This mod adds planes into your Minecraft world. It requires the Ultimate Car Mod for the fuel and the gas station.
Features
- 24 different planes
- Planes in every wood type
- Planes can be named
- Planes can store items
- WAILA/HWYLA support
Types of planes
The Bush Plane
The Bush plane is the smallest plane. It can only hold one player. It has no inventory. Despite these restrictions it has the best flight characteristics and the least fuel usage. Its tank can hold 2000 mb of fuel.
The Normal Plane
The normal plane is the best compromise between maneuverability and storage size. It can hold three players and has 27 slots storage space. Its tank can hold 5000 mb of fuel.
The Cargo Plane
The cargo plane has the most storage space of them all at the cost of maneuverability. It can hold two players. It has an external storage of 54 slots and an internal storage of 27 slots. Its tank can hold 6000 mb of fuel.
Controlling planes
Getting the plane into the air
- Turn on the engine by pressing and holding the
R
key - Hold the
B
key to brake - While holding the
B
key, hold theI
key to increase your throttle - Release the
B
key and let the plane accelerate to a speed that's high enough to lift the plane - Steer by pressing the
A
andD
key - Press the
S
key to lift up and theW
key to fly down
Landing the plane
- Turn down the throttle by pressing
K
- Try to fly as slow as possible towards the runway without stalling the plane
- When close to the runway try to decrease your vertical speed
- When touching the ground, immediately turn down the throttle to 0%, without turning off the engine in case you need to take off if the runway is too short, or you are too fast
- Press and hold the
B
key until you stand still
Naming Planes
You can name a plane by naming the plane item in an anvil.
Picking up Planes
Planes can be picked up by hitting them with a plane wrench. The wrench will lose half of its durability when breaking a plane.
Repairing planes
Planes can be repaired by holding right-click on the plane with a plane wrench. This will slowly decrease the damage value.
Plane GUI
You can open a GUI containing the planes internal storage and some information about the plane by pressing the P
key when sitting in a plane. Note that this GUI isn't available in the Bush plane as it has no storage space.
You can also access this GUI on the normal plane by sneaking and right-clicking it.
The external inventory of the cargo plane can be accessed by sneaking and right-clicking it.
Every plane has an overlay displaying useful information about the flight. You can disable it by pressing CTRL
+ P
. You can also change the scale in the client config. The speed units can also be changed in the client config. Possible units are kilometers per hour (km/h
) and blocks per second (b/s
).
Thank you for making this :O
Is a 1.12.2 planned for this ultra nice mod?
In reply to Taknax:
No
How to increase fuel? Can't find in tutorial :(
In reply to x_Ref:
Drive it in front of a gas station.
In reply to henkelmax:
but what if fuel station is empty? And is it possible to make infinity fuel in plane? Also I can't find cargo plane in creative inventory (minecraft 1.14.4)
In reply to x_Ref:
No that's not possible.
1.14.4 only has the default plane
In reply to henkelmax:
ok. How many players can take default plane?
In reply to x_Ref:
3, but only in newer versions. In 1.14.4 its only 2
I guess, since you agreed on 2 other mods (I did not even know you made both of them!) there is no sense of asking 'Can i use it in my video?' but I'm still going to ask:
Can I use this mod in my video? (I will of course credit you and provide a link to this page, but the video won't be monetized, If i make it)*
*And yes, i copy-paste the line to on every mod, that i want to use in my vids.
In reply to Forge_User_49005326:
Sure :D
Can you send me a link to your video when it's finished? I'm curious what kind of video you are making :)
In reply to henkelmax:
I am going to try to make a let's play on skyblock with mods.
In reply to Forge_User_49005326:
Nice!
I do have a couple suggestions..
* Helicopters. Slower than planes, but with better maneuverability. Maybe small, medium, and cargo variants?
* Maybe update the cargo plane to a better model? Looks kind of.. Bulky as it is. Heck, maybe hollow out the back, and allow for modularity. Have the option to put either a cargo container, or a fluid container from UCM in there?
* Terracotta planes, to match the UCM terracotta cars? Maybe they'd have a different speed factor? As well as using the engine system from UCM? Allowing for a 3-cylinder (Slowest), 6-cylinder (Average Speed), or even a new Plane-Engine (Fastest)?!?!
As for other suggestions, you may scroll down to see my response to "there's plenty of good train mods"...
I'm not asking for something off the walls crazy. I'm pretty sure no-one else is either.. Keep it simple, man. I propose:
* Use the vanilla rail system for less effort on your part. (maybe upgrade later?)
* 3 tiers of steam locomotives.
- Tier 1: A small steam locomotive made from UCM-tar-blocks, planks, small-UCM-wheels, and stone train parts (boiler, chimney, firebox). Runs on planks and water. Has low horsepower (can only pull like 6 train-cars+tender tops), and low fuel consumption.
- Tier 2: A medium sized steam locomotive made from UCM-tar-blocks, stone, large-UCM-wheels, and iron train parts (boiler, chimney, firebox). Runs on coal/coal-blocks and water. Has average horsepower (can only pull 8 train-cars+tender), and has moderate fuel consumption.
- Tier 3: A large sized, powerful steam locomotive made from UCM-tar-blocks, iron, large-UCM-wheels, and iron train parts (boiler, chimney, firebox). Runs on coal/coal-blocks and water. Has above-average horsepower (Can pull 10 train-cars+tender), and has high fuel consumption.
* 2 tiers of diesel locomotives.
- Tier 1: A small diesel locomotive made from terracotta, iron, small-UCM-wheels, any-UCM-fuel-tank (Of which will affect fuel capacity), and diesel parts (fans, diesel-engine). Runs on UCM-Bio-Diesel. Has great horsepower (can pull 13 train-cars), and has moderate fuel consumption.
- Tier 2: A medium diesel locomotive made from terracotta, and iron-block, iron, small-UCM-wheels, any-UCM-fuel-tank (Of which will affect fuel capacity), and diesel parts (fans, diesel-engine). Runs on UCM-Bio-Diesel. Has the best horsepower (can pull 15 train-cars), and has high fuel consumption.
* The steamers heavily emit smoke particles when active, and the diesels emit some smoke particles when active.
* All the trains, steamers and diesel, can be turned off. (Diesels take battery power to turn on, much like a car. And steamers have to heat up before they're usable).
As for cargo and passenger train-cars.. Keep it simple. No need to overwork yourself.
* A standard passenger train-car, made from terracotta, small-UCM-wheels, and planks.
* A observation train-car (An observation car is usually a passenger car at the end of the train with a balcony on the back), made from terracotta, small-UCM-wheels, and planks.
* A boxcar, made from terracotta, a chest or two, and small-UCM-wheels. (Can carry any type of block or item)
* A tank-car, made from terracotta, a UCM-fluid-container, and small-UCM-wheels. (Can only carry liquids)
* A covered-gondola (Essentially a grain/ore/gravel carrying train-car, with a tarp over it), made from terracotta, and small-UCM-wheels. (can only carry ores, gravel, sand, and stone/cobble)
* A logging train-car, to carry logs on. (Idk how to describe this one). Made from planks, and small-UCM-wheels. (Can only carry logs/stripped-logs)
* Tenders for the steamers:
- Small tender: Made from UCM-tar-blocks, small-UCM-wheels, a chest, and a small-fuel-tank (for water). Will automatically refill a steamer directly attached to it with water and planks. (Can only carry planks)
- Large Tender: Made from UCM-tar-blocks, small-UCM-wheels, 2 chests, and a medium-fuel-tank (For water). Will automatically refill a steamer directly attached to it with water and coal (Can't carry planks, instead carries coal/coal-blocks).
I know for sure these idea would require a TON of modelling.. I'm sure I'd be able to help speed up progress with the .json crafting recipes and such... I'm no coder, but I know my way around .json files..
Can't wait to hear your response, and KEEP UP THE GREAT WORK!!!
In reply to NightScale5755:
Sorry, but I'm not planning to change this mod. I mainly used it on my own server, but decided to publish it, so other people can use it.
I am not going to make a train mod. Sorry.
In reply to henkelmax:
Ah. Ok. I see now.
Well. I do understand my dude. Please continue with the amazing mods!
In reply to NightScale5755:
I messaged the last message to the wrong person, sorry
are there plans on ultimate train mod or ultimate boat mod
In reply to the_lottinator:
Nope, there are already plenty good train mods
In reply to henkelmax:
OBJECTION!
The only train mod that's actually playable and is past 1.7.10 is ImmersiveRailroading. It's main version focus is 1.12.2, but they do have a highly experimental 1.14.4+ port.. However, IR's EXTREMELY resource heavy.
Hence why I personally think an UltimateTrainsMod would be a perfect addition to your vehicle mod selection.
If you'd need help with ideas for an UTM, feel free to DM me here, or even ask for my Discord... Supposing you have a Discord..
Nonetheless..
KEEP UP THE GREAT WORK!