entityreplacer

be used to replace some entities

Configure to replace certain creatures with others.

config path: config/entityreplacer/xxx.json

example:

[
  {
    "replaceds": [
      "minecraft:villager" //mobs that need to be replaced, array string
    ],
    "replacers": [//New mobs for replacement, array obj
      {
        "mobId": "minecraft:pillager",
        "weight": 10
      },
      {
        "mobId": "guardvillagers:guard",
        "weight": 10
      },
    ],
    "chance": 0.8, //probability of substitution
    "rolls": 3, //Replace one mob with rolls
    "additionMode": false //Whether to remove the original mob
  },
    {
    "replaceds": [
      "minecraft:creeper"
    ],
    "replacers": [
      {
        "mobId": "mozombies_wave:zombie_creeper",
        "weight": 10
      },
      {
        "mobId": "specialmobs:skeletoncreeper",
        "weight": 10
      }
    ],
    "chance": 1.0,
    "rolls": 1,
    "additionMode": false
  }
]

reload command:
/entityreplacer reload

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