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ZERQIUM

Client-side performance mod that measures, diagnoses, and safely optimizes your game — real bottleneck detection, stability-first metrics (1% lows, P99), and automatic fallback if anything goes wrong. No telemetry, no cheats.v
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zerqium-fabric-1.0.0-1.21.1.jar

File namezerqium-fabric-1.0.0-1.21.1.jar
Uploader
kotoritoskotoritos
Uploaded
Aug 22, 2026
Downloads
12
Size
290.8 KB
Mod Loaders
Fabric
File ID
8710141
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:zerqium-1664308:8710141"

Learn more about Curse Maven

What's new

ZERQIUM — Changelog

v1.0.0 — Initial Public Release

Fabric · Minecraft 1.21.1 · Java 21

First public release of ZERQIUM — a client-side performance, diagnostics, and adaptive optimization mod built around the principle measure → prove → optimize.

✨ Features

  • ZQ Pulse — Real-time frame-time profiler: average FPS, median frametime, P95/P99/P99.9, 1% low, 0.1% low, and stutter detection.
  • ZQ Doctor — Bottleneck diagnosis engine (CPU / GPU / GC pressure), with confidence-rated results and honest INCONCLUSIVE output when the cause can't be determined reliably.
  • ZQ Adaptive — Dynamic render-distance/quality controller with ownership tracking, so it never overrides manual player changes.
  • Static Render Cache (initial) — Conservative render caching for stable block entities (chests, shulker boxes and similar candidates), using a strict UNSEEN → OBSERVING → CAPTURED → VALIDATING → READY state machine with automatic fallback to DYNAMIC on any change.
  • JVM / Memory Monitor — Heap usage, GC count and duration tracking. Never triggers manual garbage collection.
  • Frame Budget Scheduler — Splits internal ZERQIUM work across frames using operation and time budgets to avoid spikes.
  • Module Registry — Maturity-tagged module system (STABLE / BETA / EXPERIMENTAL / UNSAFE).
  • Failure Circuit — Basic circuit-breaker that suspends a misbehaving optimization and falls back to vanilla rendering.
  • Boot Guard — Detects abnormal previous shutdowns and disables experimental modules on next launch if needed.
  • Environment Snapshot & Hardware Detection — One-time startup scan (CPU, RAM, GPU, display, installed mods) converted into cheap runtime capability flags.
  • HUD — Compact and advanced overlays showing FPS, 1%/0.1% lows, P99, memory, and active module status.
  • Config GUI & /zq command suite — Full in-game configuration screen plus client-only commands for status, hardware, pulse, doctor, diagnostics, memory, adaptive, and dev inspection.
  • GPU Timer scaffold — Non-blocking, async GPU timing query groundwork (diagnostic use).

🔒 Design guarantees

  • 100% client-side — no server-side installation required.
  • Zero telemetry, zero network activity by default.
  • No account, login, or cloud dependency.
  • No forced System.gc() calls.
  • Zero permanent background workers when idle.
  • No cheat functionality of any kind (no X-ray, reach, combat automation, ESP, etc).

🛠️ Known limitations in this release

  • GPU Compute, Residency, and LoadShift are not implemented — reserved for future versions.
  • Static Render Cache coverage is intentionally limited to a small set of conservative candidates; signs, banners, bells, lecterns, and campfires are not yet supported.
  • Only two mixins ship in this build (MinecraftFrameMixin, BlockEntityRenderDispatcherMixin) — broader render-path optimizations (e.g. Section Mesh Backend) are architectural only, not active code.
  • NeoForge and Forge builds are not yet available (Fabric only).
  • Compatibility with other rendering mods (e.g. Sodium) has not been exhaustively verified — please report any conflicts.

📝 Notes

This is an early-access-style first release: the measurement and diagnostics core (Pulse, Doctor, Adaptive) is the most mature part of the mod, while rendering-side optimizations are intentionally conservative to minimize risk of visual bugs or crashes. Feedback on stability — especially around the Static Render Cache and mod compatibility — is the most valuable thing testers can report right now.


Requires: Fabric Loader ≥0.19.3 · Fabric API ≥0.116.15 · Minecraft 1.21.1 · Java 21 © 2026 Kotoritos — All Rights Reserved

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