File Details
weaponmaster-1.2-1.18.2
- R
- Jan 18, 2023
- 1.89 MB
- 654
- 1.18.2
- Forge
File Name
weaponmaster-1.2-1.18.2.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
Howdy. Batch of new mechanical content for Weapon Master's 1.2, featuring a large chunk of new Abilities to unlock. It will work on your existing weapons if you don't have them yet or already unlocked all the previous abilities!
ADDITIONS:
- FOUR new Abilities have been added to all weapon pools. Gravity Well, Holo-Mine, Fuse Whip, and Charge.
- Gravity Well can halt any projectile mid-air, and launch them in a direction of your choosing.
- Holo-Mine lays a landmine down that automatically detonates on nearby targets, which you have increased visibility on compared to other players or enemy pathing.
- Fuse Whip pulls targets in - But if you or them are on fire, the remaining ticks of fire damage are detonated instantly.
- Charge is a new dash that allows you to plow through enemies, resetting and dashing ahead again on every hit.
- The In-Game Guide (Blueprint Binder) has been updated with hover-based .LANG text, to improve readability, accessibility, and translations.
FIXES AND CHANGES: - Changed Weapons to carry over all their data properly when other players use the weapon.
- (This was half-change, half-fix. It was extremely inconsistent and a leftover from when the system used to be entirely different. oops!) - Fixed inconsistencies in command behavior when used across players to assist in the above.
- Slightly improved hit detection on some types of weapon attacks.
- Made the .LANG file much less of a mess (sorry)

