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Wild Behavior

COMPLETE Overhaul of Animals in Minecraft! Changes how animals in Minecraft interact with you and one another, Making their behavior a lot more realistic
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Wild Behavior 1.2.3 - FABRIC

File namewild-behavior-1.2.3-fabric.jar
Uploaded
Sep 3, 2026
Downloads
277
Size
285.3 KB
Mod Loaders
Fabric
File ID
8796600
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:wild-behavior-1629294:8796600"

Learn more about Curse Maven

What's new

*** Wild Behavior 1.2.3 ***
++ The Bug-Fix Update ++

- Now requires Architectury API

- Huge Performance Optimizations

- Added Compatibility with Weapons Mod Legacy to detect Musket Shots (for my server)


For Aggressive Animals:

- Has 50/50 chance to give up on Chases when chasing a target

- Aggressive animals now will reconsider the closest mob they could be chasing.


For Passive / Herding Animals:

- Wild Animals now have a 50/50 chance of either running away or being attracted, when a player sneaks up on them with food. All animals who take food are now Tamed.

- Fixed Herd/Cliff interaction - every 2 seconds herd leader scans 20 blocks for 3>= block falls and diverts their direction with some randomness.

- Fleeing Animals now have a mechanic to find land again if stuck in water.

- Wild Animals will check if they are stuck in the same chunk for 4 minutes and try to divert their direction.

This mod has no additional files