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Weapon Master

Powerful Modular Weapons with Aesthetic Freedom, Gamechanging Abilities, and Completely Reworked Hit Detection.

File Details

weaponmaster-1.4.2-1.20.1

  • R
  • Dec 23, 2023
  • 2.89 MB
  • 245.3K
  • 1.20.1
  • Forge + 1

File Name

weaponmaster-1.4.2-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:weapon-master-782886:4978495")

NeoForge

implementation fg.deobf("curse.maven:weapon-master-782886:4978495")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Some new features alongside a vital hotfix!

IMPORTANT:
- Hex-Code Color Picking! You can now set the nameplate color of your weapon to any valid hex code, or erase it and pick from the preset list as before if you so desire
- 1 New "Ability" Added
- Fixed crash in Apotheosis when applying affixes to a Weapon Master item. (NOTICE: Further compat with mods like Apotheosis will be done at a later date, some on-hit effects still don't apply properly!)

- Fixed duplication exploit when using TNT on the Studio
- Fixed crash when modifying NBT values in-game
- Fixed rare crash when using The Skeleton
- Fixed UI crash caused by flywheel compat issues
- Fixed transparency-render crash when applying semi-opaque blocks to a Weapon Studio specifically when using Oculus.