Wormholes v3.1.1 [NeoForge] 26.2+26.2.0.89.jar
Curse Maven Snippet
What's new
Changes
- Minecraft 26.1.2 support on Fabric, Forge and NeoForge, alongside 26.2 and 26.3.
- Two-way End portals, controlled by
two-way-end-portalsunder[main], on by default.- Rising up through the End arrival returns you to the Overworld End portal frame.
- One-way mode keeps the receive-only arrival and the vanilla exit fountain.
- Native menu screens for every Wormholes menu, replacing chest menus, with new pixel-art icons.
- The screens support lists, toggles, sliders, text input, tooltips, paging and back navigation.
- The server checks every action the same way as chest menus.
- Controlled by the
native-screenssetting under menus, on by default.
- A Wormholes section in F3 showing server version and platform, negotiated protocols, portal counts, travel state and mismatch warnings.
- Bulk deletion runs quietly, with no effects or notices.
- Nearby players are told when a portal is deleted.
Fixes
- Converted End portals send you through on contact, like vanilla.
- Floor and ceiling portals cross when you come to rest inside them, and work with Lithium.
- Arrivals behind a floor or ceiling opening are moved clear, or refused if that space is blocked.
- Floor End portals and the End exit fountain keep solid collision underneath them.
- New End arrivals no longer stack on top of older ones.
- Ender dragons can no longer enter any Wormholes portal.
- Deleting a portal also removes its paired portal in another world, as on Paper.
- The ghost gunpowder left behind by the Delete button is gone.
- Views of a removed portal close immediately, including return views.
- Movement sent from the old world before a seamless crossing is dropped instead of applied in the new one.
- Long same-dimension routes no longer land in an unloaded level.
- Missing or relit chunks are resent on arrival, and carried-over entities stay visible.
- Data is sent at a steadier pace to avoid connection resets.
- Fixed portal view stutter and the same-dimension view freeze with Iris shaders.
- Fixed missing terrain after a long teleport during the Iris shadow pass.
- Shader programs that fail to compile are released.
- Sodium 0.9.1 compatibility on 26.1.2.
- Doors are taken into account when checking whether an arrival has room.
- Fixed portal item, shadow and clipping rendering on 26.1.2.
This mod has no additional files

