The Complete Necromancers Revelation
Overview of the Integration Package
"Revelations of All the Undead" is a high-version transformation-type expansion pack. This expansion pack is characterized by a wide variety of undead types and a difficulty progression system. Players need to seek allies in the world, establish shelters, manufacture armor, weapons, firearms, etc., to survive the endless days of the transformation. Main Content
Stage System
The game is divided into 11 stages. The first 10 stages will have increasing difficulty, introducing new types of undead, adjusting attributes and modifying game rules. The last stage is a peaceful period, during which undead from the main world will not be refreshed. After all 11 stages are completed, it will return to the first stage and start the cycle again.
Clan System You are not the only survivor. Now, villagers, settlers, witches, humans, and players belong to the same faction. You will not attack each other or harm each other, but you can still harm other survivors through third-party means, and they will defend against the invasion of undead with you. Each of them is very powerful. In the early stage, you can seek their protection. You will see various scattered or gathered survivors in the world, including survivor cities and villages. Survivor City:
Survivor Village:
Equipment System
At the beginning of the game, you can first create some simple wooden, stone equipment and weapons to prevent them from being instantly destroyed.
The integration pack includes Spartan weapons/shields and artisan souls, as well as more enchantments. It is recommended to use Spartan weapons for the early game to transition, while forging your own artisan soul equipment.
A crafting table has been added for the upgrade items of the artisan soul. Various monster heads can be collected for crafting, allowing for a higher limit of artisan soul equipment. These heads can be obtained through fishing, trading with pig spirits, or by using the artisan soul cleaver.
By integrating the package and adding Tacz's firearms, the probability of activating certain firearms will increase when actively crafting or searching for materials.
Dietary System
Added balanced diet and determination (only drinking water). You need to consume all five nutritional elements in a balanced manner. When the values of all five nutrients are high, various buffs will be granted. When the values of all five nutrients are low, various debuffs will be given.
You need to make water bags, a water purifier, and filter pure water to maintain your thirst.
Health system
The automatic restoration of life points through methods such as relying on ointments, bandages, band-aids, medical kits, or some items that provide life recovery effects has been prohibited.
Being close to the campfire will grant a life restoration effect. However, the campfire itself is very expensive, and naturally, no campfires will be generated in the world. At the beginning of the game, you will be given an unlit campfire, and you will need to manually light it.
The fire pit is very hard and will not fall when damaged. If you want to move the fire pit, it is recommended to use a lifting device.
Added swimming endurance value. When in the water, the endurance value will rapidly decrease. When the endurance value is exhausted, it is almost impossible to move.
You can use iron ingots to brew again at the brewing table to obtain Iron Lung Potion, which will protect you from the effect of endurance.
Lighting system
The waxing and waning of the moon will affect the brightness of the night. When the moon is very small, the night will be extremely dark. Torch and campfire have burning times.
To light the campfire, some fuel needs to be thrown and then it should be ignited with a fire starter. By right-clicking on the burning campfire with a wooden stick, you can directly obtain a torch.
Mini moons and moonlight tubes can be manufactured as constant-lighting devices.
The loot system
Added some important materials, as well as simple weapons, medicines, food, etc. to the chests in the main world. There is a certain probability of obtaining simple firearms and bullets. Sometimes there will be air drop events, with medical air drops containing a large amount of medicines, weapons boxes, firearms and ammunition. There is a probability of obtaining signal guns in the chests, which can also summon air drops.
Killing zombies has a chance to drop basic medicines. Fishing and trading with pig spirits can obtain various monster heads, which can be used to synthesize artisan soul-enhancing items.
Other contents
Some simple traps can be made to enhance the defense fortifications.
The loot boxes support multiplayer games, and each player can individually open the supplies.
During multiplayer games, when a player falls down, they will not immediately die and can be rescued by other players.
The game disables the fortress structure and the lower realm portal.
When the lower realm is open, the teleportation tag can be used to go to the lower realm, but each time only one game day is allowed to stay in the lower realm. After the time runs out, they will be forcibly teleported back to life points.
On the last night of each stage, a blood moon occurs, and players in the lower realm will suffer various debuffs.
You cannot sleep, but you can reset the resurrection point using the bed, and the generation of illusions is prohibited.
By default, the Y key opens the talent skill tree, enhancing various player attributes.