uab-1.0.0+mc1.12.2.jar
Curse Maven Snippet
What's new
Universal Adaptive Backport — Changelog
Forge 1.12.2 Port — Initial Development Release
Multiversion Support
- Reorganized UAB into a multiversion project with independent Forge 1.7.10 and 1.12.2 targets.
- Ported the existing content and gameplay systems to native Forge 1.12.2 implementations.
- Added shared feature configuration, build automation, update metadata, and compatibility checks.
- Added server-client configuration synchronization and mismatch detection.
Blocks, Items & Crafting
- Ported modern building blocks, wood families, decorative variants, and crafting recipes.
- Added functional barrels, smokers, blast furnaces, stonecutters, looms, cartography tables, composters, and smithing tables.
- Implemented modern smithing templates, armor trims, equipment upgrades, and associated loot.
- Added deepslate ores, raw ore drops, amethyst geodes, copper oxidation, and modern resource generation.
- Added archaeology, decorated pots, suspicious blocks, ancient crops, and modern loot.
- Ported modern boats, chest boats, bamboo rafts, signs, shulker boxes, and optional storage upgrades.
Mobs & Gameplay
- Ported modern aquatic, Nether, overworld, and hostile mobs with their respective AI, spawning, interactions, and rendering.
- Added dolphins, turtles, axolotls, frogs, bees, foxes, goats, piglins, hoglins, striders, sniffers, allays, wardens, breezes, and numerous additional creatures.
- Added modern mob equipment, breeding mechanics, bucket capture, status effects, and specialized behaviors.
- Implemented modern crossbow mechanics, tridents, wolf armor, wind charges, and related enchantments.
- Added village raids, Trial Spawners, vaults, and finite encounter systems.
World Generation & Structures
- Added modern ocean, Nether, and surface biomes with their vegetation and environmental features.
- Ported coral reefs, kelp, bamboo, mangroves, cherry trees, pale oaks, moss, and additional vegetation.
- Implemented deepslate layers, amethyst geodes, underwater ruins, shipwrecks, and buried treasure.
- Added bastions, pillager outposts, Ancient Cities, trail ruins, and Trial Chambers.
- Added persistent structure generation, loot protection, and safeguards against unwanted chunk loading.
Visuals, Audio & Quality of Life
- Ported modern block models, entity renderers, animations, and item appearances.
- Added configurable lighting improvements, End sky effects, Nether ambience, particles, and environmental sounds.
- Added modern music discs, note-block instruments, and jukebox functionality.
- Implemented the F3/F4 gamemode selector, updated loading displays, and additional client preferences.
- Added modern movement adjustments, item buoyancy, sleeping percentages, and numerous vanilla behavior improvements.
Compatibility & Stability
- Added optional Iron Chests and Baubles integrations.
- Improved interoperability with modded ores, inventories, flowers, crops, and world generation.
- Preserved native Forge events, permissions, inventory data, and existing world identities wherever applicable.
- Fixed crashes involving aquatic fluids, raw ore harvesting, and invalid item drops.
- Improved entity population limits, chunk-safe generation, rendering compatibility, and inventory synchronization.
- Corrected feature attribution and migrated legacy configuration settings without discarding user preferences.
Note: Forge 1.12.2 support remains a development port. Additional testing, compatibility fixes, and feature validation are still required before it reaches parity with the maintained Forge 1.7.10 version.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

