livestock-0.5.63-alpha.jar
Curse Maven Snippet
What's new
Livestock 0.5.63-alpha
Includes all changes from 0.5.60 through 0.5.63.
Chicken and nest improvements:
- Fixed hens creating or using nests through fences and other obstacles.
- Natural nests now require a reachable location.
- Preserved access to Incubation nests, including nests containing eggs.
- Removed the solid base from Livestock nests, leaving low straw and twig bedding.
- Widened the bedding sections by 50% for a fuller appearance.
Performance and code cleanup:
- Added indexed searches for nests and chicken houses, reducing repeated block scans.
- Nest searches avoid loading distant chunks.
- Nest placement and removal update the index directly.
- Added a shared comfort cache to reduce repeated environmental checks.
- Reused valid breeding partners while checking whether they remain eligible.
- Improved chicken-house rendering and reused stored chicken display entities.
- Skipped sleep-head calculations when Z indicators are disabled.
- Separated animal systems and debug commands into smaller classes.
- Removed unused duplicate guide-book source files.
- Preserved existing animal save-data keys.
Sleep and configuration:
- Sleeping and Z indicators are now disabled by default for new configurations.
- When enabled, sleeping is limited to pigs, chickens and eligible tamed wolves.
- Chickens still seek shelter at night and during rain independently of the sleep setting.
/livestock debugnow requires operator permissions anddebug = true. Debug is disabled by default.
Existing configuration files may retain your previous settings.
This is still an experimental alpha. Please back up your worlds before updating.
This mod has no additional files

