UltraVein 1.2.5 [NeoForge + Forge 26.2]
Curse Maven Snippet
What's new
1.2.5
New: Scale Break Time
- Bigger shapes take longer to mine. New setting Scale Break Time in
/ultravein config→ Gameplay (off by default): with it on, the block you hit takes longer to break the more blocks the shape will take with it. Once it breaks, the rest of the shape still goes at once. A more survival friendly vein miner – suggested in a CurseForge comment. - Break Time per Block sets how much each extra block adds, as a share of the hit block's own break time: from +1 % to +100 % (default +10 %, so a 64 block vein takes about 7x as long; +100 % is as slow as mining every block by hand). The row shows what a 64 block vein would take.
- Tool, enchantments like Efficiency, Haste and mining fatigue all still count – the extra time is added on top.
- New config keys
scaleBreakTime,breakTimePerBlock. Console:/ultravein rule scaleBreakTime|breakTimePerBlock <value>. - Client and server both need 1.2.5 for this: an older client would finish the block too early and the server would put it back.
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