Description

WynnChaYuan
A multi-language translation mod for Wynncraft. The original text is kept; the translation is shown beside it or written in its place.
Wynncraft 多語言翻譯模組。 原文保留,譯文顯示在旁邊,或直接寫進原本的位置。
GitHub · Report a line / 回報 · Changelog / 更新日誌 · Ko-fi · Discord: LyuChaCha
English
About the translations. Some translations are written by hand and then rendered by AI, a smaller part is translated by AI directly, and most of the core content has been proofread by a person. The other languages are AI-translated from the Traditional Chinese, so expect mistranslations and inconsistent terms.
What it translates
- Item tooltips: gear, ingredients, materials and gathering tools (lore, stats, Major IDs), in a panel beside the tooltip or written into the tooltip itself
- Ability trees: nodes, descriptions and archetypes for all five classes
- Quest dialogue and choices: inside Wynncraft's own dialogue box (frame, nameplate and portrait kept), typed out in step with the original; or a separate box
- Quest tracker and NPC nameplates and floating text
- Chat messages: server messages, with column layouts such as the Lootrun summary and beacons kept aligned; bomb broadcasts too, with the player's name left as it is (player chat is never translated)
- Scoreboard: the sidebar on the right with raid objectives, lootruns, party and guild war
- Menus and interfaces: trade market, guild, store and other screens
- Lootruns, raids and dungeons: missions, boons, beacons, aspects, gambits, loot panels, dungeon names
- Discoveries and title text
Gear names stay in English by default; they can be turned on in the settings.
More
- Translations update themselves: new translations are downloaded from GitHub on your next launch, no mod update needed
- Market search in your language: type the translated name in the trade market, the English one is sent
- Hold Shift to see the original: names of ingredients, materials and gathering tools switch back to English while Shift is held
- Copy chat: copy recent chat lines for a report
- Screenshot of the translation panel (no key by default; bind one under Controls)
- Settings (Mod Menu,
/wcy, or a key you bind yourself): a mode for each kind of text; translation, fallback and interface language; draggable and resizable boxes - Update notice: a one-time chat notice linking to GitHub Releases
Client-side only. The server does not need it.
Languages
- Traditional Chinese: main language, everything
- Simplified Chinese, Japanese, Russian, Korean, Spanish and Turkish: everything, quest dialogue included
Switch under Settings → Data, without changing the game's language.
Progress
更新於 2026-10-12 / Updated 2026-10-12
翻了哪些:任務對話與任務書、物品(名稱、詞條、敘述、Major ID)、技能樹、介面(設定畫面、背包、交易市場、公會、地圖、追蹤欄)、NPC 與地區名稱、看板與聊天公告。
大概翻到哪:7 種語言目前都在 95% 以上,繁體中文最完整。剩下的多半是零星的名稱與半句話,而且遊戲還在更新——一定還有漏的。看到沒翻、翻錯或版面跑掉的,開個 issue 告訴我們就好。
What's covered: quest dialogue and the quest book, items (names, stats, lore, Major IDs), the ability tree, the interface (settings, inventory, trade market, guild, map, tracker), NPC and place names, signs and chat announcements.
Roughly how far: every language is past 95%, Traditional Chinese being the most complete. What is left is mostly stray names and half-sentences, and the game keeps changing — there will be gaps. Found something untranslated, wrong, or laid out badly? Open an issue.
每一種語言還缺哪些檔案 / Per-language breakdown: PROGRESS.md
Install
- Minecraft 1.21.11, Fabric
- Wynntils 4.2+
- Fabric API
Put the jar in mods/. In game, open the settings from Mod Menu or by typing /wcy.
A line switches back to English halfway?
That is normal. The sentence is not in the corpus yet, so the original is shown. Export it and send it to us as described below; once it is added, everyone gets it on their next launch.
How to help
Open Settings → Data → Export untranslated strings. The folder with captured.json opens; look through the file, delete anything personal, then attach it to the issue form (Settings → Data → How to submit) or send it to LyuChaCha on Discord. You do not have to translate anything.
The mod never sends anything by itself. The export already leaves out player names and guild, party, shout and private chat.
Sponsoring
Free, and it will stay free. Ko-fi: a one-off 20 USD or 2 USD/month puts you on the sponsor list. No paid features.
Roles and badges
People on the credits list get a leaf before their name, visible to players running the mod: developers (gold) help develop and maintain the code; sponsors (cyan) give a one-off 20 USD or 2 USD/month; contributors (green) add translations for their own language, send correct fixes, or give real help with the code.
Licence
Code: GNU AGPLv3 or later. Translations and data: CC BY-NC-SA 4.0. Item and ability data come from the public CDN used by Wynntils. Dialogue-box glyphs use Fusion Pixel (SIL OFL 1.1).
Not affiliated with Wynncraft or the Wynntils team. A community translation project.
繁體中文
關於譯文。 部分譯文由人工輸入再經 AI 轉出,一小部分直接由 AI 翻譯,大部分基礎內容都經過人工校稿。其他語言目前基本上都是圍繞著繁體中文再做 AI 翻譯,可能會有錯譯與用詞不一致。
翻譯範圍
- 物品 tooltip:裝備、素材、材料與採集工具的敘述、屬性與 Major ID,旁邊另開面板,或寫進原本的 tooltip
- 技能樹:五個職業的節點、說明與流派
- 任務對話與選項:寫進 Wynncraft 自己的對話框(框、名牌、頭像不動),逐字打出的節奏跟原文同步;也可另開小框
- 任務追蹤與 NPC 名牌、漂浮字
- 聊天訊息:伺服器訊息,Lootrun 結算、信標這類分欄訊息保持對齊;炸彈廣播也翻,玩家的名字原樣保留(玩家發言不翻)
- 記分板:畫面右邊那一欄的討伐戰目標、Lootrun、隊伍與公會戰
- 選單與介面:交易市場、公會、商城等畫面
- Lootrun、討伐戰、地城:使命、賜福、信標、Aspect、Gambit、戰利品面板、地城名稱
- 探索點與畫面中央大字
裝備名稱預設保留原文,在設定裡可以打開。
其他功能
- 譯文自動更新:新的翻譯下次進遊戲就從 GitHub 下載,不必更新模組
- 市集搜尋:在交易市集打譯名,送出前自動換回英文原名
- 按住 Shift 看原文:素材、材料與採集工具的名稱,按住 Shift 時變回英文
- 複製聊天:複製最近的聊天訊息,方便回報
- 截圖:譯文面板截圖(按鍵預設不綁,到「按鍵設定」自己綁)
- 設定(Mod Menu、
/wcy或自己綁的按鍵):每一類文字各自的模式;譯文、輔助、介面語言;小框可拖曳、可改大小 - 更新提示:有新版時在聊天室提示一次,連到 GitHub Releases
純客戶端,伺服器不需要裝。
支援語言
- 繁體中文:主要語言,所有內容
- 簡體中文、日文、俄文、韓文、西班牙文、土耳其文:所有內容,含任務對話
在設定 →「資料」切換,不必改遊戲語言。
翻譯進度
更新於 2026-10-12 / Updated 2026-10-12
翻了哪些:任務對話與任務書、物品(名稱、詞條、敘述、Major ID)、技能樹、介面(設定畫面、背包、交易市場、公會、地圖、追蹤欄)、NPC 與地區名稱、看板與聊天公告。
大概翻到哪:7 種語言目前都在 95% 以上,繁體中文最完整。剩下的多半是零星的名稱與半句話,而且遊戲還在更新——一定還有漏的。看到沒翻、翻錯或版面跑掉的,開個 issue 告訴我們就好。
What's covered: quest dialogue and the quest book, items (names, stats, lore, Major IDs), the ability tree, the interface (settings, inventory, trade market, guild, map, tracker), NPC and place names, signs and chat announcements.
Roughly how far: every language is past 95%, Traditional Chinese being the most complete. What is left is mostly stray names and half-sentences, and the game keeps changing — there will be gaps. Found something untranslated, wrong, or laid out badly? Open an issue.
每一種語言還缺哪些檔案 / Per-language breakdown: PROGRESS.md
安裝
- Minecraft 1.21.11、Fabric
- Wynntils 4.2 以上
- Fabric API
jar 放進 mods/。進遊戲後從 Mod Menu、或在聊天輸入 /wcy 開設定。
翻到一半變回英文?
這是正常的,代表那一句還不在語料裡,所以顯示原文。照下面的方式匯出交給我們,補好之後所有人下次進遊戲就看得到。
怎麼幫忙
打開 設定 →「資料」→「匯出未翻譯字串」,會打開放著 captured.json 的資料夾。看過檔案、刪掉個人資訊之後,附到 Issue 表單(設定 →「資料」→「如何提交」),或在 Discord 傳給 LyuChaCha。不用翻任何東西。
模組不會自動送出任何東西;匯出檔已經濾掉玩家名字與公會、隊伍、喊話、私訊。
贊助
免費,也會一直免費。Ko-fi:單次 20 USD 或每月 2 USD 以上列入贊助者名單。沒有付費功能。
身分與徽章
名單上的人名字前面會有一片葉子,裝了本模組的人看得到:開發者(金色)協助程式的開發與維護;贊助者(青藍色)單次 20 USD 或每月 2 USD 以上;貢獻者(綠色)為自己的語言貢獻譯文、提出正確的修正,或在程式上提供實質協助。
授權
程式碼:GNU AGPLv3 或之後的版本;翻譯與資料:CC BY-NC-SA 4.0。物品與技能資料取自 Wynntils 使用的公開 CDN;對話框字形使用 Fusion Pixel(SIL OFL 1.1)。
與 Wynncraft 官方及 Wynntils 團隊無隸屬關係,是社群自發的翻譯專案。


