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Wormholes - See The Otherside

Portals, Projections, Dimensional Doors, and Cross-Server Connections
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Wormholes v3.1.1 [Fabric] 26.3+0.19.5.jar

File nameWormholes v3.1.1 [Fabric] 26.3+0.19.5.jar
Uploaded
Oct 19, 2026
Downloads
5
Size
16.3 MB
Mod Loaders
Fabric
File ID
9258218
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:wormholes-see-the-otherside-1724514:9258218"

Learn more about Curse Maven

What's new

Changes

  • Minecraft 26.1.2 support on Fabric, Forge and NeoForge, alongside 26.2 and 26.3.
  • Two-way End portals, controlled by two-way-end-portals under [main], on by default.
    • Rising up through the End arrival returns you to the Overworld End portal frame.
    • One-way mode keeps the receive-only arrival and the vanilla exit fountain.
  • Native menu screens for every Wormholes menu, replacing chest menus, with new pixel-art icons.
    • The screens support lists, toggles, sliders, text input, tooltips, paging and back navigation.
    • The server checks every action the same way as chest menus.
    • Controlled by the native-screens setting under menus, on by default.
  • A Wormholes section in F3 showing server version and platform, negotiated protocols, portal counts, travel state and mismatch warnings.
  • Bulk deletion runs quietly, with no effects or notices.
  • Nearby players are told when a portal is deleted.

Fixes

  • Converted End portals send you through on contact, like vanilla.
  • Floor and ceiling portals cross when you come to rest inside them, and work with Lithium.
  • Arrivals behind a floor or ceiling opening are moved clear, or refused if that space is blocked.
  • Floor End portals and the End exit fountain keep solid collision underneath them.
  • New End arrivals no longer stack on top of older ones.
  • Ender dragons can no longer enter any Wormholes portal.
  • Deleting a portal also removes its paired portal in another world, as on Paper.
  • The ghost gunpowder left behind by the Delete button is gone.
  • Views of a removed portal close immediately, including return views.
  • Movement sent from the old world before a seamless crossing is dropped instead of applied in the new one.
  • Long same-dimension routes no longer land in an unloaded level.
  • Missing or relit chunks are resent on arrival, and carried-over entities stay visible.
  • Data is sent at a steadier pace to avoid connection resets.
  • Fixed portal view stutter and the same-dimension view freeze with Iris shaders.
  • Fixed missing terrain after a long teleport during the Iris shadow pass.
  • Shader programs that fail to compile are released.
  • Sodium 0.9.1 compatibility on 26.1.2.
  • Doors are taken into account when checking whether an arrival has room.
  • Fixed portal item, shadow and clipping rendering on 26.1.2.

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