📖 About:
Unbound World - Loot Bags makes boss loot fair in multiplayer. No more racing for drops - every player who fought the boss gets their own loot bag, rolled individually just for them.
How it works
- Automatic: Every boss registered in Unbound World drops loot bags instead of ground loot. No extra setup needed.
- Per-Player Rolls: Each nearby player receives their own bag with independently rolled loot.
- Uses Existing Data: Bags roll the drops already defined in your Unbound World stage files (guaranteed drops, custom drops and drop mode).
- Boss Tooltip: Every bag shows which boss it came from.
- Right-Click to Open: Loot goes straight into your inventory - or drops if it's full.
- Player Kills Only: Bosses killed by lava, fall damage or farms drop their normal loot instead.
⚙️ Configuration
Want a boss to drop normal loot instead of bags? Add it to the entity type tag unbound_loot_bags:no_loot_bag via datapack:
data/unbound_loot_bags/tags/entity_type/no_loot_bag.json
{
"replace": false,
"values": [
"minecraft:blaze"
]
}
By default, common farmable mobs (Pillager, Vindicator, Vex, Guardian, Blaze, Ghast, Magma Cube, Wither Skeleton, Hoglin, Zoglin, Shulker) are excluded. Set "replace": true with an empty list to let every boss drop bags.
📦 Installation
Required
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