Description
At a glance
- Break any ore and a lucky hit grows more of the same ore out of the rock around it.
- Five tiers: Common, Uncommon, Rare, Epic and Legendary, each louder and richer than the last.
- Hits only grow where you can actually see them, in a cone in front of your face.
- Real ore out of the vein: it drops normally with Fortune, gives XP, and can't chain reactions.
- Pity, streaks, a Lucky Rush mining buff, the Miner's Moon event and the Double or Nothing pickaxe.
Setup
- Load the mod on your server and your client.
- Mine an ore like you normally would. Nothing to configure to get started.
- For a warmer welcome, run
/veinbloom moon startas an operator, or find a friend who renamed a pickaxe.
How it works
- Each eligible ore break rolls the dice on the server at a 6% lucky chance. A hit picks a tier by weight, roughly 47% Common, 33% Uncommon, 14% Rare, 5% Epic and 1% Legendary, growing 1 to 8 ores of the same kind into nearby rock. The grown ore keeps normal drops, Fortune and XP.
- Silk Touch doesn't trigger lucky hits. Use a normal or Fortune pickaxe if you want
veins to bloom. Server owners can allow it with
allowSilkTouchin the server config. You can still Silk Touch the grown ore like any other ore, but placing it back down won't roll again. - Ore only grows into host rock (stone, deepslate, netherrack, end stone) that has a face open to air, a clear line from your eye, and sits inside a 60 degree view cone. Hidden rock is never converted, so a big hit looks like a small vein appearing in the wall.
- Rare or better hits show off: a particle ring, a screen flash, a floating tier label and a rising set of "ore pop" notes. Common and Uncommon hits stay unlabelled, so the big ones stand out.
- Stack the pace: lucky hits landing within 8 seconds build a streak that raises your luck, and every hit grants a short Lucky Rush mining speed buff. A dry spell triggers hidden pity that steadily favours rarer tiers.
Miner's Moon
Every full-moon night has a 50% chance to roll a Miner's Moon, a timed server-wide luck boost with its own tier, chat colour and boss bar. You'll always know it's on.
Double or Nothing
Name a pickaxe "Double or Nothing" and every lucky hit becomes a 50/50 coin flip: win and the tier goes up one, lose and nothing grows. Win on a Legendary and it's a 16 ore jackpot.
Dev note
Needs to be installed both on server and client. (Server for the business logic, client for the feedback)
Requirements
- Minecraft 26.1.2
- NeoForge 26.1.2.x or newer
Modpacks
Feel free to use my mods in your modpack, just don't forget to give proper credit.
