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Wild Behavior

COMPLETE Overhaul of Animals in Minecraft! Changes how animals in Minecraft interact with you and one another, Making their behavior a lot more realistic
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Wild Behavior 1.1 (1.21.4)

File namewild-behavior-1.1-1.21.4.jar
Uploaded
Jul 29, 2026
Downloads
7
Size
130.4 KB
Mod Loaders
Fabric
File ID
8534101
Type
R
Release
Supported game versions
  • 1.21.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:wild-behavior-1629294:8534101"

Learn more about Curse Maven

What's new

Wild Behavior 1.1 Changelog

- Changed base command from old /animalbehavior to /wildbehavior

- Fixed the default speed of animals to be more balanced.

- Added compatibility with any mob in base game

- Ability to switch on/off Modded AI per mob (or all mobs) with /wildbehavior toggle

- Leaves, Plants, Grass now allow you to be closer to fearful animals while sneaking. (1 block plants: 6 blocks, 2 block plants: 3 blocks)

- Villagers now run into homes when startled and not away from village.

- Mobs with "FightBack" now flee when 3 health or lower, instead of fighting to the death.

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