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VECTOR HUD

A cinematic, vector-drawn HUD: holographic terrain map, flight instruments, threat alerts, and thirteen switchable themes. Every instrument is geometry, not a texture.
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VECTOR HUD 2.2.1 (Fabric 1.20.2)

File namevector-hud-2.2.1+1.20.2-fabric.jar
Uploaded
Oct 18, 2026
Downloads
7
Size
1.5 MB
Mod Loaders
Fabric
File ID
9239883
Type
R
Release
Supported game versions
  • 1.20.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:vector-hud-1641813:9239883"

Learn more about Curse Maven

What's new

VECTOR HUD 2.2.1

Same files and versions as 2.1.1: Fabric 1.20.1–1.21.11, NeoForge 1.21.1 and Forge 1.20.1. Fabric needs Fabric API (1.21.10: 0.137.0 or newer); NeoForge needs Forgified Fabric API.

Fixed

  • The SYSTEMS column overlapping the battle lane (WEAPON/FLIGHT/COMBAT/TARGET) in combat mode. SYSTEMS now draws first and the battle lane seats to its right.
  • The "HOSTILE — REAR" warning row overlapping the navigation strip. It now steers clear of the frame panel, the battle lane, status tiles, and the altitude ladder.
  • The magnifier (MAGNIFY) overlapping a warning row.

Thanks to Tog 2* on Discord for the report (2.1.1 Fabric 1.20.1, AEGIS theme, HUD size 1.10, text scale 1.60).

Every file passes the same static check of its mixin hooks against each Minecraft version it declares, as previous releases did. The combat-overlap fix was verified on a dev-client rig across all HUD themes and sizes; the carried-over 2.2.0 features were not re-verified in this pass. Reports: Discord #bug-reports or the comments here.

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