Ultra Amplified Dimension (Forge)

Adds a dimension with insane world gen to provide a more challenging and epic world!

File Details

Ultra Amplified Dimension V.8.0.2 (Forge 1.15.2)

  • R
  • May 25, 2020
  • 1.37 MB
  • 2.6K
  • 1.15.2
  • Forge

File Name

ultra_amplified_dimension-1.15.2-8.0.2.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ultra-amplified-mod-296449:2965765")
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     (V.8.0.2 Changes) (1.15.2 Minecraft)

 

     Config:

-Added a config option to change the maximum height that the tiny End Islands can spawn to in the End Field Biome.

 

-Made the yMaximum config scale the terrain better so it won't get cut off so sharply at the specified height.

 

-yMaximum config entry will now impact the spawn height of Mineshafts and Strongholds so they don't float too high in the air if yMaximum is set very low.

 

-Fixed spawnrate config for Sunshrines and Stonehenges to not be capped at a rarity of 100 but now can be made rarer up to a rarity of a 1000.

 

-Adjusted how temperature regions gets filled with biomes slightly if you disable all biomes in a temperature region.

 

-Added new configs to turn on and off columns and ramps as well as control their spawnrates.

 

     Biomes:

-Fixed rare bug where water will sometimes not be properly contained when ocean biomes meets land biomes.

 

     Structures:

-Fixed bug where if you use /locate for a UA biome that you disabled through config, the world would hang forever. Now, this hanging will not happen and the locate command will say the structure couldn't be found.

 

-Fixed Sunshrine's beacon not showing a beam anymore. Now they will shoot beams into the sky again!

 

-Fixed Ramps placing air blocks instead of water when going below sealevel.