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After Humanity

Everything wants to kill you. Even the atmosphere.

Story:

You wake up unaware of your surroundings and where you are. "This world looks like the Overworld but somehow different. No, it must be!"

You're wearing a helmet that is protecting you from the air, the word has become toxic. Life here seems to have adapted. Now it's time for you to adapt and survive.

 

Modpack Description:

The story above is not yet finished. I created this pack back in May 2019 in the hopes of trying to base it around a main mod and adding to that. This pack uses "Need To Breathe" which means you'll be wanting to wear protective gear against the world and create oxygen in your bases! Accompanied by "Survival Systems" which adds more extras to this mod. Explore a different Overworld and see how the world has changed. Surviving will be a challenge.

 

This is mainly a tech based mod with lots of small additions I felt where nice to have.

 

Tips:

"Use a purifier block to clean the air around you. Needs external power and coal.",
"Protective helmets only repel poison effects.",
"Drifters will drag you into their portal if given the chance.",
"Monsters are attacted to light during the night.",
"Crops grow at a slower rate due to the toxic air.",
"Only certain doors will seal a room with clean air. Can you guess which ones?",
"Wooden weapons are worthless."

 

Modlist: 

  1.  

 

If there any issues, please let me know!

 

Enjoy.

The After Humanity Team

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