Voyage is a lightweight biome mod that adds 14 new biomes to your world. It features no new blocks, items, plants, trees or other. It only adds biomes and nothing more.
Biomes
You can find images of all the current biomes in the image section. Currently, Voyage adds the following biomes to the Overworld:
- Bog
- Cold Lagoon
- Desert Mountains
- Flower Plains
- Lukewarm Lagoon
- Lush Forest
- Mixed Desert
- Mixed Desert Hills
- Mount
- Polar Desert
- Rock Field
- Rocky Peaks
- Steppe
- Warm Lagoon
Compatibility
Voyage runs on Forge. It is fully compatible with mods such as Traverse Legacy Continued or Biomes O' Plenty, though be aware there might be some overlap in the biomes. Clients are also required to have the mod when joining a server.
No Fabric version is currently planned as Fabric already has great biome mods such as Vanilla+ Biomes, Traverse or Terrestria.
is this mod discontinued?
no more update?
Compatible with Terraforged generation? Should be right?
compatible with Bop? (biomes o plenty)
In reply to snifetteh:
Really loving the mod, do we get a 1.17 update for the mod?
Hi, does any problems occur when added to an already existing world with large biomes?. Also since this is linked in the Quark page I assume it supports that cartographer villager "biome maps" is that right?
Is this going to be updated to 1.16.5?
In reply to DShippam:
Already is since a long time.
for some reason whenever i log onto a new world all the biomes in this mod get switched around. i was in a lush forest that changed the grass and leaves into a desert_mixed_hills biome, and another part of the same forest turned into a bog. what could cause this glitch?
just did a bit of testing. it happens when i reload the whole game, with every biome from this mod. particularly in chunks that have already been loaded
In reply to tobymaxgames:
known bug. author says it is a forge issue
In reply to tobymaxgames:
idk if he'll remove my comment but the mod Biome Id Fixer fixes this issue
In reply to Zaetriks:
I will report back to this comment section if this works, I've been having issues with this same bug for a long time. Thank you very much, your comment has helped at least one person!
In reply to RoxySpamcake:
no problem hopefully the owner promotes it so the bug has a temporary fix till they get around to fixing it. (did not mean to flame the owner if it sounds like I am).
Do you take suggestions? If so i would really love to see a temperate lagoon biome variant, as the lukewarm and especially the warm lagoon water colors makes them stand out in a weird way, when they're right next to other biomes that have the default water color. It wouldn't even need much work (i think), just copy-paste the lukewarm lagoon and give it the default water color. (And maybe a slightly bit greener grass & foliage?)
Still a great mod though! Hope to see it getting updated, as it's been a while since the last one. :)
In reply to Thombias:
I don't take suggestions.
1.16.1
Will these biomes generate under the Quark realistic world gen?
In reply to DontCallMeSir_:
Yes.
They are marked as compatible in the quark website.
Hello, if I install this and load a world that was already created, will the new biomes generate?