Water. The bane of redstone engineers and tracklayers everywhere. It flows all over your builds and causes everything to fall off... Right?
Not anymore! Waterproof 2 simply blocks water (and other fluids) from flowing into redstone and rails. The list of blocks is configurable; the defaults are shown in the above image. Or, if you will, it puts the "oof" in "waterproof".
This makes use of a class transformer; it's a coremod, so keep that in mind.
Waterproof 2: And This Time It's Serious is a continuation/port/recode/whatever of Waterproof, by Vazkii.
Of course you can use this in your modpack. Idk is having to beg modders for modpack permissions still a thing? I hope not.
Questions? Comments? Just lonely? Join me on Discord: https://quat1024.github.io/discord/
If you ever port this to 1.16, I would suggest allowing the redstone components to be waterloggable (like how slabs and stuff are now)
not a necessity, just something that would be really cool
please can you port this to 1.13 and higher because this is the latest waterproof redstone mod
2 things: can this be ported to 1.14.4? and can i configure what does and doesnt get broken by water? it makes sense for dust to get washed away, but not rails
> can this get ported to 1.14.4?
I might make a Fabric port eventually, haven't looked into how hard it will be yet.
> can i configure [it]?
You can!
In reply to quat1024:
forge 1.14.4? it exists and is usable now
no
If they don’t incorporate this very change into vanilla, I will lose all faith in Mojang. (Okay, not really, but still, pls, Mojang.)
This is actually really useful.
can you make it work with secret rooms with secret rooms the levers and buttons just break in water
thanks
did you try adding their item IDs to the config file?
In reply to quat1024:
Great idea! I have never built anything with redstone that hasn't been messed up by water at least once. And the few times I have tried to build something under water were so frustrating. I bet even the under water redstone experts will appreciate this mod.
Can you dumb this down for me please?
quote;
"This makes use of a class transformer; it's a coremod, so keep that in mind."
In reply to quat1024:
i want to delete the comment i made here but i cant,so...