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Livestock

A vanilla-style overhaul that brings deeper, more immersive life to Minecraft's farm animals.
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livestock-0.5.105.jar

File namelivestock-0.5.105.jar
Uploader
KosmoKosmo
Uploaded
Nov 10, 2026
Downloads
246
Size
884.1 KB
Mod Loaders
Forge
File ID
9535859
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vanilla-livestock-1678044:9535859")

Learn more about Curse Maven

What's new

More animal support

  • Added Livestock care systems for foxes, cats, ocelots, pandas and camels, including hunger, thirst, gender, quality and pregnancy.
  • Added suitable diets, trough foods and natural feeding behavior for these animals.
  • Preserved species-specific traits such as panda genes, fox variants and trust, and cat ownership.
  • Added configuration options for wildlife hunger, thirst, gender and individual species support.
  • Added an option to restrict starvation damage to animals previously fed by players or troughs, or genuinely tamed animals. Starvation damage remains disabled by default.
  • Fixed a movement conflict that could prevent camels from completing care trips.

Parrots

  • Added hunger, thirst, quality and food/water seeking through Livestock’s shared care systems.
  • Parrots can eat their usual seeds from either trough size. Trough feeding does not tame them.
  • Parrots can share roosts with chickens, using their sitting pose to rest.
  • Added small parrot nests, normal and fertilized eggs, incubation and brooding.
  • Brooding parrots can leave to eat and drink, then return to their nest.
  • Added a saved free-roaming mode for tamed parrots. Sneak-right-click with an empty hand to switch between roaming and following; ordinary empty-hand interaction retains sitting and standing.
  • Preserved native taming, shoulder riding, dancing and cookie effects.
  • Added parrot support to egg and nest debug commands.
  • Fixed nest ownership cleanup after a parrot dies, including when its nest is unloaded.

Breeding and young animals

  • Expanded actual-mother tracking to more supported species. Young born through Livestock follow their recorded mother rather than choosing a nearby adult.
  • Fixed piglets remaining asleep when they needed care or settling away from their mother after drinking.
  • Fixed horses and donkeys failing to mate after being hand-fed golden carrots.
  • Golden carrots, golden apples and enchanted golden apples now correctly count as breeding meals for fertile equines.
  • Automatic horse and donkey breeding is enabled by default for new configurations. Both parents still require a golden meal, taming, food, water and breeding readiness. Existing saved settings are preserved.
  • Added optional automatic llama breeding, disabled by default.
  • Llamas can eat wheat and hay bales, but each parent needs a hay-bale meal for automatic breeding.
  • Fixed mount feeding sometimes consuming an item twice.
  • Fixed opening a mount’s inventory while holding food incorrectly counting as feeding.

Chicken brooding and shelters

  • Hens now remain in chicken houses and coops to brood their own fertilized eggs.
  • Brooding hens can leave for food and water, including at night or during rain, and return to their assigned shelter afterward.
  • Fertilized eggs develop twice as fast while their mother is present.
  • Corrected displayed hatch estimates to reflect whether the mother is brooding.
  • Fixed nighttime coop selection occasionally targeting the wrong section and leaving hens outside.

Troughs and water automation

  • Added Forge fluid-pipe support, including Create, for automatically filling water troughs.
  • Water is now tracked in millibuckets, with configurable drinking amounts per species and a separate setting for babies.
  • Kept existing trough capacities, bucket interactions and default drinking costs.
  • Connected troughs continue sharing their water supply.
  • Pipes cannot replace food stored in a feeding trough.
  • Existing saved water amounts convert automatically to the new storage system.
  • Fixed Jade showing an empty fluid bar on troughs containing food.
  • Corrected wolf trough diets to match vanilla: raw and cooked land-animal meats and rotten flesh are accepted; fish is excluded.

Models and textures

  • Roosts placed on solid ground now have wooden supports. Joined sections keep supports at the ends.
  • Wall and fence mounting, perch height and crafting recipes remain unchanged.
  • Made hay, twig and parrot nests fuller while keeping their raised bowl shape.
  • Removed stray perimeter lines and trimmed the flat bedding beneath nests.
  • Fixed empty parrot nests sometimes displaying an egg.
  • Updated trough food appearances for bamboo, cactus, berries, meat and fish.
  • Added a dedicated blue fish texture and improved cooked-food colors.
  • Restored the earlier carrot appearance, retained the current beetroot appearance and gave rotten flesh a subtle spoiled tint.

Farm Handbook

  • Added animal portraits throughout the English and Brazilian Portuguese guides.
  • Replaced unclear category icons with more suitable ones.
  • Expanded guidance for wildlife, parrots, breeding, mother-following, brooding and water automation.
  • Updated horse and llama feeding instructions and automatic breeding settings.
  • Updated roost placement instructions for the new ground supports.
  • Improved consistency between the handbook and actual gameplay.

Maintenance

  • Added regression coverage for feeding, breeding, families, brooding, fluid storage, nest ownership and rendering.
  • Fixed issues found during release audits and cleaned up affected code without changing existing recipes or trough search ranges.

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