tnkprogression-1.1.1-neoforge-1.21.1.jar
Curse Maven Snippet
What's new

TNK PROGRESSION — 1.1.1
Minecraft 1.21.1 · NeoForge 21.1.262 · Java 21
Spiral Abyss compatibility, consistent arena scaling and support for Unidentified Loot’s latest compatibility patch. Take on fixed-level encounters while keeping earned equipment and character progress intact.
Spiral Abyss integration
- Added optional support for Spiral Abyss 2.0.5 and TNK’s monthly rotations.
- Normal arena enemies now use configurable floor levels, independently of nearby players.
| Floor | Enemy level |
|---|---|
| 1 | 50 |
| 2 | 60 |
| 3 | 70 |
| 4 | 80 |
| 5 | 90 |
| 6 | 100 |
- Full bosses use the floor level +10 or their configured minimum, whichever is higher, capped at level 110.
- Preserved full-boss encounters on floor 5, wave 3 and floor 6, waves 2–3. Elites and minibosses do not automatically receive full-boss levels.
- Monthly rotation targets take priority over the default floor settings.
- Arena reinforcements and boss phases retain their encounter’s level context.
Unidentified Loot compatibility
- Updated compatibility with Unidentified Loot 1.1.3, including its latest TNK compatibility patch.
- Dungeon rewards retain their selected equipment, source level, tier, rarity and guaranteed bonuses.
- Lower-level recipients can receive and identify saved dungeon rewards without downgrading or rerolling them.
- A boss’s level 110 remains separate from a chest reward authored at level 100.
- Preserved ordinary loot caps, native item components, equipment exclusions, reforging requirements and golden-prize limits.
Fixes and reliability
- Prevented overlapping TNK and Spiral health/damage scaling from applying difficulty bonuses twice.
- Retained party scaling once across melee, projectile, spell and area damage, while preserving native boss health exceptions.
- Allowed legitimate arena kills to earn normal combat XP while retaining duplicate-award protection.
- Prevented ordinary boss migration from overwriting established arena levels.
- Saved enemies retain their levels and damage taken without stacking modifiers or healing on reload.
- Kept level badges, combat XP and Loot’s level queries consistent with saved arena levels.
Installation notes
- Update Progression on both client and server. Use the original Spiral Abyss 2.0.5 JAR and the maintained TNK build of Unidentified Loot 1.1.3 for these integrations.
- Existing configuration automatically receives the new Abyss settings.
- Existing character progress, origins, Ascension, titles and skill points are preserved.
- Normal-world mob scaling, Endless Mode and portal access remain unchanged.
Validation: 41 automated tests passed, alongside focused dedicated-server checks across all five integration combinations. Full-pack client playtesting remains pending.
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