity affecting player underwater;
* Scrapped most of reflection in favor of access transformations;
* Most numerical parameters affecting Ring of the Seven Curses and related items are now exposed as config variables;
* Implemented six new items: Guide to Animal Companionship, Guide to Feral Hunt, The Twist, The Forbidden Fruit, Potion of Redemption and Nefarious Essence;
* Added The Acknowledgment entry which provides a bit of lore about ancient tomes [Tattered/Withered/Corrupted], as well as a glimpse into their purpose;
* Removed Chineese and Russian localization. Old files are still stored in lang directory with "[OUTDATED]" suffix, in case they will be of any use to whoever might decide to help us updating those localizations, but so far they were not touched for a long time and the amount of changes brough to the mod in the meantime rendered them horribly broken;
* Fixed completely black "Heat" title above heat bar rendered by Blazing Core. Okay I'm not even gonna ask anymore why nobody reports this stuff;
* Permanent item entites, which include Extradimensional Vessels and Soul Crystals, can no longer be moved between dimensions. Also added log output to indicate when they are removed due to being attacked by absolute damage source or whatever other reason, to simplify investigation on potential future bug reports related to them;
* Common config version raised to 2.1.
[Release 2.6.1]:
* Fixed variety of crashes that may have been caused by non-assigned config property in item class of Emblem of Monster Slayer (#85);
* Neutral mobs no longer anger against players with Ring of the Seven Curses equipped when they are in creative mode.
[Release 2.6.0]:
* Brand new config implementation, ported right from 1.7.10 versions of Forge, with a lot of polishing and fancy wrapping on top of it. Notice that new config files have '.omniconf' extension; old '.toml' are not generated and not loaded anymore;
* Among particularly noticeable improvements, most options in common file are now automatically synchronized from server to client;
* Accessibility config options for most items are now generated and handled mostly automatically;
* Astral Breaker's AOE mining now has respective config options;
* Heart of Creation now provides immunity only to debuffs instead of all status effects (#17);
* Spiders now drop strings instead of slime balls with Ring of the Seven Curses equipped, as was initially intended;
* Emblem of Bloodstained Valor now increases movement speed regardless of whether or not the player is sprinting (#81);
* The Acknowledgment is now enchantable, but solely with Bane of Arthropods (#81);
* Neutral mobs no longer anger against players who bear Ring of the Seven Curses, unless there is a direct line of sight between them and the player, aka don't see players through walls anymore. Well, most of the time. They can still see the cursed players regardless of obstacles if the distance separating the player from them is below 4 blocks (#81);
* Endermen generally follow the abovementioned rule, but sometimes they might randomly disregard it and teleport behind unsuspecting player seemingly out of nowhere (#81);
* +1 Joke in Twisted Mirror entry in The Acknowledgment (#81);
* Significantly expanded The Acknowledgment entry on Ring of the Seven Curses, to provided explanation on how every curse works. Many players have found some of them unclear, like insomnia for instance, so that should be now addressed. Blessings did not receive as much attention, but it's now mentioned that they come along with the ring as permanent traits, similar to how curses do.
[Release 2.5.3]:
* Removed unintended overrides of vanilla loot tables that someone forgot to delete (totally not me) (#80).
[Release 2.5.2]:
* Fixed Heart of Creation crashing the server when attempting to use it's active ability (why nobody reported this?);
* Fixed active abilities of spellstones not having any cooldown at all (okay, but THIS?..);
* Fixed The Architect's Inkwell crashing the server when attempting to open it's GUI (#76).
[Release 2.5.1]:
* Fixed crash on server startup (#75).
[Release 2.5.0]:
* Fixed Astral Breaker recipe not being disabled by it's config option (#72);
* Implemented config option that allows to disable Ring of the Seven Curses from being granted to players upon first world visit (#67);
* Ancient tomes can now be used as furnace fuel (#68);
* Upon reading an ancient tome there's now a special toast indicating how much experience and knowledge points it granted;
* Scrapped custom implementation of Fortune/Looting bonuses in favor of one now provided by Curios API;
* Neutral mobs angered by Ring of the Seven Curses now exclude tamed animals, player-constructed Iron Golems and bees (#69);
* Decreased the range in which neutral mobs are rendered hostile towards bearers of Ring of the Seven Curses from 32 blocks radius to 24;
* Implemented two new enchantments for crossbows, Sharpshooter and Ceaseless (merged from Armorless & More);
* Implemented Scroll of a Thousand Curses, Emblem of Bloodstained Valor and Curse of Nemesis (#70);
* Corrected wording of a couple advancements to better correspond to possible means of aquiring them;
* Fixed The Acknowledgment content not loading properly when some of the mod's brewing recipes are disabled through config (#74);
* Addressed some obscure wording and inconsistent text coloring in item tooltips;
* Pearl of the Void now only applies Withering through direct attacks;
* Heart of the Golem's vulnerability to magic damage now includes damage from withering. Explosion protection trait is increased to 50% resistance by default, but is only provided with no armor equipped;
* Will of the Ocean's damage reduction against underwater creatures no longer includes drowned, to ensure consistency with vanilla logic;
* Blazing Core now provides only temporary immunity to lava;
* Pearl of the Void now provides complete immunity to any status effects. Removed it's trait that prevents hunger from affecting the bearer. Chance of death prevention is buffed from 15% to 35%;
* Resistance to magic damage of Eye of Nebula now includes withering damage;
* Etherium Armor set bonus no longer provides debuff immunity;
* Slightly overhauled texture of Charm of the Treasure Hunter;
* Implemented config options that allow to adjust dealt and received damage multipliers that bearers of the Ring of the Seven Curses are affected by;
* Disabled attribute tooltip on Will of the Ocean due to being redundant;
* Enigmatic Legacy now automatically triggers "minecraft:recipe_unlocked" trigger for every recipe player has unlocked when they join the world. Required due to some recipes in the mod requiring certain parent recipes to be unlocked, and new recipes added may never have this condition fulfilled. Also should be a good practice overall;
* Raised the Config Version to 1.2.
[Release 2.4.0]:
* Initial 1.16.3 port. Should be backwards compatible with 1.16.2 but don't blame me if stuff breaks if you run it there.
[Release 2.3.0]:
* Intermediate 1.16.2 port. No further support for this version in specific will be provided.
[Release 2.2.1]:
* Changed Scroll of Postmortal Recall mechanic to teleport player's dropped items to their respawn point, instead of teleporting themselves. Fixes crash when recalling after being killed by neutral mob (#66).
[Release 2.2.0]:
* Angel's Blessing now actually redirects projectiles through ProjectileImpactEvent handler instead of cloning them in LivingAttackEvent;
* Due to the previous, a bug is fixed where redirected tridents for some reason were unable to deal damage;
* The Architect's Inkwell now has it's own GUI for name/lore editing on Lore Fragments. Doing has no experience cost, unlike previously used Anvil operations;
* Expanded Inkwell's entry in The Acknowledgment to include overall guide on how to use operational and formatting codes;
* Made use of vanilla cooldown tracker to visually display cooldown on spellstone's active abilities and ability of Etherium Broadsword;
* Special ability of Etherium Broadsword can now be suppressed in a fashion similar to AOE mining abilities of other tools (#53);
* Fixed bug with Tile Entities bound to block being completely ignored when spawning block drops (#56);
* Fixed bug with NullPointerException being thrown whenever attempting to alter The Acknowledgment read/unread entry state while viewedEntries data is not generated yet by Patchouli;
* Fixed Etherium Axe/Astral Breaker being inefficient against warped/crimson stems and their derivative blocks (#59);
* Hopefully fixed possibility of gaining extreme velocities when using Angel's Blessing with Elytra (#65);
* Fixed Night Vision effect from items that provide it not being properly removed if player has Blazing Core equipped (#61);
* Nerfed attack damage of The Acknowledgment (#63);
* Implemented Ring of the Seven Curses, Twisted Mirror, Heart of the Earth and Twisted Heart;
* Ring slots are now unlocked by default, since Ring of the Seven Curses is guaranteed to be available to player right off the start;
* Charm of the Treasure Hunter now provides +1 Fortune Level instead of +1 Luck. Changed it's recipe to require Heart of the Earth;
* Spellstones are now generally more rare.
[Release 2.1.3]:
* Closing Ender Chest inventory opened by Ring of Ender is now followed by appropriate sound effect;
* When having Ring of Ender equipped, special button is now added to inventory GUI that allows to open Ender Chest inventory. Also implemented a couple config options that allow to control existence and position of that button.
[Release 2.1.2]:
* Fixed startup error caused by attempts to reset null config object when generating config file (#52).
[Release 2.1.1]:
* Fixed critical error on startup caused by screwed up mods.toml file.
[Release 2.1.0]:
* Magnetic Ring's effects produce particles no longer;
* Nerfed Angel's Blessing projectile redirection ability (#14). Now grants chance to deflect incoming projectiles instead of redirecting all of them away;
* Tools with area of effect abilities now allow to toggle these abilities on/off by shift+right-clicking. Also addded config option that allows to disable temporary suppression of such abilities by holding Shift;
* Added recipe linkages for Potion of Recall and all ultimate potion types in The Acknowledgment;
* Hopefully fixed mining speed corrections in the mod disrespecting other mods' attempts to alter it (#50);
* Fixed multiple bugs related to integrated World Name Randomizer functionality. Also implemented client-sided config option to allow disabling it (#51); - Fixed Etherium Scythe's AoE-tilling not working.
[Release 2.0.0]:
* Implemented The Acknowledgment, vessel of knowledge about everything in the mod... and not only;
* Due to the former, Patchouli is now listed among mandatory dependencies*;
* Implemented three variations of ancient tomes, each added to the loot of respective dungeons;
* Updated loot table list of The One Box, to include nether bastion chests;
* Some of the new loot added by the mod now also generates in those chests;
* Altered some of the advancements that unlock recipes to player, to also require recipes of certain component items to be unlocked. Most of them now also instantly unlock the recipe when player obtains crafting result through other means;
* Optional Soul Loss mechanic can now be enabled through config.
* I know it's "Dependecy-Free" and all, but I already ended up using multiple hooks outside of generic API, and that number will likely only increase as I attempt to tweak more custom functionality into our Enigmatinomicon. Besides, I never wanted it to be optional addition in the first place.
[Release 1.8.7]:
* Guess here we patch again...
* Code of custom triggers actually makes sense when you look at it;
* Fixed crash when using keybind for spellstone active ability when spellstone slot is not unlocked yet (#47);
* Fixed Curios slots not being properly unlocked when they are supposed to be. Re-entering worlds when this issue occured should also fix it (#48).
[Release 1.8.6]:
* Fixed crash with Optifine on Forge versions past 32.0.98 when rendering Extradimensional Vessel (#44);
* Implemented config options to adjust damage bonus stat provided by Enigmatic Amulet, as well as one to disable it's ability to summon Extradimensional Vessel. Also added option to prevent anyone besides original owner from picking up their Extradimensional Vessel (#45, #38);
* Before gods I swear, this is the last patch I am making until 2.0 release.
[Release 1.8.5]:
* Scroll of Ageless Wisdom doesn't Agaless anymore;
* Fixed dedicated server crash when attempting to generate config files (#41);
* Potion of Recall and Scroll of Postmortal Recall are now capable of teleporting player across vanilla dimensions. Improved their algorithm to correctly seek respawn point in case player has no valid bed/anchor location. Their description also got altered to indicate the fact that they are capable of working with Respawn Anchors;
* Attempted to overhaul texture of The Architect's Inkwell. I really hope I didn't make it look worse than it did before.
[Release 1.8.4]:
* Fixed item names not displaying correctly in list of consumable items of Keystone of The Oblivion (#40);
* Altered recipe of Emblem of Monster Slayer, to involve some new items from Nether Update (#37);
* Buffed armor toughness values of etherium armor from +2.5 on each piece to +4.0, to surpass those of netherite armor;
* The One Box now looks a bit more like a box. Also doesn't prest anymore.
[Release 1.8.3]:
* A little overhaul of mod's logo and updated description in mods.toml;
* Entirely removed sound and particle effects produced by Ring of Dislocation;
* Implemented new mechanic for Enigmatic Amulet, outlined in it's Shift-tooltip. Removed +2 armor stat bonus from it;
* Added lamps and encased lamps, with three variations being available;
* PermanentItemEntities created by some items upon player's death will now spawn at y=0 if player dies further below in the Void. Also, they are now visible from up to 64 blocks away;
* Technically completed soul loss mechanic. Will remain disabled, however, until implementation of in-game guidebook where details about it will be outlined for affected players;
* Axe of Executioner now takes two Netherite Ingots to be created, instead of iron ones previously used; - Following items are now immune to fire and lava, similar to netherite gear: etherium ore, ingots, armor, tools and weapons, Astral Breaker, Enigmatic Amulet, Heart of Creation, Axe of Executioner, Blazing Core, Keystone of The Oblivion, Unholy Grail, Void Pearl;
* Blazing Core now significantly improves visibility when submerged in lava, among it's other abilities.
[Release 1.8.2]:
* Fixed dedicated server crashing when attempting to use active abilities of spellstones (#33).
[Release 1.8.1]:
* Fallback to classical reflection via ObfuscationReflectionHelper;
* Void Pearl now once again nullifies saturation values;
* Implemented functionality of World Name Randomizer (as if someone asked for it);
* Gift of the Heaven now only works within the range of active beacon. Experience cost halved;
* Implemented Grace of the Creator, as direct upgrade from Gift of the Heaven;
* Mending Mixture now takes ghast tear to be created;
* Wither Skulls summoned by Heart of Creation now home in on observed entity. Also, new animation for indicating stronger skulls;
* Implemented null check in LootingLevelEvent event listener, to prevent potential issues (#31);
* Etherium Pickaxe and Astral Breaker are now effective against shulker boxes.
[Release 1.8.0]:
* Initial 1.16.1 port;
* Lots of code rewriting and optimizations;
* Failed attempts to make use of Mixin.
[Release 1.7.0]:
* Initial 1.15.2 port;
* Reduced amount of particles produced by Astral Breaker.
[Release 1.6.4]:
* Fixed side violation on dedicated servers caused by Eye of the Nebula (#15);
* Unequipping Heart of Creation and Gift of the Heaven no longer causes flight to be disabled while in Creative Mode (#16);
* Removed excessive log output in BlockDropsHarvest event handler (#20);
* Astral Breaker and Dislocation Ring now respect client particle settings (#26).
[Release 1.6.3]:
* Added simplified Chinese translation (thanks to LyricaPrismriver) #21.
[Release 1.6.2]:
* Magnetic Ring and Dislocation Ring now respect Demagnetize.
[Release 1.6.1]:
* Removed Universal Clock HUD. Now available as a separate mod: [https://www.curseforge.com/minecraft/mc-mods/universal-clock-hud](https://www.curseforge.com/minecraft/mc-mods/universal-clock-hud)
[Release 1.6.0]:
* Implemeted global changelog. Included as part of the mod file;
* Implemeted Tome of Hungering Knowledge.
[Release 1.5.3]:
* Reclassified most sound events played by mod from neutral to players category;
* Lowered mining speed bonus provided by Charm of the Treasure Hunter to 30% (from previous 50%), to prevent players from gaining instamine on stone and similar blocks when using Diamond Pickaxe with Efficiency V;
* Increased light tolerance of Charm of the Treasure Hunters, so that it's not affected by weaker light sources, like lit Redstone Ore or Redstone Torch. Now works in light levels of 8 and below;
* Angel's Blessing now accelerates player's own projectiles (instead of slowing them down);
* Will of the Ocean is no longer capable of consuming experience from Scroll of Ageless Wisdom when one is equipped;
* Universal Clock HUD is now handled in RenderGameOverlayEvent.Post to avoid being overlapped by other elements, like vignette. Likely will soon be moved into a separate mod;
* Config versioning system is changed to also reset all values upon updating from versions of the mod that didn't have it implemented yet;
* Config version is changed to 1.1.
[Release 1.5.2]:
* Implemented config option that allow to make Universal Clock HUD only displayed in fullscreen mode;
* Fixed overwriting any stack in targeted slot when adding Enigmatic Amulet to player's inventory.
[Release 1.5.1]:
* Implemented Universal Clock HUD and a bunch of client-sided config options for it.
[Release 1.5.0]:
* [DELETED].
[Release 1.4.2]:
* Fixed player crashing on server upon equipping Pearl of the Void.
[Release 1.4.1]:
* [DELETED].
[Release 1.4.0]:
* Changed the way Charm of the Treasure Hunter and Will of the Ocean apply Night Vision effect to ultimately prevent rendering issues. Deprecated related config options;
* Changed the wording of Etherium Armor tooltip. Since obviously it remains unobvious for some people out there;
* Implemented Astral Breaker;
* Implemented Keystone of The Oblivion;
* Optimized capabilities registration for curios;
* Changed the way of collecting experience orbs by Scroll of Ageless Wisdom, now calls .onCollideWithPlayer() method similarly to Dislocation Ring;
* Implemented bonus recipes for more effective wool dyeing.
[Release 1.3.4]:
* Fixed generating tridents within every single chest in underwater ruins;
* Fixed receiving Fearsome Vengeance advancement when beheading a Wither Skeleton ordinarily, without holding Axe of Executioner;
* Fixed dupe with Dislocation Ring (critical in multiplayer);
* Implemented config option for inverting Shift behaviour of Magnetic Ring and Dislocation Ring;
* Implemented config options for controlling the duration of Night Vision effect applied by Charm of the Treasure Hunter and Will of the Ocean.
[Release 1.3.3]:
* Fixed crash with LivingExperienceDropEvent handler;
* Magnetic Ring and Dislocation Ring no longer work if player cannot pick up attracted/teleported items due to having their inventory full.
[Release 1.3.2]:
* Angel's Blessing is no longer capable of redirecting Wither skulls;
* Wither Skulls shot by Heart of Creation now explode after existing for 20 seconds. They are also no longer removed upon world reloading, do not destroy blocks that are supposed to be indestructible and raytrace for target within 128 blocks distance, instead of previous 64;
* Etherium Scythe can now till dirt and grass blocks in 3x3x1 area;
* Added Ice, Packed Ice and Glass to the list of effective materials for Etherium Pickaxe;
* Added config option to disable generation of Etherium Ore as dungeon loot in End Cities;
* Replaced temporary texture of The Architect's Inkwell.
[Release 1.3.1]:
* Fixed server crash upon any player opening Anvil (issue #6).
[Release 1.3.0]:
* Increased attack cooldown of Axe of Executioner to that of a regular sword;
* Implemented Etherium, alongside with tools and armor made of it;
* Implemented The Architect's Inkwell and Lore Fragment;
* Implemented proper exception handling in onPlayerJoin event (related to issue #5);
* Expanded immunity list of Heart of Creation and added active ability, also changed it's tooltip to have more correct wording and be more similar to other spellstones;
* Heart of Creation and Gift of the Heaven now compensate mining speed penalty while in the air;
* All curios in the mod changed so that player cannot equip duplicate trinkets. Mainly affects rings;
* Significant optimizational changes into functional implementation of config;
* A bunch of new config options;
* Implemented config versioning;
* Added some new advancements;
* Added Russian localization.
[Release 1.2.2]:
* Fixed broken code of PacketHandleItemPickup.
[Release 1.2.1]:
* Updated to Forge 28.1.0.
[Release 1.2.0]:
* Implemented advanced potions and related Astral Dust;
* Potions of Haste are merged into advanced potion system instead of being presented as separate items;
* The One Box now has the ability to simulate loot generation in 32768 instances, printing the results to log file;
* Changed Scroll of Postmortal Recall to create newly implemented PermanentItemEntity instead of regular dropped item;
* Fixed inevitable crash when on server startup with the mod, due to attempts to use client-only classes on server side (issue #2);
* Fixed crash caused by renamed method for getting persistent entity NBT (issue #3);
* Implemented update notifications;
* Additional logger output;
* Overall cleanup.
[Release 1.1.0]:
* Fixed Mending Mixture recipe returning empty glass bottles. Now repair recipe it is used in does this;
* Pearl of the Void no longer harms other bearers of the pearl;
* Will of the Ocean will now consume experience from Scroll of Ageless Wisdom, if player has one equipped and if there is enough experience stored in it;
* Removed ability to open Ender Chest inventory by simply right-clicking with Ring of Ender, without equipping it and using keybind;
* Fixed fatal error appearing when player dies while /gamerule keepInventory is set to true;
* Some cleanup in lore functions;
* Implemented config file;
* Default cooldown of active ability of Eye of Nebula increased to 3 seconds;
* Default cooldown of active ability of Angel's Blessing increased to 2 seconds;
* Default mining speed boost from Charm of Treasure Hunter decreased to 50%.
[Release 1.0.1]:
* Changed effects of Recall Potion and Scroll of Postmortal Recall so that they will return player to obsidian platform if they are in the End;
* Fixed bug with Extradimensional Eye not checking the dimension it is bound to;
* Fixed bug with players loosing unlocked Curio slots upon death;
* Attempt to fix new dungeon loot not generating in some cases.
[Release 1.0.0]:
* Initial release.
EnigmaticLegacy-2.10.2.jar:
The Changelog:
[Release 2.10.2]:
* Fixed Encased Lanterns incorrectly rendering underwater (#121).
[Release 2.10.1]:
* Fixed bug where Slayer enchantment applied Slowness debuff to monsters even if item with enchantment was held in offhand;
* Hopefully fixed bug with this mod's enchantments being applicable to items in more than one instance by Enchanting Table;
* Removed Fruit of Ascension from being registered among mod's items;
* Fixed typo in Etherium Pickaxe entry in The Acknowledgment (#107);
* Re-added simplified Chinese localization (thanks FierceManul, #111).
* The Acknowledgment edition raised to 7.
[Release 2.10.0]:
* Corrected name of config option responsible for disabling Extradimensional Vessel;
* Implemented Darkest Scroll (as Bastion Treasure loot), Pact of Infinite Avarice and Essence of Raging Life;
* Changed recipe of Scroll of a Thousand Curses to involve Darkest Scroll;
* Removed options responsible for tweaking World Name Randomizer from client config;
* Added mixin to force dispatch LootTableLoadEvent to Enigmatic Legacy's handler when Forge refuses to do so;
* Fixed Emblem of Bloodstained Valor and Scroll of a Thousand Curses being equippable in more than one instance if player has more than one slot for either;
* The Acknowledgment edition raised to 6;
* Added Build Resource Updater to the project build, because apparently Forge stopped supporting similar feature which existed in the past somewhere after 1.7.10;
* Altered project building to make Eclipse runs properly work.
[Release 2.9.2]:
* This and all subsequent releases will now be marked as 1.16.3-compatible when uploading;
* The Seventh Curse of Ring of the Seven Curses now causes Phantoms to spawn regardless of when player have last visited their bed;
* Excluded next major Minecraft release from being listed as compatible in mods.toml.
[Release 2.9.1]:
* World Name Randomizer once again moved into separate mod: [https://www.curseforge.com/minecraft/mc-mods/world-name-randomizer](https://www.curseforge.com/minecraft/mc-mods/world-name-randomizer)
* Glorified logger wrapper;
* Support of Enum types and filtered string in Omniconfig (yet unused);
* Designed IItemCurio interface to implement on items rather than doing so with ICurio;
* Implemented small compat with Apotheosis to make sure Enchanter's Pearl works with it (#103);
* Some more log output for PermanentItemEntities to indicate when player picks them up;
* Piglins are now affected by the Second Curse of Ring of the Seven Curses;
* Hopefully fixed Pearl of the Void crashes in certain instances when removing multiple potion effects from player;
* Added localization entries on every enchantment for Enchantment Descriptions (#102);
* A bit overhauled Unholy Grail texture;
* Ennobled project building and changelog file format.
[Release 2.9.0]:
* Fixed bug where contents of the inventory of The Architect's Inkwell vanished upon closing it;
* Most accessories are now legitimately enchantable with Curse of Binding. This time for sure!;
* Torrent enchantment is now effective against Ender Dragon;
* Listed Soul Crystal in mod's creative tab, and added tooltip to it indicating it can be used to restore lost crystals by right-clicking with it. Using the crystal as item now also produces particle effect identical to absorption of it's entity form;
* Changed license reference in mods.toml to prompt new license there;
* This and all subsequent modfile releases now include full copy of The Copybruh License document;
* Implemented Enchanter's Pearl, Exquisite Ring and Unholy Stone;
* Changed the implementation of Guide to Animal Companionship to render Hoglins neutral to new one made through Mixin;
* Implemented config option that allows to make it so that the Ring of the Seven Curses will be automatically equipped into one of the player's ring slots when they enter the world for the first time, instead of just being added to their inventory;
* Rollback to previous version of AdvancedSpawnLocationHelper, because new one breaks badly when trying to teleport player to world's spawn point for some reason;
* The Acknowledgment edition raised to 5.
[Release 2.8.0]:
* Pearl of the Void no longer clears Night Vision effects provided by Charm of the Treasure Hunter and Will of the Ocean (#100);
* Black Enigmatic Amulet nerfed to provide only 10% Lifesteal, instead of previous 15%;
* Will of the Ocean once again reduces damage from Drowned, because go screw yourself vanilla logic;
* Added elemental vulnerabilities to Angel's Blessing, Will of the Ocean, Blazing Core and Eye of Nebula (#71);
* At long last, finally properly set up the Mixin connection for further use;
* Implemented three new enchantments: Slayer, Torrent and Wrath;
* Removed wrong third page in The Acknowledgment entry of Ceaseless enchantment;
* The Acknowledgment edition raised to 4.
[Release 2.7.3]:
* Defeated the invasion of Enigmatic Amulets (#95).
[Release 2.7.2]:
* Fixed Ceaseless enchantment STILL requiring arrow in inventory to work, once and for all;
* Fixed arrows shot with Ceaseless enchantment being perfectly pickapable from the ground like nobody's business;
* Creative tab of Enigmatic Legacy now contains all color variations of Enigmatic Amulet;
* Renamed some of the config options for Enigmatic Amulet for the sake of case consistency;
* Added config option to allow simultaneously equipping multiple Enigmatic Amulets (if player somehow has more than one charm slot);
* Added config option to allow simultaneously equipping multiple spellstones if they are different items (if player somehow has more than one spellstone slot).
[Release 2.7.1]:
* Fixed Forbidden Fruit checks crashing players on server if two or more are within render distance of one another (thanks Flynatol, #92);
* Hopefully fixed Ceaseless enchantment still requiring arrow in inventory to work.
[Release 2.7.0]:
* Added option to client config that allows to turn off mod update notifications;
* Slightly overhauled texture of Extradimensional Vessel;
* Ring of the Seven Curses is now accounted for as item with 7 curses by Scroll of a Thousand Curses (#84);
* Scroll of a Thousand Curses and Emblem of Bloodstained Valor now have an indication of current total traits they provide when equipped;
* Scroll of a Thousand Curses now provides +7% mining speed boost by default for every curse;
* Config option for disabling Enigmatic Amulet now actually disables it from being gifted to players upon entering the world (#86);
* Most items in the mod can now be enchanted with Curse of Vanishing. Many couldn't be before;
* Most wearables can now be enchanted with Curse of Binding through Anvil;
* Chance of Netherite Scrap dropping from Piglin Brutes is nerfed from 50% to 20%, and from Wither Skeletons from 20% to 7% when player bears Ring of the Seven Curses;
* Fixed bug where players bearing Ring of the Seven Curses were able to deal full damage to monsters when using crossbow with Sharpshooter enchantment;
* Enigmatic Amulet that player receives when entring the world for the first time will now have randomly chosen one out of seven possible colors, with each color having it's own bonus trait. Amulets that existed before this update will have their color rerolled based on owner's username (#28);
* Ring of The Seven curses no longer angers neutral mobs if bearer is in Spectator mode;
* Ceaseless enchantment no longer demands an arrow in the inventory to shoot basic arrows. Also there is config option to make it required as it was;
* Bees are once again angered agaist bearers of Ring of the Seven Curses by default, in view of Guide to Animal Companionship with it's ability to counter that being introduced;
* Will of the Ocean now includes functionality of Aqua Affinity enchantment, does prevent air bar from rendering and negates gravity affecting player underwater;
* Scrapped most of reflection in favor of access transformations;
* Most numerical parameters affecting Ring of the Seven Curses and related items are now exposed as config variables;
* Implemented six new items: Guide to Animal Companionship, Guide to Feral Hunt, The Twist, The Forbidden Fruit, Potion of Redemption and Nefarious Essence;
* Added The Acknowledgment entry which provides a bit of lore about ancient tomes [Tattered/Withered/Corrupted], as well as a glimpse into their purpose;
* Removed Chineese and Russian localization. Old files are still stored in lang directory with "[OUTDATED]" suffix, in case they will be of any use to whoever might decide to help us updating those localizations, but so far they were not touched for a long time and the amount of changes brough to the mod in the meantime rendered them horribly broken;
* Fixed completely black "Heat" title above heat bar rendered by Blazing Core. Okay I'm not even gonna ask anymore why nobody reports this stuff;
* Permanent item entites, which include Extradimensional Vessels and Soul Crystals, can no longer be moved between dimensions. Also added log output to indicate when they are removed due to being attacked by absolute damage source or whatever other reason, to simplify investigation on potential future bug reports related to them;
* Common config version raised to 2.1.
[Release 2.6.1]:
* Fixed variety of crashes that may have been caused by non-assigned config property in item class of Emblem of Monster Slayer (#85);
* Neutral mobs no longer anger against players with Ring of the Seven Curses equipped when they are in creative mode.
[Release 2.6.0]:
* Brand new config implementation, ported right from 1.7.10 versions of Forge, with a lot of polishing and fancy wrapping on top of it. Notice that new config files have '.omniconf' extension; old '.toml' are not generated and not loaded anymore;
* Among particularly noticeable improvements, most options in common file are now automatically synchronized from server to client;
* Accessibility config options for most items are now generated and handled mostly automatically;
* Astral Breaker's AOE mining now has respective config options;
* Heart of Creation now provides immunity only to debuffs instead of all status effects (#17);
* Spiders now drop strings instead of slime balls with Ring of the Seven Curses equipped, as was initially intended;
* Emblem of Bloodstained Valor now increases movement speed regardless of whether or not the player is sprinting (#81);
* The Acknowledgment is now enchantable, but solely with Bane of Arthropods (#81);
* Neutral mobs no longer anger against players who bear Ring of the Seven Curses, unless there is a direct line of sight between them and the player, aka don't see players through walls anymore. Well, most of the time. They can still see the cursed players regardless of obstacles if the distance separating the player from them is below 4 blocks (#81);
* Endermen generally follow the abovementioned rule, but sometimes they might randomly disregard it and teleport behind unsuspecting player seemingly out of nowhere (#81);
* +1 Joke in Twisted Mirror entry in The Acknowledgment (#81);
* Significantly expanded The Acknowledgment entry on Ring of the Seven Curses, to provided explanation on how every curse works. Many players have found some of them unclear, like insomnia for instance, so that should be now addressed. Blessings did not receive as much attention, but it's now mentioned that they come along with the ring as permanent traits, similar to how curses do.
[Release 2.5.3]:
* Removed unintended overrides of vanilla loot tables that someone forgot to delete (totally not me) (#80).
[Release 2.5.2]:
* Fixed Heart of Creation crashing the server when attempting to use it's active ability (why nobody reported this?);
* Fixed active abilities of spellstones not having any cooldown at all (okay, but THIS?..);
* Fixed The Architect's Inkwell crashing the server when attempting to open it's GUI (#76).
[Release 2.5.1]:
* Fixed crash on server startup (#75).
[Release 2.5.0]:
* Fixed Astral Breaker recipe not being disabled by it's config option (#72);
* Implemented config option that allows to disable Ring of the Seven Curses from being granted to players upon first world visit (#67);
* Ancient tomes can now be used as furnace fuel (#68);
* Upon reading an ancient tome there's now a special toast indicating how much experience and knowledge points it granted;
* Scrapped custom implementation of Fortune/Looting bonuses in favor of one now provided by Curios API;
* Neutral mobs angered by Ring of the Seven Curses now exclude tamed animals, player-constructed Iron Golems and bees (#69);
* Decreased the range in which neutral mobs are rendered hostile towards bearers of Ring of the Seven Curses from 32 blocks radius to 24;
* Implemented two new enchantments for crossbows, Sharpshooter and Ceaseless (merged from Armorless & More);
* Implemented Scroll of a Thousand Curses, Emblem of Bloodstained Valor and Curse of Nemesis (#70);
* Corrected wording of a couple advancements to better correspond to possible means of aquiring them;
* Fixed The Acknowledgment content not loading properly when some of the mod's brewing recipes are disabled through config (#74);
* Addressed some obscure wording and inconsistent text coloring in item tooltips;
* Pearl of the Void now only applies Withering through direct attacks;
* Heart of the Golem's vulnerability to magic damage now includes damage from withering. Explosion protection trait is increased to 50% resistance by default, but is only provided with no armor equipped;
* Will of the Ocean's damage reduction against underwater creatures no longer includes drowned, to ensure consistency with vanilla logic;
* Blazing Core now provides only temporary immunity to lava;
* Pearl of the Void now provides complete immunity to any status effects. Removed it's trait that prevents hunger from affecting the bearer. Chance of death prevention is buffed from 15% to 35%;
* Resistance to magic damage of Eye of Nebula now includes withering damage;
* Etherium Armor set bonus no longer provides debuff immunity;
* Slightly overhauled texture of Charm of the Treasure Hunter;
* Implemented config options that allow to adjust dealt and received damage multipliers that bearers of the Ring of the Seven Curses are affected by;
* Disabled attribute tooltip on Will of the Ocean due to being redundant;
* Enigmatic Legacy now automatically triggers "minecraft:recipe_unlocked" trigger for every recipe player has unlocked when they join the world. Required due to some recipes in the mod requiring certain parent recipes to be unlocked, and new recipes added may never have this condition fulfilled. Also should be a good practice overall;
* Raised the Config Version to 1.2.
[Release 2.4.0]:
* Initial 1.16.3 port. Should be backwards compatible with 1.16.2 but don't blame me if stuff breaks if you run it there.
[Release 2.3.0]:
* Intermediate 1.16.2 port. No further support for this version in specific will be provided.
[Release 2.2.1]:
* Changed Scroll of Postmortal Recall mechanic to teleport player's dropped items to their respawn point, instead of teleporting themselves. Fixes crash when recalling after being killed by neutral mob (#66).
[Release 2.2.0]:
* Angel's Blessing now actually redirects projectiles through ProjectileImpactEvent handler instead of cloning them in LivingAttackEvent;
* Due to the previous, a bug is fixed where redirected tridents for some reason were unable to deal damage;
* The Architect's Inkwell now has it's own GUI for name/lore editing on Lore Fragments. Doing has no experience cost, unlike previously used Anvil operations;
* Expanded Inkwell's entry in The Acknowledgment to include overall guide on how to use operational and formatting codes;
* Made use of vanilla cooldown tracker to visually display cooldown on spellstone's active abilities and ability of Etherium Broadsword;
* Special ability of Etherium Broadsword can now be suppressed in a fashion similar to AOE mining abilities of other tools (#53);
* Fixed bug with Tile Entities bound to block being completely ignored when spawning block drops (#56);
* Fixed bug with NullPointerException being thrown whenever attempting to alter The Acknowledgment read/unread entry state while viewedEntries data is not generated yet by Patchouli;
* Fixed Etherium Axe/Astral Breaker being inefficient against warped/crimson stems and their derivative blocks (#59);
* Hopefully fixed possibility of gaining extreme velocities when using Angel's Blessing with Elytra (#65);
* Fixed Night Vision effect from items that provide it not being properly removed if player has Blazing Core equipped (#61);
* Nerfed attack damage of The Acknowledgment (#63);
* Implemented Ring of the Seven Curses, Twisted Mirror, Heart of the Earth and Twisted Heart;
* Ring slots are now unlocked by default, since Ring of the Seven Curses is guaranteed to be available to player right off the start;
* Charm of the Treasure Hunter now provides +1 Fortune Level instead of +1 Luck. Changed it's recipe to require Heart of the Earth;
* Spellstones are now generally more rare.
[Release 2.1.3]:
* Closing Ender Chest inventory opened by Ring of Ender is now followed by appropriate sound effect;
* When having Ring of Ender equipped, special button is now added to inventory GUI that allows to open Ender Chest inventory. Also implemented a couple config options that allow to control existence and position of that button.
[Release 2.1.2]:
* Fixed startup error caused by attempts to reset null config object when generating config file (#52).
[Release 2.1.1]:
* Fixed critical error on startup caused by screwed up mods.toml file.
[Release 2.1.0]:
* Magnetic Ring's effects produce particles no longer;
* Nerfed Angel's Blessing projectile redirection ability (#14). Now grants chance to deflect incoming projectiles instead of redirecting all of them away;
* Tools with area of effect abilities now allow to toggle these abilities on/off by shift+right-clicking. Also addded config option that allows to disable temporary suppression of such abilities by holding Shift;
* Added recipe linkages for Potion of Recall and all ultimate potion types in The Acknowledgment;
* Hopefully fixed mining speed corrections in the mod disrespecting other mods' attempts to alter it (#50);
* Fixed multiple bugs related to integrated World Name Randomizer functionality. Also implemented client-sided config option to allow disabling it (#51); - Fixed Etherium Scythe's AoE-tilling not working.
[Release 2.0.0]:
* Implemented The Acknowledgment, vessel of knowledge about everything in the mod... and not only;
* Due to the former, Patchouli is now listed among mandatory dependencies*;
* Implemented three variations of ancient tomes, each added to the loot of respective dungeons;
* Updated loot table list of The One Box, to include nether bastion chests;
* Some of the new loot added by the mod now also generates in those chests;
* Altered some of the advancements that unlock recipes to player, to also require recipes of certain component items to be unlocked. Most of them now also instantly unlock the recipe when player obtains crafting result through other means;
* Optional Soul Loss mechanic can now be enabled through config.
* I know it's "Dependecy-Free" and all, but I already ended up using multiple hooks outside of generic API, and that number will likely only increase as I attempt to tweak more custom functionality into our Enigmatinomicon. Besides, I never wanted it to be optional addition in the first place.
[Release 1.8.7]:
* Guess here we patch again...
* Code of custom triggers actually makes sense when you look at it;
* Fixed crash when using keybind for spellstone active ability when spellstone slot is not unlocked yet (#47);
* Fixed Curios slots not being properly unlocked when they are supposed to be. Re-entering worlds when this issue occured should also fix it (#48).
[Release 1.8.6]:
* Fixed crash with Optifine on Forge versions past 32.0.98 when rendering Extradimensional Vessel (#44);
* Implemented config options to adjust damage bonus stat provided by Enigmatic Amulet, as well as one to disable it's ability to summon Extradimensional Vessel. Also added option to prevent anyone besides original owner from picking up their Extradimensional Vessel (#45, #38);
* Before gods I swear, this is the last patch I am making until 2.0 release.
[Release 1.8.5]:
* Scroll of Ageless Wisdom doesn't Agaless anymore;
* Fixed dedicated server crash when attempting to generate config files (#41);
* Potion of Recall and Scroll of Postmortal Recall are now capable of teleporting player across vanilla dimensions. Improved their algorithm to correctly seek respawn point in case player has no valid bed/anchor location. Their description also got altered to indicate the fact that they are capable of working with Respawn Anchors;
* Attempted to overhaul texture of The Architect's Inkwell. I really hope I didn't make it look worse than it did before.
[Release 1.8.4]:
* Fixed item names not displaying correctly in list of consumable items of Keystone of The Oblivion (#40);
* Altered recipe of Emblem of Monster Slayer, to involve some new items from Nether Update (#37);
* Buffed armor toughness values of etherium armor from +2.5 on each piece to +4.0, to surpass those of netherite armor;
* The One Box now looks a bit more like a box. Also doesn't prest anymore.
[Release 1.8.3]:
* A little overhaul of mod's logo and updated description in mods.toml;
* Entirely removed sound and particle effects produced by Ring of Dislocation;
* Implemented new mechanic for Enigmatic Amulet, outlined in it's Shift-tooltip. Removed +2 armor stat bonus from it;
* Added lamps and encased lamps, with three variations being available;
* PermanentItemEntities created by some items upon player's death will now spawn at y=0 if player dies further below in the Void. Also, they are now visible from up to 64 blocks away;
* Technically completed soul loss mechanic. Will remain disabled, however, until implementation of in-game guidebook where details about it will be outlined for affected players;
* Axe of Executioner now takes two Netherite Ingots to be created, instead of iron ones previously used; - Following items are now immune to fire and lava, similar to netherite gear: etherium ore, ingots, armor, tools and weapons, Astral Breaker, Enigmatic Amulet, Heart of Creation, Axe of Executioner, Blazing Core, Keystone of The Oblivion, Unholy Grail, Void Pearl;
* Blazing Core now significantly improves visibility when submerged in lava, among it's other abilities.
[Release 1.8.2]:
* Fixed dedicated server crashing when attempting to use active abilities of spellstones (#33).
[Release 1.8.1]:
* Fallback to classical reflection via ObfuscationReflectionHelper;
* Void Pearl now once again nullifies saturation values;
* Implemented functionality of World Name Randomizer (as if someone asked for it);
* Gift of the Heaven now only works within the range of active beacon. Experience cost halved;
* Implemented Grace of the Creator, as direct upgrade from Gift of the Heaven;
* Mending Mixture now takes ghast tear to be created;
* Wither Skulls summoned by Heart of Creation now home in on observed entity. Also, new animation for indicating stronger skulls;
* Implemented null check in LootingLevelEvent event listener, to prevent potential issues (#31);
* Etherium Pickaxe and Astral Breaker are now effective against shulker boxes.
[Release 1.8.0]:
* Initial 1.16.1 port;
* Lots of code rewriting and optimizations;
* Failed attempts to make use of Mixin.
[Release 1.7.0]:
* Initial 1.15.2 port;
* Reduced amount of particles produced by Astral Breaker.
[Release 1.6.4]:
* Fixed side violation on dedicated servers caused by Eye of the Nebula (#15);
* Unequipping Heart of Creation and Gift of the Heaven no longer causes flight to be disabled while in Creative Mode (#16);
* Removed excessive log output in BlockDropsHarvest event handler (#20);
* Astral Breaker and Dislocation Ring now respect client particle settings (#26).
[Release 1.6.3]:
* Added simplified Chinese translation (thanks to LyricaPrismriver) #21.
[Release 1.6.2]:
* Magnetic Ring and Dislocation Ring now respect Demagnetize.
[Release 1.6.1]:
* Removed Universal Clock HUD. Now available as a separate mod: [https://www.curseforge.com/minecraft/mc-mods/universal-clock-hud](https://www.curseforge.com/minecraft/mc-mods/universal-clock-hud)
[Release 1.6.0]:
* Implemeted global changelog. Included as part of the mod file;
* Implemeted Tome of Hungering Knowledge.
[Release 1.5.3]:
* Reclassified most sound events played by mod from neutral to players category;
* Lowered mining speed bonus provided by Charm of the Treasure Hunter to 30% (from previous 50%), to prevent players from gaining instamine on stone and similar blocks when using Diamond Pickaxe with Efficiency V;
* Increased light tolerance of Charm of the Treasure Hunters, so that it's not affected by weaker light sources, like lit Redstone Ore or Redstone Torch. Now works in light levels of 8 and below;
* Angel's Blessing now accelerates player's own projectiles (instead of slowing them down);
* Will of the Ocean is no longer capable of consuming experience from Scroll of Ageless Wisdom when one is equipped;
* Universal Clock HUD is now handled in RenderGameOverlayEvent.Post to avoid being overlapped by other elements, like vignette. Likely will soon be moved into a separate mod;
* Config versioning system is changed to also reset all values upon updating from versions of the mod that didn't have it implemented yet;
* Config version is changed to 1.1.
[Release 1.5.2]:
* Implemented config option that allow to make Universal Clock HUD only displayed in fullscreen mode;
* Fixed overwriting any stack in targeted slot when adding Enigmatic Amulet to player's inventory.
[Release 1.5.1]:
* Implemented Universal Clock HUD and a bunch of client-sided config options for it.
[Release 1.5.0]:
* [DELETED].
[Release 1.4.2]:
* Fixed player crashing on server upon equipping Pearl of the Void.
[Release 1.4.1]:
* [DELETED].
[Release 1.4.0]:
* Changed the way Charm of the Treasure Hunter and Will of the Ocean apply Night Vision effect to ultimately prevent rendering issues. Deprecated related config options;
* Changed the wording of Etherium Armor tooltip. Since obviously it remains unobvious for some people out there;
* Implemented Astral Breaker;
* Implemented Keystone of The Oblivion;
* Optimized capabilities registration for curios;
* Changed the way of collecting experience orbs by Scroll of Ageless Wisdom, now calls .onCollideWithPlayer() method similarly to Dislocation Ring;
* Implemented bonus recipes for more effective wool dyeing.
[Release 1.3.4]:
* Fixed generating tridents within every single chest in underwater ruins;
* Fixed receiving Fearsome Vengeance advancement when beheading a Wither Skeleton ordinarily, without holding Axe of Executioner;
* Fixed dupe with Dislocation Ring (critical in multiplayer);
* Implemented config option for inverting Shift behaviour of Magnetic Ring and Dislocation Ring;
* Implemented config options for controlling the duration of Night Vision effect applied by Charm of the Treasure Hunter and Will of the Ocean.
[Release 1.3.3]:
* Fixed crash with LivingExperienceDropEvent handler;
* Magnetic Ring and Dislocation Ring no longer work if player cannot pick up attracted/teleported items due to having their inventory full.
[Release 1.3.2]:
* Angel's Blessing is no longer capable of redirecting Wither skulls;
* Wither Skulls shot by Heart of Creation now explode after existing for 20 seconds. They are also no longer removed upon world reloading, do not destroy blocks that are supposed to be indestructible and raytrace for target within 128 blocks distance, instead of previous 64;
* Etherium Scythe can now till dirt and grass blocks in 3x3x1 area;
* Added Ice, Packed Ice and Glass to the list of effective materials for Etherium Pickaxe;
* Added config option to disable generation of Etherium Ore as dungeon loot in End Cities;
* Replaced temporary texture of The Architect's Inkwell.
[Release 1.3.1]:
* Fixed server crash upon any player opening Anvil (issue #6).
[Release 1.3.0]:
* Increased attack cooldown of Axe of Executioner to that of a regular sword;
* Implemented Etherium, alongside with tools and armor made of it;
* Implemented The Architect's Inkwell and Lore Fragment;
* Implemented proper exception handling in onPlayerJoin event (related to issue #5);
* Expanded immunity list of Heart of Creation and added active ability, also changed it's tooltip to have more correct wording and be more similar to other spellstones;
* Heart of Creation and Gift of the Heaven now compensate mining speed penalty while in the air;
* All curios in the mod changed so that player cannot equip duplicate trinkets. Mainly affects rings;
* Significant optimizational changes into functional implementation of config;
* A bunch of new config options;
* Implemented config versioning;
* Added some new advancements;
* Added Russian localization.
[Release 1.2.2]:
* Fixed broken code of PacketHandleItemPickup.
[Release 1.2.1]:
* Updated to Forge 28.1.0.
[Release 1.2.0]:
* Implemented advanced potions and related Astral Dust;
* Potions of Haste are merged into advanced potion system instead of being presented as separate items;
* The One Box now has the ability to simulate loot generation in 32768 instances, printing the results to log file;
* Changed Scroll of Postmortal Recall to create newly implemented PermanentItemEntity instead of regular dropped item;
* Fixed inevitable crash when on server startup with the mod, due to attempts to use client-only classes on server side (issue #2);
* Fixed crash caused by renamed method for getting persistent entity NBT (issue #3);
* Implemented update notifications;
* Additional logger output;
* Overall cleanup.
[Release 1.1.0]:
* Fixed Mending Mixture recipe returning empty glass bottles. Now repair recipe it is used in does this;
* Pearl of the Void no longer harms other bearers of the pearl;
* Will of the Ocean will now consume experience from Scroll of Ageless Wisdom, if player has one equipped and if there is enough experience stored in it;
* Removed ability to open Ender Chest inventory by simply right-clicking with Ring of Ender, without equipping it and using keybind;
* Fixed fatal error appearing when player dies while /gamerule keepInventory is set to true;
* Some cleanup in lore functions;
* Implemented config file;
* Default cooldown of active ability of Eye of Nebula increased to 3 seconds;
* Default cooldown of active ability of Angel's Blessing increased to 2 seconds;
* Default mining speed boost from Charm of Treasure Hunter decreased to 50%.
[Release 1.0.1]:
* Changed effects of Recall Potion and Scroll of Postmortal Recall so that they will return player to obsidian platform if they are in the End;
* Fixed bug with Extradimensional Eye not checking the dimension it is bound to;
* Fixed bug with players loosing unlocked Curio slots upon death;
* Attempt to fix new dungeon loot not generating in some cases.
[Release 1.0.0]:
* Initial release.
Ensorcellation (ensorcellation-1.16.3-1.1.1.jar --> ensorcellation-1.16.3-1.1.2.jar):
ensorcellation-1.16.3-1.1.2.jar:
Localization updates. :)
Extreme sound muffler (Forge) (Extreme Sound Muffler 3.3 - Forge 1.16.4 --> Extreme Sound Muffler 3.4 - Forge 1.16.4):
Extreme Sound Muffler 3.4 - Forge 1.16.4:
Cleaned some Server side logic in order to prevent edge case crashes
FTB Chunks (ftb-chunks-1604.2.2.54.jar --> ftb-chunks-1604.2.2.56.jar):
ftb-chunks-1604.2.2.56.jar:
* Fixed crash with FTB Ranks - LatvianModder
ftb-chunks-1604.2.2.55.jar:
* Merge pull request #80 from segalll/master - Kristiāns Micītis
* Merge pull request #81 from Stonebound/feature/chunktimeout - Kristiāns Micītis
* Let's not remove the loading.. - phit
* WIP Chunkload Offline - phit
* Forgot another thing... - segalll
* Whoops forgot something - segalll
* Make death waypoints a configuration option - segalll
* Disable death waypoints - segalll
ForgeEndertech (ForgeEndertech-1.16.4-7.0.8.0-build.0028.jar --> ForgeEndertech-1.16.4-7.0.9.0-build.0032.jar):
ForgeEndertech-1.16.4-7.0.9.0-build.0032.jar:
7.0.9.0
* updated to latest recommended Forge 1.16.4-35.1.4
* changed: WorldSearch.BlockChain algorithm to use iteration instead of recursion
* fixed: java.lang.StackOverflowError when block chain is too long (thanks to vizthex)
* requires: Forge 35.1.4 or above
Just Enough Items (JEI) (jei-1.16.4-7.6.1.63.jar --> jei-1.16.4-7.6.1.65.jar):
Placeholder:
No changelog available.
KubeJS (kubejs-1604.3.4.136-forge.jar --> kubejs-1604.3.4.140-forge.jar):
kubejs-1604.3.4.140-forge.jar:
* Merge pull request #52 from shedaniel/master - Kristiāns Micītis
* Add REI integration - shedaniel
kubejs-1604.3.4.139-forge.jar:
* Added entity/server/entityList .runCommandSilent(command) - LatvianModder
* Changed "Failed to create recipe" from warning to error - LatvianModder
kubejs-1604.3.4.138-forge.jar:
* Added hideServerScriptErrors in common.properties - LatvianModder
kubejs-1604.3.4.137-forge.jar:
* Fixed custom json recipes still being de-json-ified causing some of the more complex ones to lose ingredients/results - LatvianModder
KubeJS Immersive Engineering (kubejs-immersive-engineering-1604.1.0.11.jar --> kubejs-immersive-engineering-1604.1.0.12.jar):
kubejs-immersive-engineering-1604.1.0.12.jar:
* Fixed sawmill recipes. Probably. - LatvianModder
LibX (LibX-1.16.3-1.0.8.jar --> LibX-1.16.3-1.0.10.jar):
LibX-1.16.3-1.0.10.jar:
* Fix a data generation bug related to ItemStackRenderer - noeppi_noeppi
LibX-1.16.3-1.0.9.jar:
* Merge remote-tracking branch 'origin/1.16.3' into 1.16.3 - noeppi_noeppi
* Some new features - noeppi_noeppi
Light Overlay (Rift/Forge/Fabric) ([Forge / Fabric 1.16.4] v5.6.0 --> [Forge / Fabric 1.16.4] v5.6.1):
[Forge / Fabric 1.16.4] v5.6.1:
Fix mod not loading in fabric.
In case you are new to this merging method, this mod jar will work on both Fabric and Forge, just slap this jar into minecraft/mods and it will work.
Mantle (Mantle-1.16.4-1.6.43.jar --> Mantle 1.5.52 for 1.16.x):
Mantle 1.5.52 for 1.16.x:
* Make faces map getter in fluid cuboid public
* Make baked model constructors public
* Port faucet fluid loader from Ceramics, so it can be reused in Tinkers Construct (instead of running two copies)
* Add missing mappings utility function
* Fix fluid rendering mishandling light and ignoring fluid luminosity
ObserverLib (ObserverLib-1.16.4-1.4.4.jar --> ObserverLib-1.16.4-1.5.0.jar):
ObserverLib-1.16.4-1.5.0.jar:
Built with:
* Forge 35.1.13 (Requires any 1.16.4 Forge)
Fixes:
* Fixes concurrent data access, fixing a occasional CME crash
Quark (Quark-r2.4-283.jar --> Quark-r2.4-290.jar):
Quark-r2.4-290.jar:
* Fixed dupe with crafting in the backpack screen.
* Fixed slightly unnecessary memory usage with dispensers placing blocks.
Quark-r2.4-289.jar:
* DID WE FINALLY FIX THE CRASH WITH CHARM? LET'S FIND OUT
* Also added an option to Game Nerfs to disable ice roads if you want ig
Quark-r2.4-288.jar:
* Another attempt at fixing the weird crash that's happening to people randomly. Once again, we haven't been able to reproduce it, so let's hope it's fixed this time.
* Also fixed the mossy cobblestone bricks texture being one pixel off lol
Quark-r2.4-287.jar:
* Blacklisted the Immersive Engineering Engineer's Crafting table from the chest buttons.
* Fixed a crash with Untranslated Items.
* Fixed Astral Sorcery's Conversion Wand converting dirt to path.
* Fixed Auto-Walk having the player walk at full speed when crawling.
* Fixed being able to right click armor and Seed Pouches in the creative menu.
* Fixed Cave Roots not spreading.
* Fixed dispensers always placing redstone components facing up.
* Fixed Glowshrooms having a red map color.
* Fixed Iron Grates stopping minecarts and not stopping baby chickens.
* Fixed Item Sharing not showing icons.
* Fixed Item Sharing working while there's a selected text box.
* Fixed Pickarang disappearing inside blocks if the owner dies or leaves the dimension.
* Fixed pistons pushing dispensers or droppers not updating comparator signals.
* Fixed quark stones not generating if you disable the big stone clusters feature but not the individual types.
* Fixed race condition crashes with Charm. (for real this time (hopefully (please actually work)))
* Fixed Spiral Spires generating over end cities.
* Fixed the Bucket of Slime not making sound when emptying and not swinging the player's hand when picking up a slime.
* Improved how shift-click works inside the Backpack screen.
* Removed "F to Switch" (exists in vanilla since 1.16).
* Renamed Slime in a Bucket to Bucket of Slime.
Quark-r2.4-286.jar:
* Changed the realistic world type to use the new forge system for that. Should prevent it not loading properly in servers. You can also set it as the default world type now in the forge config.
* Fixed crash on servers.
* Fixed crash when loaded with charm.
Please check the changelog for 284 too if you're upgrading from 283 or earlier: [https://www.curseforge.com/minecraft/mc-mods/quark/files/3155841](https://www.curseforge.com/minecraft/mc-mods/quark/files/3155841)
Quark-r2.4-285.jar:
* Fixed a crash caused by the last version having a broken mixin included.
Please check the changelog for 284 too if you're upgrading from 283 or earlier: [https://www.curseforge.com/minecraft/mc-mods/quark/files/3155841](https://www.curseforge.com/minecraft/mc-mods/quark/files/3155841)
Quark-r2.4-284.jar:
* Added a button to lock the shift key down in interfaces. This is an accessibility feature that allows people with muscle strains to not have to hold shift down.
* Added a new "Realistic L.Biomes" world type to allow you to have the realistic world type with large biomes. (Server name: realistic_large_biomes)
* Added an Auto Walk keybind (Caps Lock by default). When pressed, the player will automatically walk and jump until pressed again or W is pressed. This is an accessibility feature that allows people with muscle strains to not have to hold the walk key down.
* Added Game Nerfs to experimental (disabled by default). This feature nerfs some parts of the game I consider broken, such as mending, iron farms, and the ability to zombify a villager multiple times to get ridiculous discounts.
* Added Narrator Readout to experimental (disabled by default), an accessibility feature that allows using the system narrator to read the block or item in front of you, as well as other relevant game info.
* Added Overlay Shader to experimental (disabled by default), an accessibility feature that allows you to play the game with a post-processing shader enabled, such as increased or decreased contrast, or colorblind simulation.
* Added Simulated Deutranopia, Protanopia, Tritanopia, and Achromatopsia filters to the camera.
* Attempted to fix an unknown crash on startup refering to the Leaf Carpet. (#2767) I couldn't reproduce it so I'm not sure whether this fixed it or not.
* Fixed applying Ancient Tomes costing additional XP if the item was renamed previously.
* Fixed crash when picking up an item while there's a Shulker Box with a loot table in your inventory.
* Fixed custom emotes not loading.
* Fixed Duskbound Blocks and Lantern being in the wrong creative tab.
* Fixed Elytra not being equippable via right click.
* Fixed equipping a Backpack while there's an armor item already equipped causing the armor item to drop.
* Fixed Greener Grass not loading over mod blocks.
* Fixed infinite sound effect spam when holding an enchanted water bucket.
* Fixed map tooltips breaking lighting for buttons.
* Fixed Pathfinder Maps not appearing in trades.
* Fixed Potted Chorus having an incorrect model.
* Fixed Quark Chests not being tagged as guarded by piglins.
* Fixed Quark Ladders not using the axe as the proper tool.
* Fixed Shulker Boxes with a loot table showing an empty tooltip when hovered.
* Fixed Simple Harvest not respecting Hoe Harvesting being disabled and still letting hoes harvest 3x3.
* Fixed Snow Bricks not using shovel as the proper tool. (bageldotjpg)
* Fixed Spider Nests not spawning.
* Fixed Stonelings not spawning in peaceful.
* Fixed the emote system causing players' idle animations not happening.
* Fixed the Fiery Blossom Sapling not being tagged under saplings properly.
* Fixed the Icy biome type not being accepted in the config, causing things that spawn there, such as the Permafrost biome or Forsty Blossom Trees.
* Fixed the Seed Pouch including variants for items that are disabled in the creative tab.
* Fixed the trowel not losing durability.
* Fixed Tridents with colored runes being very messy. They still don't render the color when thrown, but that's a more complex issue to fix later.
* Greener Grass now applies to the blocks in Abnormals' Mods by default. (bageldotjpg)
* Modules are now marked as enabled earlier in the run cycle to allow other mods to hook better. (F43nd1r)
* Moved the funny to the q menu and updated it.
* Renamed the "Quark Realistic" world type to just "Realistic"
* Restructured a ton of code internally.
* The placement range for the Seed Pouch is now configurable.
RandomPatches (Forge) (RandomPatches 2.1.0 --> RandomPatches 2.1.5-forge):
RandomPatches 2.1.5-forge:
* Fixed configuration resetting.
RandomPatches 2.1.4-forge:
* Mouse buttons can now be used for the narrator toggle, pause, GUI toggle and debug key bindings.
RandomPatches 2.1.3-forge:
* The configuration file is no longer reset if it is encoded with UTF-8 with BOM and uses LF line endings.
Rats (rats-7.0.2-1.16.3 --> rats-7.0.3-1.16.3):
rats-7.0.3-1.16.3:
-Fixed extra text in Curdling Station GUI
-Fixed server pathfinding laggy warning about speed
-Fixed dupe exploit with platter upgrade and trash can
Resourceful Bees (Resourceful Bees 1.16.4-0.5.7b --> Resourceful Bees 1.16.4-0.5.8b):
Resourceful Bees 1.16.4-0.5.8b:
This update includes CRITICAL fixes for bees!!
Due to changes in forge version 35.1.20 POIs stopped working for bees preventing them from going in Hives/Apiaries - this is fixed
Made significant optimizations to Bee flower checking and bee despawning which should help make peoples Spark profiles look prettier
added a missing lang entry
bees when being registered will have their names forced to English due to "Dotless i" error presented by locales like Turkey when forcing a string to lowercase
Hives will now flag bees that are within a 10 block range so they don't despawn. this reduces frequency of checks significantly improving performance.
Bees will now look for flowers within the first 20 ticks of their existence and then every 100 ticks after that.
Opening Centrifuge Multiblock GUI with a block in hand now keeps block from being placed unless the player is sneaking.
Added the ability to output potion nbt data in centrifuge.
More fixes to Honey Tank Rendering
Catnip Honey bottle saturation was changed
Kitten bee now requires a bed as it's flower
Shrines Structures (Shrines-1.16.4-1.5.2.jar --> Shrines-1.16.4-1.6.0.jar):
Shrines-1.16.4-1.6.0.jar:
Happy new Year! Try this release in the new Year and give feedback on discord or in the comments
Smooth Boot (Forge) (smoothboot-forge-1.16-1.1.1.jar --> smoothboot-forge-1.16.4-1.2.0.jar):
smoothboot-forge-1.16.4-1.2.0.jar:
Updated to 1.2.0
* Add integrated server priority config
* Make main worker priority default value consistent with fabric
Structurize (structurize-0.13.104-ALPHA-universal.jar --> structurize-0.13.108-ALPHA-universal.jar):
structurize-0.13.108-ALPHA-universal.jar:
Minecolonies Changelog
Version: 0.13.108-ALPHA
* Update Crowdin configuration file
* Update CLA.md
Supplementaries (supplementaries-0.9.16.jar --> supplementaries-0.9.18.jar):
supplementaries-0.9.18.jar:
Added Safes: they act like an upgraded shulker box that is immune to fire and will be bound to the first player that places it/opens an unbound one. Other player's won't be able to open a safe they don't own but they will still be able to break it, unless you disable that in the configs too. To clear the ownership of a safe place it down and right click it with a tripwire hook.
Added blackboards: basically a bare bones black and white MS paint in Minecraft.
Speaker blocks now have a slider that control the volume, aka the radius at which the message will be head.
You can no longer disable blocks via the configs. Instead they will "simply" be hidden and have their recipe removed (like all other mods do).
Please try the out and report if any of them doesn't work.
Added a shulkerbox blacklist tag. You can add stuff from other mods that you don't want to be accepted in shulkerboxes, safes and sacks via a datapack. The tag is located in /data/supplementaries/tags/items/shulker_like_containers_blacklist.json
You can now place mushrooms and bamboo on planters.
Added some translations and usual bug fixes & improvements.
supplementaries-0.9.17.jar:
Added sacks. Basically an early game version of shulker boxes. They are easy to craft but the catch is that they have only 5
slots and if you carry more than two of them you'll get overencumbered thus you'll walk slower.
Added optional creative tab. Enable it via the configs
Cages and jars will now try to preserve the entity UUID that they are carrying. Should improve compatibility.
Wall lanterns and hanging signs will now swing depending on which way they are hit. Might cause some glitchyness.
Fixed pathfinding on all blocks.
Sign posts and wall lanterns will no longer drop items in creative
You can now use scroll wheel to edit signs.
Fixed some recipes and added more tags to improve consistency with vanilla items.
Usual small bug fixes and cleanups.
added Korean and Ukrainian translations
Traverse Reforged (traverse-1.16.4-0.4.3.6.jar --> traverse-1.16.4-0.4.3.8.jar):
traverse-1.16.4-0.4.3.8.jar:
* Fix the other leaves.
traverse-1.16.4-0.4.3.7.jar:
* Properly fix leaf drops by generating the data files.
* Updated translations (Chiense, Korean)
* Correctly tagged logs and logs that burn so charcoal recipes are generated
Removed:
- Charm
- Charmonium
- Environmental Creepers
- Lepton
Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).

