New TCU, new features! Also expanded the configurability and feature set of the Smart Targeting Upgrade and fixed some stuff.
- a little screen from the view of the turret itself
- a new search bar for the target list
- now with whitelist and blacklist mode for the target list
- new tab for the smart targeting upgrade for fine tuning
- Allows for configuring turret awareness, tamable and age recognition and an entity counter to check against!
- new textures to match item and turret info GUI graphics
- fixed Turret Laser not properly resetting the GL lighting state
- fixed some visual bugs regarding shaders
- Turrets won't try to shoot targets anymore when deactivated whilst targeting an entity (very noticeable with the Laser Turret)
- ITargetProcessor.getValidTargetList() now has no turretEntity parameter anymore, as it's useless