insconfig

Dynamic and batch overload in-game configuration

Replace configuration files entirely in the game through configuration

When you first start the game, an insconfig directory is created in the game directory to store the prepared configuration files

example:

original  config:

config/backpacked-common.toml

config/entityreplacer/replace.json

 

The configuration file you prepared:

insconfig/new_config1/backpacked-common.toml

insconfig/new_config1/entityreplacer/replace.json

insconfig/new_config2/day_0/alexsmobs.toml

insconfig/new_config2/day_0/incontrol/spawn.json

 

edit the config: config/insconfig-common.toml

mirrors = ["cfg1:new_config1", "cfg2:new_config2.day_0"]

Map the directory under the insconfig directory to the config directory and replace the file with the same path

 

Then you can use the command:

/insconfig cfg1 //then you will reload backpacked-common.toml and replace.json

/insconfig cfg2 //then you will reload alexsmobs.toml and spawn.json

 

Temporarily not supported-Replacement of -server type configuration files

 

The insconfig Team

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